A Look At Summon Night 5′s “Live 2D” Animated Portraits

By Ishaan . November 9, 2012 . 11:00am

Namco Bandai have shared more art and screenshots of Summon Night 5. As mentioned in past coverage, Summon Night 5 has artwork by Takeshi Iizuka, and the game has a model viewer that you can use to examine its new 3D models. Check out a couple of Iizuka’s illustrations for the game below:

 

 

Despite the switch to 3D models, Summon Night 5 still uses 2D portraits for event scenes. These are described as “live 2D” since they’re animated. Check out some of the different facial expressions below:

 

Or better yet, grab this .ZIP file with all of the above portraits and go through them on your PC, so you can watch the expressions change as you move from one to the next. And finally, here are screens from the model viewer mode:


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  • puchinri

    It looks really nice, I’m getting really excited about it. I really love the character designs and the look of the models (and Kuroboshi’s art is always great~).

  • XiaomuArisu

    Wouldnt it be cool if we would get this?

  • http://www.fogalchemist.com/ caleb1993

    Love this. I’m actually doing a final project for a class with “Live 2-D” models (though that wasn’t the term I had originally used…)

    Glad to see more on this game as I really want to get into this series. Good thing I’m keeping my PSP. Time to go import!

    • Budgiecat

      I believe the original term is “Motion Portrait”

  • gk2012

    I guess that means that Alca (female main) will also get the giant robot fist when she chooses the mecha partner?

    I just noticed that the giant fist is the body of the robot itself after looking at the previous cast art.

    • nekoCiel

      and the look at alca’s pic there is a chibi of the angel partner and her hair kinda resembles a halo…….

      so yeah maybe, i think the weapons are based on your partner…

  • Tianyu Wei

    Live 2D was used to great effect in the Neptunia series as well.

  • Budgiecat

    live 2D > 2D

    but 60 frames per second 2D using 1500 sprites per character is teh best

  • http://vindictushots.tumblr.com/ Okuni-chan

    I shall be importing this game as um… Study material :D

  • nekoCiel

    made them into a gif file if anyones interested heres the link http://s855.beta.photobucket.com/user/nekocielXD/library/animated%20sprites/Summon%20Night

    • raymk

      Thanks most helpful.

      • nekoCiel

        your welcome >w<

  • Mrgrgr and Unacceptable World

    Dokun! Dokun! Dokun! ^_^ Import is a must lol.^_^

  • Kai2591

    Live 2D is awesome~

  • IS | 桂木

    the Male protagonist looks like Blue/Gary from Pokemon

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