Here’s One Way To Program Your Tank In Carnage Heart EXA

By Ishaan . January 25, 2013 . 11:00am

Carnage Heart is a mecha series by Artdink, developers of Macross Ace Frontier, where you create attack programs for robots instead of directly control them. It’s described as a simulation game, and as reported last year, Natsume are bringing Carnage Heart EXA to North America for the PSP. Check out the footage below, which shows off a tank that bounces around the battlefield:

 

 

One of the cooler features in Carnage Heart EXA is the ability to take screenshots. Natsume will release the game as a PlayStation Network download in early 2013.

 


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  • http://twitter.com/RichochetForce Bread Man

    Carnage Heart? Holy hell, the last time I saw a game from this series was on a demo disc for my PS1.

  • http://twitter.com/AnthonyFoster5 Anthony Foster

    That camera looks like it makes it almost unplayable. Cant see where the tank is aiming half the time.

    • Rolen47

      It’s a programming game, the tank moves and shoots by itself. The camera doesn’t matter.

    • http://www.cosmosgaming.com cosmosgaming

      You don’t directly control them though, you create attack programs/plans for them beforehand.

      • http://twitter.com/AnthonyFoster5 Anthony Foster

        Oh I had no idea, that’s neat. Was the PS1 game like that too?

        • http://twitter.com/ChestnutBowl Chestnut Bowl

          Yeah, it was.

  • http://twitter.com/Nates4Christ Nate

    I was just about to look up the iso but then they said they are bringing this to the states so I’ll wait for that and check it out on my vita :) It’s gonna be great to get a robot game in america on the handheld.

  • Göran Isacson

    A game about programming a machine to fight without your input… probably gonna be a niche-title, but niches are nice too. And hey, I actually liked FF12, so maybe I’ll like this too ;)

    • http://twitter.com/ChestnutBowl Chestnut Bowl

      I also liked the Gambit system. Carnage Heart is more complex, though, as you might imagine.

      • Göran Isacson

        Yeah, FF12 at least gave you the option of assuming direct control. Here everything is REALLY up to your programming skills. Interesting limitation, now we’ll just have to see if it’s FUN too.

    • TatsuyaKyo

      I liked FF12 too. In fact, I think it is the best FF in terms of gameplay. Fighting monsters in large detailed environments is a real treat.

      Definitely gonna keep an eye on this one.

  • Lightthrower

    Uh-oh, it looks like the same traduction that Elminage got o_O.

  • http://wiredjungle.wordpress.com/ DrakosAmatras

    Pretty interesting idea. A replay feature in spectator-cam would be nice though.

  • Mrgrgr and Unacceptable World

    Ohh. The spider Tank is coming again.^_^ Since the good old PS2 time, it has been a long time since i play this type of game again lol.

    Going to get this game if it is priced okay here.^_^

  • FX102A

    I’ll probably buy this on sale, either way I can’t play it till I buy another Vita or reset my old PSP (UK resident here). Still, nice to see niche titles still making there way West.

  • Yamaneko22

    My 1st though was Tachikoma from GitS, when saw the picture on main page…

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