Who’s Making Yaiba: Ninja Gaiden Z Anyway?

By Spencer . September 19, 2012 . 7:57am

yaiba2 Yaiba: Ninja Gaiden Z is a collaboration between Team Ninja, Comcept, and Spark Unlimited. The core staff behind Yaiba: Ninja Gaiden Z are:

 

Team Ninja

Yosuke Hayashi – Team Ninja head
Kohei Shibata – Dead or Alive 5 director
Fumihiko Yasuda – Ninja Gaiden 3 director
Hirohisa Kaneko – Dead or Alive team
Peter Garza – overseas producer
Naoki Tamura – Ninja Gaiden 3 level designer

 

Spark Unlimited

John Garcia Shelton – producer of Legendary
Toby Gard
Richard Smith – art director at Spark Unlimited
Cary Hara – technical director at Spark Unlimited
Charles Babb
John Swift

 

Comcept

Keiji Inafune – Head of Comcept
Shinsaku Ohara – co-producer of Dead Rising 2
Masahiro Yasuma – game designer on the Mega Man: Star Force series
Shinsuke Komaki – illustrator on Mega Man Battle Network & Star Force
Nick Yu


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  • SantiagodelosSantos

    We still don’t know the platforms right?

  • Juan Andrés Valencia

    Now, before you start saying “THE GUYS THAT MADE LEGENDARY AND TURNING POINT. THIS IS GOING TO SUCK.”, most of the team that made those games aren’t in Spark anymore and considering how good Lost Planet 3 is looking (In terms of gameplay, story and presentation) I wouldn’t be too worried.

  • Shiki

    I Know many people will not expect anything great from the game for many reasons ( Team Ninja’s NG3 , Inafune’s big words , etc. ) , but i’ll put my faith on them , and i’m sure this game will rock

  • XypherCode

    Woah 3 teams in one. xD
    So who basically owns the IP? It’s a NG spin-off so I’m guessing Team Ninja/Tecmo? :))

  • UUDDLRLR BASTART

    I think I’ll stick to my no western developed “Japanese” game rule. Doesn’t matter how much you dilute it, that is one stain that’ll never come off.

  • eilegz

    wonder if having 3 teams its going to improve a product and quality, communication its always needed and somehow it could create a great game with a mesh of good ideas or a single mess…

  • shion16

    Naoki Tamura -Ninja Gaiden 3 level designer………….WHY!!??

  • SirRichard

    Comcept and Spark Unlimited seem fine enough (Lost Planet 3 certainly doesn’t have visual problems, at least), my main worry is the Ninja Gaiden 3 staff’s involvement. Then again, not entirely sure why Spark are being involved at all, but we’ll see how it goes.

  • Göran Isacson

    Have to admit, I’m a little bit hyped about this. It may just be because what I’m imagining in my head (a kind of cross between Dead Risings mission structure and massive enemy hordes and Ninja Gaidens control and fighting mechanics pretty much) may be more awesome than what we will actually get, but man… there’s still something really appealing about this. I shall hopefully wait and see!

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