PlayStation All-Stars Battle Royale Director On Choosing Characters, Vita Development

By Spencer . November 8, 2012 . 5:11pm

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The initial PlayStation All-Stars Battle Royale roster has 20 playable characters and Superbot plans to expand that number through downloadable content. We met with Omar Kendall, the director of PlayStation All-Stars Battle Royale at Superbot Entertainment, to talk about the process of getting characters for the mascot fighting game and how they developed the PlayStation Vita version.


Was it difficult to get all these third-party characters in the game?


Omar Kendall, Director: It is rather amazing that we have all of these different characters from all of these different publishers in the same game. But, even getting the first-party characters into the game was a big challenge.  It wasn’t just like, “Oh, we’re making a PlayStation game, so we get all the dudes.” [Where] we open up the catalog and say, “That guy, that guy, that guy.”


It’s like, “Oh, we want to use Kratos.” We need to go talk to the God of War team. “Oh, we want to use Drake.” We need to go talk to the Uncharted guys, and get their permission. They have the right to say yes, they have the right to say no. They have the right to say, “You can use our character this way. He needs to look that way. You can only use these moves.”


All IP-holders have a right to do that. So, we started that process with the first-party characters and got a really good roster of those guys, and then started branching out to third-parties, because of PlayStation being so synonymous with third-party titles. You have to have third-party characters in a game like this.


And once we had a working build that we could put in publishers hands and say, “Hey, I want Heihachi Mishima in this game. This is the kind of game we’re making, these are the sorts of things we would do with your character”—we could demonstrate that we had a skill and love for these characters and the type of game we were making and that went a long way with publishers.
And they were all really super cool, and they got it, and they understood what we wanted to do from a game standpoint and a fan standpoint.




Are there any first-party characters you wanted to bring in that you couldn’t?


I think we really did hit the very high-level top-line characters—past, present and future—from the PlayStation universe. There probably is a character or franchise out there that we didn’t hit this time around, but we are doing DLC for the game, so there’s always an opportunity to add to it.
But, I think, when you listen to what the fans are asking for the loudest, we definitely hit all of it. I mean, Kratos, Drake, Cole, Ratchet, Daxter.


What about on the third-party side?


From the third-party standpoint, honestly we would love to have a character from every franchise that was on PlayStation, right? But, I think the realities of what we were able to achieve from a production standpoint and different IP and what’s going on with those particular franchises and publishers, sometimes the logistics don’t work out. But the door is always open, and there’s always an opportunity for DLC.


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Did you try for Crash Bandicoot at all? Crash was so synonymous with the PlayStation brand early on even though he’s at Activision now.


Yeah. I have to say it’s not that Superbot is some independent developer chasing down third-party characters. This is a negotiation that happens on a much higher level than Superbot, with Sony and Activision, these two giant companies.


And I completely understand how big and important a character like Crash is to the PlayStation universe. We want to make it clear to fans that we understand how important a character Crash is to the PlayStation universe. Obviously, we try everything in our power to try and get characters like Crash.


What can you tell us about the DLC characters?


We won’t be talking specifically about DLC characters [yet], other than to say that we will absolutely be doing them.


The DLC will be cross-compatible with the Vita version, right?


Yes, absolutely.


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Are there any secret characters in the game that you still haven’t revealed?


Playable? No. We’ve got our 20 launch characters and they’re unlocked from day one. We’ve got some secrets, but not on our playable roster. If I really dig Sly Cooper and he’s not unlocked on day one, that’s going to be a bummer for me, so we want to make sure the characters are available.


When did development on the Vita version start? Was it really difficult to pivot and do both platforms simultaneously?


Well, we actually worked with Bluepoint Games who actually created our engine. They handled our Vita port, so it was essentially co-developed simultaneously. They ran just a couple of weeks behind us in terms of what we put in the game and what they incorporated in the Vita version.
I got to say we wouldn’t have been able to do it without those guys. They’re working really hard right now to finalize the Vita version, and they’re an amazing group down there.  I don’t want to call it a “port”. The Vita version of the game is really amazing.


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  • NANAandLIZZYfanatic

    DLC, you are my only hope for Final Fantasy!

    • Hidayat246

      just hope Superbot bring all dissidia rouster

  • Leon_Tekashi

    I wonder if those DLC will be free.

  • Keyanf

    “I think we really did hit the very high-level top-line characters—past, present and future—from the PlayStation universe.”

    Oh wow, that’s just rich.

    • Mrgrgr and Unacceptable World

      I thought they totally miss the past section there.T_T I mean no Alundra, Legend of Dragoon, Legend of Legaia and Tomba.T_T

      • Model_M

         I really do hope they throw us LoD fans a bone, the least I can ask for is a Lod-themed stage.

        • Mrgrgr and Unacceptable World

          Indeed there. It is like Superbot actually forget what makes Sony famous during the PS1 and PS2 era. Hell they should even at least add Genji before moving to third party.T_T

          • Domii

            I couldn’t agree with you more my good friend.

    • OatMatadoQuatro

      No Crash, no Solid Snake, no Cloud?

    • Domii

      Um yeah, you can’t get more PR bs than this.

      • Mrgrgr and Unacceptable World

        I would actually said here Superbot focus too much on western audience and end up having problem attracting the japenese player there.

        Now, we only can hope whether they know how to utilize DLC to the fullest there.

    • kupomogli

      When speaking about first party characters, it’s less about PR bs and more about being truthful.

      If they include everyone then they ruin their chances at a sequel.  Nintendo didn’t include all the fan favorites in the very first Smash Bros did they?  I can wait to see Wanderer, Arc, Kat, Gabe, and Ashley in Playstation All Stars 2.

      • Mrgrgr and Unacceptable World

        But the problem with this game is it is too western oriented if you asked me. If Sony actually think in long term here, they would actually add several niche characters there to increase the hype of the old Sony fans that this game had chances of getting many of their old heroes.

        Even Smash Bros had Fire Emblem there when it is actually a very niche market in Japan and the rest of the world still never heard of FE.

        If you asked me here, the inclusion of Heihachi is also not really good as if they wanted to use third party, it would be better for them to focus on their old exclusive third party such as Jade Cocoon.

        In the end, before thinking of sequel they should focus on making this game succesful first as if it is not succesful, we are surely not going to get the sequel.

        • kupomogli

          Quality of the game doesn’t exactly means the game will be successful so that’s up in the air still, but regardless of whether it’s successful or not, what I stated still stands true.  With as many characters as there are, they need to save some for a potential sequel.

          As I’ve said before, there are very few new IPs that have as many characters in Playstation All Stars.  If you do some research for new IPs this gen, you won’t find one game that surpasses Playstation All Stars in the amount of characters. 

          You make mention of Fire Emblem characters on Smash Bros yet they were never included on the very first game.  Smash Bros had 12 characters, and look at Brawl.  It’s their third game with 35 characters.  Every new IP has to start somewhere.
          It’s not just because it started in a previous gen either.  Blaz Blue Calamity Trigger started with 12 as well.  I don’t really care about the series, so I don’t know how many they’re up to now, but I also think they’re up to around five different revisions.

          • Mrgrgr and Unacceptable World

            But my point here is that before they think of making sequel, they first must think on making this game more appealing to more customers as from what we see, many of old PS fans are not happy with the character roosters. And i never mentioned they need to include all characters there but i including certain characters from the “Past” era is surely going to build the interest of the old PS fans.

            You can not compare Smash Bros with the current Playstation All star though. The first Smash Bros is released on Nintendo 64 and that current technology makes it toleratable for the small list of characters.

            If you wanted to compare, it would be better with Melee as that is the closer and even that one had more characters that PSABR here.

            And using Blazblue as comparison is also not a very good comparison as Blazblue is not a cross over game so all the character that come out is all original characters. It would be better if you compare this game with King Of Fighters 94 and we know there they also had more characters than PSABR when Sony had lots more IP to use.


          • kupomogli

            Your post just shows nothing more that you want to win at an argument you’re well aware that you’ve lost. 

            Making excuses about instead of comparing it to a new IP because “hardware limitations,” why not compare it to a third generation fighting game.  Bringing up King of Fighters when it’s nothing more than an accumulation of SNK fighting games, but like I said, most new IPs, and the only other one that also has more characters than PSASBR is Rival Schools.  Saying that Blaz Blue isn’t a viable comparison because “it’s not a cross over game.” 

            Anymore restrictions you’d like to add to come out on top?

            Try and argue as much as you like, but the fighting genre is built on making tweaks and updates, adding characters, and releasing a new game with this updated content.  So your first game in the IP is going to have less characters.

            Mortal Kombat had massive hardware limitations so the first game only had six characters.  But wait.  Ultimate Mortal Kombat 3 on the same consoles had 23 characters.  Man.  Those hardware limitations are killers for sure.  That’s just to throw that hardware limitation bs back in your face.

            But wait.  You want a cross over game.  Ehrgeiz, developed in partnership by both Namco and Dreamfactory, has Final Fantasy characters and Ehrgeiz exclusive characters, one Ehrgeiz character which is based off of the Mishima Tekken characters.  Coincidentally, he also has the same last name.  Ken “God Hand” Mishima.  This game is a new IP with a total of 17 characters.  Close.

            X-Men vs Street Fighter isn’t even a new IP.  It’s based on the Children of the Atom.  It’s actually the third game developed using this engine.  However, there are 18 characters.  It’s also a cross over game.  Did this game also not have more characters because of hardware limitations?  At less than 300MB, meaning it took less than half of a CD or compact disc, looks like hardware limitations did not hold the game back.

            Marvel vs Street Fighter, the next released title, then Marvel vs Capcom, the next released title, both still not hitting that mark of 20, still using less than half of the information on disc.  I’m telling you man.  Hardware limitations holding these games back for sure.

            It wasn’t until six games in the series.  Marvel vs Capcom 2 on the PS2 were there over 20 characters.  The PSX couldn’t handle the graphics, but all this games data could fit on a single PSX disc.  Almost half of one/


      • Elvick

        The first Smash Bros was lucky to even come into existence. It’s not a good example. Never mind the fact it was released in ’99, and was one of the first (if not the first I don’t know) brawler.

        Standards are much different for a game in 2012. Especially when that game’s general idea has been done before.

        They’re not competing with Super Smash Bros from 1999. They’re competing with Super Smash Bros Brawl, and the new SSB whenever that comes out.

      • Tom_Phoenix

        On the other hand, having a lackluster roster for the first game could preety much ruin their chances at a sequel anyway.

  • I better not have to pay for crash.

    • Mrgrgr and Unacceptable World

      Free DLC for this generation???^_^

      • I know but….

        Come on! It’s CRASH!!!!

        Crash is one of those characters who should have always been in the game(I get the Licensing issues but still)

        I’ll still buy him though.

      • MrRobbyM

        It happens!…Just not often ._.

        • Mrgrgr and Unacceptable World

          For fighting game….. i can’t think of any here.T_T Especially after Blazblue keep trolling me with DLC characters.T_T

          • MrRobbyM

            I keep myself from buying BB games because a new one is released so often with new characters. I just can’t support that :/ Which is a shame because I love the storyline.

          • Mrgrgr and Unacceptable World

            Well, you can actually just buy the newest numbered one like this upcoming Chrono one and wait for the numbered in the future as this coming ones i believe is the definite version.^_^

          • XiaomuArisu

             So often?Maybe its the BB fan inside of me but there was only ONE update.
            Calamity Trigger=BlazBlue1
            Continnum Shift=Sequel BlazBlue2
            Continnum Shift Extend=Update with the things the fans begged for(story for dlc character etc.)
            Chronophantasma=Sequel BlazBlue3

          • MrRobbyM


            4 games is kind of fast for a series that began just a few years ago. Especially for a fighting games. Maybe it’s just hard to for to find full-price value since the story mode only lasts so long. Which to me, is the best part.

            What bothers me the most is the nerve to charge, what was it? 8 bucks for DLC characters? I just remember some outlandish price. Just as I said in the recent Playstation All Stars article, I find paid DLC characters for fighting games awful. It’s just not right.

          • You can always wait for the price cuts; that’s what I always do when I don’t want to pay full price. A new LE copy for about ~20$ is something I don’t particularly mind paying for.

          • MrRobbyM


            That’s exactly what I do! Not liking the way the handle the franchise doesn’t keep me from playing thee games. I buy them when they drop down in price by a lot. But my point was that I do wish to support the series but the way they handle it is saddening to me.

          • Well, Tekken Tag Tournament 2 has it. Although that was more like an update, and the characters we got in that update are largely “palette swaps”. Still, there were some stages and a decal mode thrown in, so at least it’s not completely a “cheap” update.

            And according to Harada, store-exclusive DLC characters are also gonna be free sooner or later. They still have paid DLC though, and those are BGM packs from previous Tekken games.

          • Mrgrgr and Unacceptable World

            What i mean here is free DLC for fighting game that reward us with new characters rather than just palete swap.

          • There are 4 pre-order bonus characters slated to become free DLC after a while.

    • Elvick

      If that’s the only way, then I’d be down for it. But I wouldn’t pay for just Crash, or just Spyro. I would need both to be released. I don’t see the point of getting only one of them.

  • Safros9

    The lack of any RPG character is preventing me from picking this up on the first day… I’m sad to say that when I buy the game depends on what DLC is coming to the game. 

    If a pretty much unknown character like Sir Dan can get in the game then I see no reason why a NIS character or an Atlus character could not have made it in. I mean… NIS loves these type of things, something that no one who has played their games can deny. RPGs are such an important part of Playstation’s history that to not include a single RPG rep, when it seems that to include one would have been relatively easy, should make anyone wonder about the people behind the development of the game.

    • Dan is First Party.
      New Dante over Cloud/Laharl/Ect is a damn shame though, He’s not even from a released game yet, a multiplatform unreleased game at that.He represents Sony about as much as a Fifa Futball.

      • Klaus00

        NIS said they would love one of their characters in PSABR(but stated this rather late?) , since Laharl is requested alot so I expect him to be a DLC easily.

        • Nemesis_Dawn

          I would actually prefer Etna to Laharl, myself.

          But I think if a NIS character does show up as DLC, it’ll probably be a generic Prinny.

  • Ed

    I Don’t Understand, They say they’ve gotten the top of the line characters from the past present future. but. where are the other Big guys Like of course Cloud strife,Tomba, Lara Croft, Etc …Although I can understand its because all these folks are minus Tomba, Are From Third-Party Companies , So Getting them would prove difficult i suppose, thought honestly it somewhat hurts to not see not see any more other Thirdparty characters other than Heihachi,Dante and Raiden.

    • Marik78

      I agree.

  • I really like unlockable characters. I feel like the lack of things to do in single-player (like unlocking characters/costumes) is what is keeping me from enjoying fighting games this generation. I probably won’t pick this up knowing that.

    • kupomogli

      There are going to be unlockables just not characters.  I for one don’t like to be forced playing as characters I don’t like in order to unlock a character I want to play as.

      • MrRobbyM

        Same. What would be cool is unlockable outfits for characters.

        •  You. You do realize there are unlockable outfits right? Everyone has a few totally different costumes, and each has their own colors?

      • That’s understandable. I’ve just always enjoyed the feeling of unlocking a secret character after completing various game modes. Costumes are nice as well, of course, as MrRobbyM said.

      • Elvick

        Would be nice if they made an opt out of unlocking characters. And not lame “time saving” DLC. Unless they make it free~ which they wouldn’t.

        I like to unlock characters too. I understand people not liking it and just wanting to jump in. So if they could offer up a choice when you boot up the game, that would be nice. But that will never happen. So one or the other, or ripoff DLC is the only way I guess. :/

  • Tea_Green

    “I don’t want to call it a “port.”
    Doesn’t change the fact, no matter how amazing or good it is.

    • kupomogli

      Didn’t take long for the trolls to start rolling in. 

      The definition of port is to take one set of data and make it compatible somewhere else.  However, the common usage of port the way console gamers have been using it is not the true definition.  We’ve always been using port as a rerelease of a game to another system. 

      So based on common usage of the words, it’s not “port.”  It’s multiconsole.  Although I guess the definition is going to be used now since we have all these fanboys hating on the Vita now.

  • Göran Isacson

    On the one hand, Jak, Ratchet, Sly, Kratos and Nathan Drake ARE pretty much who people associate with the Playstation console… in the West. I guess that’s one of the sticking points here, that this is a very western-focused roster. Spike, Parappa, Raiden and Heihachi  are really the only big Japanese names I can think of here, and on a site like Siliconera where a large portion of people most likely skew a little closer to favoring Japanese games that won’t win this game many prices. In one way I can sorta get their thinking, but in another way it still feels like games like these should be for “everyone”, you know? Represent ALL the various fans that Sony have ammassed over the years. Maybe that’s me being unfair to them, it was after all never going to be as easy for them to assemble a roster as multi-faceted and inclusive as the Smash-series as it was for Nintendo. But still, man. I don’t know if there’s such a thing as second place in fan-service.

    As for the game itself, I played it a con recently and thought it was decent-ish enough. I tried to test as many characters as I could and constantly got my ass beat by the same person maining Ratchet though. Nariko was unexpectedly slow, but then I remembered all that jazz about Ninja Theory and frame-rates in their games and had a bitter chuckle at how fitting it was. Dante was the one I won the most with- his moveset was the easiest to adapt to for me, easier than Raiden who got locked in long combos far too often.

    • Domii

      You pretty much nailed why I don’t feel like picking this up. The game itself is an absolute blast to play but aside from Kratos, Radec, and probably Dante, I most likely won’t play with anyone else.

      Sony had a chance to please all their fans and honor their legacy, but they failed to capitalize on the character front. A shame.

      • Göran Isacson

        Funny choice of words there, Sony failing to capitalize on the cahracter front… because in the end, the blame would fall on their shoulders, wouldn’t it? Had they backed this game as Nintendo backs Smash Bros, I’m fairly sure they could throw enough weight around to get a Square character or two in the game. Heck, why limit yourself to that? Can you imagine Cloud Strife versus either the P3 or P4 protagonist? Those games were pretty much Sony exclusive thus far, aren’t they? I think that addition would have had must JRPG fans and eastern game fans overall salivating over the prospect of this game. But apparently it was harrowing for Superbot to scrounge up this roster alone, so… yeah. Pity for them, shame on Sony.

        • Budgiecat

          Cloud + Dragon Quest VIII hero + Persona characters + Kiryu Kazama (Yakuza) would = massive sales in Japan guaranteed. Maybe even a .Hack character. The fact that Square-Enix is not even represented in this game is just…weird…

          • Göran Isacson

            Man, they TOTALLY should have Kiryu, if only to have him give Nathan Drake fashion advice. It’s a shame he’s not more well-known in the West, really.

  • elppakcuf

    imho roster falls flat.
    seriously, i can hardly imagine picking cole, big daddy, colonel radec, nariko and sweeth tooth, these are no one cares about, they are laughable and forgettable or even hateable, this makes me think they’ll add some like Bed from the sex scene of god of war, or Bullet Shell from the gun you shoot in Resistance, or Blue Barrel which was standing on the ship in uncharted. so many options from really memorable sony has and in the end you get this genericness.

    • Hidayat246

      Maybe u must be wait for DLC(or complete edition) character and see if this game can be take your heart
      same with u the roster imo is horrible

      maybe the problem is sony doesnt have many “iconic” first party game just like nintendo or M$
      when people think about xbox they will talk about HALO or GOW
      when people think about Nintendo they will talk about Mario, zelda, pokemon, & other first party nintendo games

      when people think about PS they will talk about what??? FF, DMC, MGS, and other third party game rather than first party sony

      • Domii

        Oh god, not this fanboy nonsense again.

        • Hidayat246

          instead you call me fanboy

          why dont you just put my comment in trash bro ;-P

          • Domii

            I called your comment nonsense because I heard it before, and it’s completely false unless it’s your own opinion. The big 3 each have their iconic mascots, it’s just that Sony has a bunch that share the spotlight. Plus, they own Gran Turismo, the second best selling First party franchise (Mario is first).

        • sd28

          so what was wrong with what he said I would prefer an actual response to this instead of fan boy name calling. 

      • Nemesis_Dawn

        Yeah, you’re right. Nobody talks about God of War or Uncharted or Ratchet & Clank or Twisted Metal or Infamous. Total niche titles.

        Oh wait…

    • kupomogli

      I’m a huge Twisted Metal fan so Sweet Tooth was the very first character I chose.  Despite being my favorite character in the beta, he was my least favorite character to play as in the beta.

      Parappa was the second character I chose and who I played as most of the time during the betas that I’ve played.  Radec, Kratos, Fat Princess, and Sly were all good characters to play as as well.  I got too bored of Killzone 2 to finish it, but as a character, Radec looked awesome and was fun to play as, never played Fat Princess or Sly, and likewise. 

      Just like if “Random Fighter 93478” was released tomorrow, just because I don’t know any of the characters from another video game that I’m going to disregard them.  Aside from the first few, I don’t like the Zelda series, yet Link is my favorite character to play as in the Smash Bros series.  I dislike the entire F Zero series except for the amazingly good F Zero X, and I’ve never once used Captain Falcon in that game, but I still play as Captain Falcon.  I hate Pokemon, but I still use Pikachu.  I never played Fire Emblem when Melee was first released, but I play as Marth.  I own but still haven’t played the Fire Emblem game that Ike is in, yet I still play as him.

      I’ve played a lot of fighting games and all the characters from all these fighting games are exclusive to that fighting game.  What does it matter if I haven’t played Fat Princess, Together Everywhere, etc.  Does it mean that I can’t possibly enjoy playing as the characters from those games?

  • Carlos Escalante

    While I love the idea and the game itself, I think SCEJ needed to be a bit more involved in the creation of this new title (as consultants or something). While it is amazing we got Parappa, Spike and Toro (1st. party) I would have loved to see Robbit, Vibri, Kat, Ico, Wander, Tomba, Jeanne d’Arc, Alundra, Arc, a LoD rep or a Wild Arms REP.

    Guess this is a reflection on how much more successful SCEA and SCEE have been this generation. There is no doubt in my mind that these studios are the money makers right now. You can’t argue that Sackboy, Ratchet, Kratos or Drake aren’t popular. How the tables have turned…

  • KingGunblader

    Still needs RPG characters.

    I like Sly and Ratchet and, uh… Sir Daniel?

    • Elvick

      I like more than that, but the lack of any RPG character is laughable.

  • MrRobbyM

    If there’s any kind of DLC I hate, it’s paid character DLC for fighting games. I just don’t think it’s fair. Save them for a sequel, release them for free. But charging for them just makes me feel disgust.

    • Mrgrgr and Unacceptable World

      And then come Super Street Fighter 4 and Ultimate Marvel vs Capcom fiasco.T_T

      • Budgiecat

        Street Fighter X Tekken  too

        (or I’m guessing that one was so bad you erased that from your memory)

        • Mrgrgr and Unacceptable World

          Oh boy, don’t remind me more of this.T_T

          • Budgiecat

            I apologize

  • xavier axol

    Wow not even within sony , superbot had an easy time in trying to get those ip’s. i think, i have to eat my words (i was a bit harsh on them about the rooster and content of the game). well i been hearing good news and that is, allstars will have “hundreds of hours, content wise” so once again i’m on board on the hype train and will buy it day one!

    • Budgiecat

      Its amazing then how Capcom got through the multiple U.S. and EU licencing nightmare ordeal to localize Tatsunoko vs Capcom (in Japan it’s just one license….Tatsunoko).  Once I saw that, I thought then really anything is possible. But I guess not….

      • Nemesis_Dawn

        If I recall correctly, they did have to change a character or two when it came West, though, because of all those licensing reasons. Plus, look how short the actual license was. A first party title, you want that to be able to sell for the lifetime of the system, which knowing Sony will probably be another 4 years.

  • kupomogli

    If anyone wants to watch an interview/commentary with Seth Killian along with gameplay, here.  I’m only assuming I’m one of those they’re talking about starting at 18:50 in part 1. Clockwork(Strider_Doom on PSN) also does some interview/commentary. I beat him more than once in on the most recent beta. I think I got two matches against him?

  • JoJo_649

    The third party choices are awful so I won’t complain if they sell Cloud Strife, Solid Snake and Crash Bandicoot.

  • Elvick

    I’m not understanding their reasoning with first party developers. Sony owns them [the developers], and their IPs. It’s a nice gesture, but I’m not buying that they HAD to do it and it was the only way to get that done. That just doesn’t make any sense to me. The more I think about it, the more it confuses me.

    I want to know why there’s no Wild Arms rep at the very least. That’s owned by Sony, it’s an RPG, it’s Japanese, and they could have used Cecilia (or any other female character) to bring their female count to more than the Cole count. If it’s SCEJ’s fault, then I’m not happy with them.

    Wild Arms is one of my favorite franchises, and was one of the few non-Square Enix JRPGs I played growing up.

  • Learii

    is there different modes? because everytime i see this game screenshot always have the timer is that  the only thing in the game? i mean like super smash bros that have lifes or different modes

  • Dante7890

    I miss Kratos lol

  • Nemesis_Dawn

    Hmmmm…so they had to go to the developers for each title, eh? I wonder if that’s why Neo-Dante is in there. Nariko was actually well-requested once this game got announced, so I wonder if putting in new Dante instead of old Dante was a Ninja Theory requirement in order to get Nariko.

    Personally, I have very mixed feelings on the roster. All the big names are there. Kratos, Sweet Tooth, Drake, Nariko, all great characters. But the third party names are seriously lacking and there is no reason for two Coles. It’s sad when a rumor about the game turns out to be cooler than the reality (there was a rumor that the game actually had neutral Cole and depending on how you played, he’d become either good or evil, which would have been pretty damn cool, if you ask me).

    • Göran Isacson

      … Wow, that WOULD have been a cool trick. A Cole that grew as the match developed would have been tricky as hell to implement though… but still really cool.

      • Nemesis_Dawn

        The rumor stated that his fighting style would change as the matches went on, like how it does in Infamous. It wouldn’t be all in one match, it would be, by the time you got to the last boss, you’d either be good or evil.

        Of course, there was also the rumor that you could import your Littlebigplanet save and dress up Sackboy in whatever outfit you had him in that.You have no idea how sad it made me when both of these turned out to be completely made-up.

    • Budgiecat

      Putting in Neo Dante is obviously free advertising push for NT/Capcom certainly caring more for that game’s future profit over appeasing long time fans (real Dante)

      • Nemesis_Dawn

        Well, yeah, but that’s what I’m wondering. Was he a condition for Nariko?

  • when I first heard about this game; I expected a lot more 1st-party characters, but as time went on I got the feeling that we’re only going to see a lot of new-game characters and third party ones.

    While I hate to bring it up, what made SSB so memorable is that you wer playing as old favorites, defining characters from Nintendo. It was fanservice; blatant, but well done fanservice. While a lot of their roster are newer Sony characters, they could’ve really went for a strong nostalgia backing with some SCEJ characters. Hell, there’s not even one RPG character at all, and Sony was known for that in the PS1 and PS2 era. No Dark Cloud or Wild Arms characters, hell I would’ve rather had the Arisen from Dragon’s Dogma; rather than Dante from the reboot.

    I dunno, maybe I’m rambling, but I feel like this one is really just going to be a lot of “what could of been great” moments. And from what I played of the beta, it’s not looking promising on the gameplay front either.

  • KingRuff

    Did this guy really say Daxter?! The least you could do is remember the MAIN CHARACTER of Jak & Daxter is Jak. I mean his name even comes first!

  • I agree that in this land of dog-eat-dog, publishers have the final say and profit is more important than total satisfaction from your consumers. Even so, the fanboy in me is disappointed by the lack of representatives from Sony’s history (such as Tomba, Crash, Spyro, Jersey Devil, Blasto, the robot rabbit from Jumping Flash, someone from Wild Arms, a playable Patapon…). I for one favor playable characters over anything else in a fighting game, I don’t really care that much about stages or whatever. It’d be cool if they used the same approach as Square did on Dissidia and chosen both a hero and a villain (or anti-hero, we need Quark) from each game. Think about it, you KNOW you want to see the deaf pirate parrot from Sly 3 beating the crap out of Kratos and Donte.

    Anyhoo, I hope they decided to take the Modnation path and fill this game to the brim with DLC stuff BUT eventually release a GOTY edition or something like that, than to take the Blazblue path and release their iterations as retail titles with very little new content in each one.

    • Budgiecat

      Don’t forget Sophia from Battle Arena Toshinden (Takara)

      Heck, she was the first actual mascot character for the Playstation 1 console ad posters back in 1995

  • At first I was ecstatic for this game, truly. I could care less about the “its a SSB clone” rantings as I monitored its development but rooster-wise that gradually edged more to discontent–not hate, look up the definition. If your going to celebrate the history of anything, you should asked the people want they want then set up polls based on the most mentioned to thin out the final result.
    But this is just me. Everyone has different options which I’ll respect.

    • Budgiecat

      And like I said, why wouldn’t the third party companies want to join in on that celebration? Especially if the negotiations are coming straight from Sony and not even Superbot. The announcement initially sounded amazing but in the end  I can’t help but get the vibe that its like a budget PSN game now

  • Tianyu Wei

    the absolute lack of ANY Japanese action/rpg character is baffling… they defined Playstation… watch this game tank so hard in Japan… i’m predicting around 15,000 copies sold first week in Japan AT MOST.

  • OathkeeperSoraXIII

    it’ll be interesting to see how well this game does in japan, because like a lot of comments say, this game is way too marketed for the west. I mean, I swear I read an article a few months back (I think it was about the new GoW game) saying how Kratos isn’t even that well received in the east. same with Drake etc. the only ones that look interesting to me despite playing Sony games since I was about 4 (i’m 20 now) is Dante (I don’t like what they did with him in DMC, But I like the look of him in a fighter), Raiden, Sackboy and Sly.
     I’ve played the majority of the titles that have characters in this. and they really don’t appeal to me. 
    I played the Beta with pretty standard expectations. It just felt like one big cluster f***. you have no life and the only way to die is through being hit with a special. the only time you truly need to dodge is when a special is coming at you. It would’ve been a lot more ideal if they gave you a life bar like in the JUMP games for DS and scattered health items around the stage. I might be being too critical on the game since it’s not fully released yet, but these were just my impressions and thoughts from the Beta. and of course the lack of spyro and crash is obviously a disappointment but at least they said they tried. I saw somewhere that an character info thing was leaked for Kat on Gamekyo but whether it was real or not I don’t know. I just feel the game needs crash and spyro and then maybe a few RPG’s/ JRPG characters in to feel complete. 

    /essay over

    • Budgiecat

      Jump is the best

    • ThePsychoGamer

      I’m also interested to see how it will sell in Japan, especially since it will be competing directly with Ryo Ga Gotoku 5 in Japan

  • I don’t know about you guys but more than RPG characters…this seriously needed Spyro, Crash and Lara Croft.
    Those are the faces I think about when I think “Playstation”, honestly.

  • Budgiecat

    So what was the hold up then? Why wouldn’t Square-Enix for example, want their characters in the game it’s basically free advertisement for them. Obviously Konami, Namco and Ninja Theory/Capcom took advantage. Square could def need the boost these days. Certainly SEGA (Yakuza for example)
    As far as Activision is concerned, what are they sitting on the Crash franchise for? Are they planning on actually doing anything gamewise with that character?

    • OathkeeperSoraXIII

      I get the feeling Square didn’t turn down an offer and instead went for a DLC character approach with them. I hope at least lol

      • Budgiecat

        that doesn’t really make sense from a marketing standpoint though. 

        • Nemesis_Dawn

          No, I can see them making a big deal out of “You wanted Cloud, you wanted Lightning, NOW you can have them!” Advertised the right way, the DLC characters could have a bigger deal made of them than the standard lineup.

    • Gonna put on my tinfoil hat now, but I believe that just owning certain IPs are just another way of striving in the gaming market. Activision might never do anything with Crash anymore, but they’re effectively preventing other companies to do so and be more succesful than them. See the Rare – Nintendo dispute over what they used to hold together back then.

      • Budgiecat

        but that’s trolling

  • AriesWarlock

    I guess DLC is the only hope for Jennifer Tate from Primal, and Kat from Gravity Rush.

  • Its Jak not Daxter!

  • Fr33Kingdom

    I’m sure everyone is very disappointed with the lack of Square enix and japanese characters, but just think, do you really believe that they just never thought of final fantasy? Do you really think that they just said “eh, no one gives a shit about those pointy haired guys”? Nah i think it’s more likely square enix turned sony down. 

    • Nemesis_Dawn

      If they thought that, it’s pretty ridiculous of them. The Playstation Blog just posted the top downloads for October. In the PS1 classics category, 3 out of the top 5 were Final Fantasy games. And that’s in America.

  • konsama

    So new Dante and New Raiden, which part of PS universe they represent…

    Characters that represented PS era… real Daniel Fortesque, not the PSP remake one, crash bandicoot, spyro, gex, cloud, squall, zidane, jill valentine, chis redfield, raziel the vampire, kain (HELL, this was the FIRST vengeance story before GoW came in), megaman trigger (legends). At least that i can remember JUST from PS1, not even started with PS2.

    Help me remember more!

    • OatMatadoQuatro

      Raiden is actually the same character from Metal Gear Solid 2 but equipped with a cyborg armor. 

    • Nemesis_Dawn

      Raiden was a cyborg in MGS4, so I accept him.

  • dorkgeniuz21

    would you guys still be mad if the missing characters were non playable characters but still in the game…id still be happy none the less because it’d still mean they could make playable appearances later.

  • jujubee88

    Me playing the VITA beta these past few weeks:

    “Okay, run it back”
    “Okay, run it back”
    “Okay, run it back”

    ~loses 8 pounds from not eating.

  • Spirit Macardi

    Hmm, depending on what the DLC characters are I may change my mind about the game, since as it stands the only character in it I’d want to play as is Ratchet.

    Of course I’d also wait until the game drops heavily in price, since there’s no sense in paying full price for the disc when the main content I’d want is the downloadables.

  • jak mckratos

    Not having Crash and SPyro in the game is bad enough but I don’t like how they outright ignore Level 5 characters in general..

    • Josué B. Hernández

       Like who?

  • Kinda Unrelated: Lol at Ratchet and Dante aiming at Kratos butt.

  • Nick Stuart

    I guess its over, Crash wont be in All-Stars. I guess my dream has been shattered forever. Sad day in the world of Playstation All-Stars Battle Royale T_T

  • UltraSuperSpud

    Anyone think of sora???

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