This Week In Sales: Resident Evil 6 Blasts Out Of The Gate

By Ishaan . October 10, 2012 . 1:43pm

Period: The week of October 1st – October 7th (2012)

Top-seller: Resident Evil 6 – 634,933

Nintendo 3DS sales: 24,623 | Total sales: 6,915,340

Nintendo 3DS XL sales: 39,046 | Total sales: 692,038

PlayStation Vita sales: 7,957 | Total sales: 1,002,119

<< Last week’s software sales chart


Resident Evil 6 was last week’s big release in Japan, and demonstrated the strength of a popular brand once again, by moving a large number of copies on the PlayStation 3 and an additional few on the Xbox 360. Here’s how Resident Evil 6 sold in its first week:


Resident Evil 6 (PS3) – 634,933

Resident Evil 6 (360) – 41,652


For comparison, here’s what Resident Evil 5’s first week sales looked like back in 2009:


Resident Evil 5 (PS3) – 319,590

Resident Evil 5 (360) – 79,157


It should be interesting to see how Resident Evil 6 holds up in the weeks to come. Meanwhile, the PSP also saw two new releases—Summon Night 5 with 51,453 copies sold and Sol Trigger with 42,037 copies sold.


Next week’s chart will tell us how Bravely Default, Project X-Zone, and Time and Eternity sold in their first week.


The top-20 chart for the week was as follows:


Lw Tw Title Weekly Sales Total Sales Sys. Publisher
New 01. Resident Evil 6 634,933 New PS3 Capcom
New 02. Pro Evolution Soccer 2013 223,884 New PS3 Konami
New 03. Summon Night 3 51,453 New PSP Namco Bandai
New 04. Sol Trigger 42,037 New PSP Imageepoch
New 05. Resident Evil 6 41,652 New 360 Capcom
03. 06. Style Savvy: Trendsetters 34,288 100,196 3DS Nintendo
05. 07. New Super Mario Bros. 2 29,978 1,217,056 3DS Nintendo
01. 08. SD Gundam G Generation Overworld 28,730 238,545 PSP Namco Bandai
New 09. F1 2012 14,454 New PS3 Codemasters
12. 10. Pokémon Black/White 2 12,208 2,789,367 DS Pokémon Co.
15. 11. Run for Money Tousouchuu  11,385 171,912 3DS Namco Bandai
11. 12. Art Academy: Lessons for Everyone! 10,367 78,759 3DS Nintendo
02. 13. Dead or Alive 5 9,490 76,076 PS3 Tecmo Koei
08. 14. Final Fantasy III 7,496 69,070 PSP Square Enix
18. 15. Taiko Drum Master: The Little Dragon and the Mysterious Orb 6,891 229,265 3DS Namco Bandai
16. 16. Kingdoms of Amalur: Reckoning 6,559 36,011 PS3 Spike Chunsoft
New 17. Students of the Round: The Eternal Legend 5,725 New PSP Kadokawa Games
14. 18. Medabots 7: Kabuto/Kuwagata 5,676 82,205 3DS Rocket Company
20. 19. Demon Training 5,345 174,152 3DS Nintendo
19. 20. Dragon Quest X: Rise of the Five Tribes Online 5,184 567,930 Wii Square Enix


Sales data acquired from 4Gamer, Media Create and

  • Brand recognition still superior I see.  Can’t wait for the inevitable backlash.  Along with the serious case of fanbase division that is to come.

    • Luna Kazemaru

       Seeing as how I’ve seen quite a few Japanese stream they aren’t complaining  about the game

      • I’ve seen a few streams complaining about it.  So it really doesn’t matter.  There is still is a division of old and new fans.  However it all boils down to preference.  Some like it.  Some don’t.

  • Göran Isacson

    Almost double the sales on PS3, yet lower sales on the Xbox version… well, it still adds up to a far higher number than RE5. I do wonder what’s responsible for the big raise here… maybe Japan likes Leon better than Chris? Better marketing? China draws a bigger crowd in Japan than a made-up African nation?

    That aside, nice to see that Sol Trigger is selling decently as well! At least I presume that over 40k sold games and a fourth spot on the list is good, what with sales projections, supply and so forth and so on.

    • You do know the history between Japan and China, right?

      They aren’t exactly the best friends, unless you are implying that Japanese prefer killing Chinese in videogames.

      • Luna Kazemaru

         I really hope he wasn’t implying that.

      • Göran Isacson

        Nah, was more implying they found it a more intriguing/interesting locale to play a game in because of physical proximity to their own nation than far-off Africa. Besides, it was mostly a shoot-from-the-hip suggestion as I really don’t have any idea as to why it sold more so I’ma just wildly guessing.

    • malek86

      I think the increased PS3 userbase also includes many people who originally owned a 360 and then switched to a PS3. And even if they still owned the 360, for example for shmups and the such, they’d probably rather get this game on PS3 since they are more likely to find players online (and perhaps they aren’t even paying for Gold).

      So the lower 360 numbers (which is a common trend recently) are not surprising.

      • Göran Isacson

        That’s a possibility I hadn’t  considered, true… but there has to be more to it than that though, considering the BIG leap between games sales-numbers.

  • Kibbitz

    Good to see that Summon Night 3 did well. Sol Trigger seems to have done pretty okay for itself too, which is cool too. However, I’m still of two minds about Sol Trigger as a game. It really reminds me of Saigo no Yakusoku no Monogatari with some content upgrades. The sales of Kingdoms of Amalur are also somewhat eyebrow-raising, though I approve of that too.

  • nirvana123

    dragon quest x on 3ds huh ??

    • Budgiecat

      If it was turn based with cinematic attacks, offline and localized then I’d get it for sure

      • nirvana123

        well I’m gonna move there soon so id be there.

        • Budgiecat

          good luck over there

          • nirvana123

            thank you. kinda scared about prices though

  • Guess they didn’t release an RE6 demo in Japan huh

    • Luna Kazemaru

       uhh they did

    • raymk

      You be smoking something hard if you think its not gonna pull higher numbers in the west for this game.  There’s been plenty of crappy games but with a name brand like this its still going to sell.  Especially since the 360 version in the U.S will add to bigger numbers here so yeah its more than likely gonna do well overall.

      Not that they deserve it though :/.

  • Hmmm…. Sol Trigger did well, but I wonder how well it do in the next few weeks?

    That is a massive jump in first week sales between RE5 and 6 on the PS3 – almost double the predecessor, and the 360 version did well considering the smaller userbase over there. Since I’m not a fan of the series, is 5 bad compared to other ones?  

    I can’t believe Reckoning is still hanging around there, but will drop off once next comes around.

    Looking forward to how the 3DS’s “big two” and Toki Towa fare next week. No pressure. :D 

    EDIT: Really should proofread a lot more. When did I start thinking Toki Towa was on the 3DS.

    • nirvana123

      now I’m nervous about those 3 games

    • Budgiecat

      Anything under 100K is never impressive to me. Especially if it’s PSP in Japan.
      I wish I could find out how much it costs for some of those handheld games to make though

      • Even if the game (in question) is a super niche one?

        Also, these figures don’t take into account the number of downloads made (that is to say, the game was made available as a digital title).

        While the initial sales figures might not be what all companies look at; the long-term success of the product might be what they looking out for.   

        • Budgiecat

          What’s “super niche” these days anyway when it comes to new ip’s especially for PSP in Japan that’s not coming off a well known series (selling by brand name)? They either like it or they don’t..

      • Imageepoch called Sol Trigger their highest-budget PSP game to date and it sold less than that dungeon crawler they released a year or two ago. 

        • Göran Isacson

          Welp, that’s not very assuring… think it might sell more as time goes on, or is this initial sales gonna be as good as it gets, more or less?

          • This is about it for Sol Trigger. There doesn’t really appear to be anything special about the game to fuel word-of-mouth.

            (As is, I dare say, the case with most if not all Imageepoch titles…)

    • I wouldn’t expect high sales from Bravely Default. As far as I can tell, there’s very little promotion for the game being carried out at all, outside of Nintendo Directs and Internet ads and the eShop demos.

      • That’s a shame and a bit surprised that SE aren’t trying to increase awareness of a game that appears to be really good beyond a small group of people. I probably wouldn’t of heard about the game either if it wasn’t for Siliconera. With a 6 mil+ userbase, I hope the game still does good enough.

        So, how many units do you think it will approximately sale?  

        • I’m going to say maybe 70-80k first week. That might seem low, but I think it’s a good idea to keep expectations in check. 

          4 Warriors of Light did about 114k first week, but it was also called “Final Fantasy Gaiden: 4 Warriors of Light”. Not having that brand recognition will hurt Bravely Default. 

          So… 70 or 80k-ish first week and then maybe word of mouth over the next few weeks will get it to 140-150k by sometime next year.

          • For a game not relying on the Final Fantasy name I don’t think that is a bad range of units to be sold, in my opinion, considering some games don’t seem to manage those numbers in the long-run, but name recognition doesn’t hurt either. 

            Secondly, I think this is a fantastic opportunity for SE to establish a new franchise along side (and outside) the FF series (depending on how the overall game and story is).

            The subsequent weeks after release will interesting to see; I look forward to seeing your analysis of Bravely Default, Project X Zone and Toki Towa sales and sell-through, if this info is made available.

      •  Must have missed out on the commercials.  They are out there.  It will be lucky if it does close to 200k.

      • It is number 2 on the best selling games at Amazon Japan though. I know that’s just one retailer, but that doesn’t seem too bad. Though I do get the vibe that the game won’t be on the charts for too long as most fans would probably get it within the first few weeks.

        • Yeah, historically Amazon performance has meant nothing as far as Media Create sales go. In fact, M-C doesn’t even count Amazon sales. 

  • malek86

    I was expecting a bit more for Sol Trigger, around 55k. I guess Tokitowa might outsell it relatively easily.

  • Still hoping for sol trigger to get localized. hopefully it sells well.(if over 40k isen’t good enough)

    •  It won’t.  A game for PSP is like a death sentence.

      •  Digital localizations are becoming common, since it’s cheaper and works on Vita as well.

        • Not cheap enough for Type 0.


          • SE is a Large company that is not intune with its Fanbase unlike publishers such as xseed, aksys, etc…

            Sol Trigger has a much greater chance of coming here then Type 0.

            actually did they ever even give a reason for not bringing over type 0?

          • Budgiecat


          • @Budgiecat what are you asking?

          • Solomon_Kano

            … When did SE take all of their PSP games off of PSN?

          • Solomon_Kano Sorry about that I was mistaken.

            Rewriting comment

  • Eddie

    Happy to see RE6 selling well. Congrats to Capcom on a good game.

    • SaberSaurus


      • Eddie

        Does that mean you didn’t like it? Or you did enjoy it? I don’t wanna assume…

        • AuraGuyChris

          He’s most likely referring to the last sentece of your first post.

          • Eddie

            I had a feeling he was, I just didn’t want to seem presumptuous…. Out of curiosity I’d be interested in hearing why he didn’t like the game.

          •  You can easily look up on the internet why various people and blogs did not like the game.

        • Luna Kazemaru

           Don’t even waste your time with them.

    • Mrgrgr and Unacceptable World

      Happy that you can enjoy the game there.^_^

  • Looking at Vita numbers makes me sad. What went wrong? orz

  • Go Resident Evil! ^_^

  • SirRichard

    No surprises there, then, though it’s nice to see that Resident Evil’s beefed up its brand power over the years since 5. And I certainly didn’t expect to see the contender to the throne this week to be Pro Evo Soccer, either!

    While Sol Trigger isn’t off to the best of starts, it might just have some sort of longevity to its sales? Probably not, being so close to a bunch of other, larger profile RPG releases has probably hurt its chances somewhat (one of them being IE’s own, too).

  • Eddie

    @papped:disqus , I did do that, I wanted to here his opinion on the game, just in case it differed from the opinions of blogs, and other people.

  • NeoAthanasius

    The Vita finally broke a million units in Japan! I wonder if NA has reached those numbers yet?

    • badmoogle

      I highly doubt it.

  • I guess critics don’t matter so much anymore when it comes to games sales, which is a very good thing indeed.  I won’t buy RE6, but it’s good to see that people are going out and getting what they like, not what some expert tells them to like.

  • Domii

    It’s amazing how brand recognition impacts a products sales regardless if the quality is questionable. This begs the question. Are companies that interested in short term gain that they are willing to sacrifice the brand’s strength and in return hurt future installments sales potential? Interesting concept indeed.

  • eilegz

    on disc dlc clarification

    hope nice to see that capcom its not charging for some content that its already on the disc and re6 selling well its good news the game its good and deserve to be a success

  • Shadowman

    Happy to hear that japan like RE6 as for I just got done beating Chris campaing and I have had it with these mutation monster were fight and confusing boss battle.

  • Hraesvelgr

    So, Ys dropped off entirely, huh? That’s really unfortunate…

    • Juan Manuel M. Suárez

      Not just that, the PSV’s sales were slashed in half from the previous week. It’s like the Japanese market is turning it into the next XBOX 360. I mean, at this point, it makes sense to keep buying PSVs since there’s enough of a library, seeing such low sale numbers is a bit disheartening~.

  • Mrgrgr and Unacceptable World

    While i don’t want to said this.T_T But the fact that Run for Money is still tanking there and Medabots falling that far behind makes me sad.T_T

    Nice seeing Style Savvy actually beating Mario there lol as that game is actually damn addicting.^_^

    A bit sad though that Summon Night 3 and Sol Trigger is selling that little.T_T Bamco and Imageepooch should have evaded this date here considering RE 6 and Pro Evo is release and both of those title is damn famous.

    …….but releasing next week is also as bad this week though.T_T PxZ, Bravely Default and Toki Towa all is actually Jrpg which can be give fiercer competition.T_T

  • Nemesis_Dawn

    As someone who actually enjoyed RE6 quite a bit, I’m glad to see it doing as well as it is. Considering I didn’t like Chris or Jake’s games anywhere near as much as Leon’s, I wonder if I would have been one of the people who hated the game if I had started with one of their games instead. The Leon one is just plain awesome and made it impossible for me to hate the game itself, even if Chris’ was just more of RE5 and Jake’s was oddly Metal Gear Solid-like. 

  • Solomon_Kano

    The Vita finally crossed a million! … And took about a %50 drop in sales this week. Unfortunate.

  • s07195

    Insert obligatory ‘Run for Money’ comment here.

    How long have I been doing this, anyways?

  • GibbRS

    RE6 is a step in the right direction for capcom.  It has maybe 25-30 hours of single player content, plus lots of co-op and multiplayer content.  Also seems like there are a lot of unlockables in the game as opposed to having nothing to unlock and using DLC.

    I’m working on finishing up the 4th hidden campaign now, and I’m REALLY enjoying the game.

  • RE6 670k ….??
    How many games that got 500k or more at the first week since “ONE PIECE : KAIZUKO MUSHU“?

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