Crytek Not Interested In Darksiders; Crytek USA Working On Something Else

By Ishaan . February 5, 2013 . 4:00pm

Shortly after an auction where THQ’s studios and properties were sold off to the highest bidders, the company announced that they had failed to find any buyers for Vigil Entertainment or the Darksiders series. Then, Crysis developer, Crytek, swooped in and took on a “core team” of Vigil employees to form a new studio, Crytek USA.


The decision was made in just a single day, which explains why the announcement was so sudden. Crytek’s founders didn’t interview any of the Vigil Entertainment employees or look at their resumés, CEO, Cevat Yerli, tells VentureBeat in an interview.


Crytek considered bidding on Vigil Entertainment, but eventually decided against it, due to “too many unknowns”. However, Yerli spoke with Vigil founder, David Adams, over the phone and liked him. Then, he flew out to Austin, Texas to meet with him and the team, which showed up together and expressed an interest in sticking together. This was what cemented the decision.


“Only a few people within Crytek even knew this was happening because we didn’t have time to update people,” Yerli shared with VentureBeat. “So it was a surprise for a lot of people within Crytek.”


However, Yerli says, Crytek aren’t interested in continuing the Darksiders series, and won’t be pursuing the rights to the series either. Instead, Crytek USA will work on something else that fits within Crytek’s overall strategy. Naturally, it will use Crytek’s CryEngine technology.


“It’s not like we set the team on a specific game concept,” Yerli revealed. “They’re actually going to work on what David and the team identifies as what they want to do. Right now, they just know what the strategy of Crytek is and the framework we need to satisfy, but none of that drives what the game is about.”


In the meantime, however, most of the newly-formed studio is on vacation.


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  • Crevox

    I have never played Darksiders, but…

    Dang, that sucks. I feel sorry for the fans of the games.

  • Fidelis

    ..Darn it
    I was looking forward to the co-op ones..

    • Lightthrower

      Do every game need to be co-op now?

      • Fidelis

        To answer your question:
        Why Not?
        Would it detract from the game to make it

        Also this comment makes it seem like you thought I’m just throwing this idea out there.
        The team behind Darksiders has always been heavily attracted to the concept of Co-op play, the original game was supposed to be co-op, but they were inexperienced so decided to travel what they viewed as the safer route.
        When asked if co-op still appealed to them, the reply was “Absolutely. I don’t think there’s anyone here who likes Darksiders and doesn’t want to cause destruction with three buddies”

        If the series were to go on, chances are it would have happened.

      • Solomon_Kano

        It’s not that every game needs to be co-op, but that Vigil has stated that their future plans for the series involved co-op with all 4 Horsemen playable. In fact, a Twitter post from a member of the studio during the time they shut down outright said that Darksiders 3 would have had 4-player co-op.

  • jello44

    Watch it be Timesplitters 4.

  • FitzpatrickPhillips

    Hah, ouch.

  • DemonicX

    Well…that shattered my hopes.. (insert sad face here)

  • Mrgrgr and Unacceptable World

    T_T there goes my dream for Darksiders 3.

    • They did not but the Darksiders IP, and thus have no say.

      • Solomon_Kano

        They have a say in exactly what they said, which is that the Darksiders people that are now Crytek employees will not be working on a new Darksiders game. That’s all Yerli said and, seeing as they didn’t buy the IP to go along with that Vigil staff, he absolutely can say that.

    • Also don’t give up on Darksiders 3.

  • Göran Isacson

    Welp. We’ll see if Platinum Games are still interested in buying the IP, but unless they put money where their mouths are, I think this is the end of the Apocalypse.

    • Solomon_Kano

      Honestly, I wouldn’t want Platinum to get it. They’d need to channel their inner Clover Studios, and go back to the kind of design sensibilities they displayed with Okami. Otherwise, it would be just another Platinum game with the Darksiders name.

      And don’t get me wrong, I LOVE Platinum, but this series just isn’t for them. They’re all about stylish action, which is great, but Darksiders had an emphasis on puzzles and traversal more in line with Zelda to balance out all the action. Another thing is that I can’t see Platinum taking anything but the IP, which would mean a change in the game’s visual stylings. I dunno about anybody else who liked Darksiders, but one of the biggest draws for me was its art direction. Joe Madureira has since moved on from Vigil, but he wasn’t the sole force behind DS’ style. Platinum’s got a whole other vision when it comes to aesthetics.

      So a Platinum made Darksiders would have different gameplay, a different art style, and even different writers and composers. That would only be Darksiders in name. If Platinum is passionate about continuing it, then by all means, I hope they do. But that would be the first Platinum title I could say that I’d ever be skeptical about.

      • Sylveria

        Darksiders always looked, to me, like if Todd McFarlane and Rob Liefeld designed WoW – dark with ridiculous looking characters.but still strangely cartoony. It’s very “90s” in its look to say the least. Some people like that and I can’t begrudge them, Todd, Rob and WoW are successful entities. Also Death’s mask looks like Casey Jones from the old TMNT cartoon. Just thought I’d toss that observation out there.

        Personally, as a fan of Platinum’s design aesthetics, them putting a coat of paint on it would get me far more interested in the series. Who’s to say they couldn’t inject more stylish combat and maintain the focus on exploration and puzzles. It would be a tall order, but I’d be curious to see them try.

        Now, with that said, and my position against certain other recent games that are related to their predecessors in name only, I can certainly understand and fully support people who would be opposed to a new studio getting a beloved series and changing what made it what it was to suit their own tastes.

        What it boils down to is do you want the series dead or do you want the series different? Given recent events, sometimes, dead is better.

        • Solomon_Kano

          Death does look like Casey lol. Definitely, the series was very 90s in its design. 90s Image comics, to be specific.

          Don’t get me wrong, I’m a big fan of Platinum’s sense in aesthetics myself. It’s just that their sense doesn’t mesh with Darksiders’ style. I love Platinum but, as a fan of Darksiders, I’m not looking for the series to become “Platinum Games Presents: Darksiders”. Derivative as it may have been, Darksiders brought together gameplay, visuals, and story to carve out its own identity. I find this identity to be at odds with the things that I love Platinum for. Where they’re a perfect fit for Rising and I’m glad Kojima picked them, DS doesn’t really suit them.

          Again, I don’t think it’d be an impossible task for them, as they basically have made a Darksiders game in Okami when they were Clover. That game tells me that they can do Darksiders and keep those elements that make it what it is. For me it becomes a question of if they will if they get the IP. Clearly, they have interest in the series, so I would hope that means they aren’t interested in making it something unrecognizable.

          Different is vastly preferable to dead, and I do love Platinum, but I just don’t feel that they should be the ones to take on Darksiders. If they do, as a big fan of their work and a fan of DS, I’ll still support it. I’d just prefer that they don’t is all.

          That becomes a completely different case if that Twitter talk of some Vigil employees possibly moving to Platinum pans out. I’d be more than happy to see them work on DS in the company of familiar hands, provided they include some of the old team’s plans for DS3.

      • Göran Isacson

        On the one hand, Anarchy Reigns seems to show that Platinum are very much capable of drawing huge beefy dudes in elaborate get-ups… but yes, I get your point. Darksiders is a very different beast gameplay wise from most Platinum games, and there would be other writers and another feeling behind the game. Whether that would be a good or bad feeling, well. That’s what we have speculation for.

        • Solomon_Kano

          Ultimately, I’m happy that Platinum is interested in the series, I’ll even admit that I’d be intrigued in what they’ve planned if they do get the IP. It just wouldn’t be the same though.

          How there’s rage every time a western studio gets put on a Japanese IP, dead or alive, but people support Platinum getting DS without reservation is beyond me.

          • Göran Isacson

            True. Mostly I think it has to do with Platinum having a pretty good reputation, whereas the majority of Capcom’s “reboot” IP’s have gone to western developers who are either “nobodies” or companies with less than stellar pedigrees. People were really excited, I recall, for Bionic Commando the 3D-game (okay so not the look, but since the company had nailed the 2D-remake they at least had hope for the gameplay) and then… well, we saw how that turned out.

          • Solomon_Kano

            Good point. I will say that didn’t pan out with Ninja Theory though. By all accounts they were a solid developer but, even before all of the stuff with Tameem and whatnot, people immediately shot that idea. I want to believe it has to do with the quality of the dev involved, but it feels like more of this “western developers all suck, yay for Japan!” stuff.

            Platinum is definitely in a better position than any of the western devs who’ve taken over an IP this gen, but I would hope that people could see that that doesn’t necessarily make them the right people.

            Another thing is, a lot of the people I see saying Platinum should take over turn around and say they’ve never played the series to begin with.

  • Solomon_Kano

    Awesome. Much as I’d have liked to see more Darksiders, I was more concerned with the talented people behind it staying together. I was hoping they’d get to stay together and work on Darksiders, but if it only had to be one, I’m glad this was it.

    I can’t think of a series that Crytek has that isn’t a shooter, but I’d be happy to find that Crytek wants to expand into another genre. More action from the Vigil folks, but powered by CryEngine 3 this time… a boy can dream, can’t he?

    • Yerld_CK

      Crytek wants a team to make online F2P games.

      As they’ve explained, they were going to open an American office for this purpose. The THQ closure gave them an opportunity to hire an intact and proven development team, but they already had a specific goal in mind.

      • Solomon_Kano

        Thanks for the info.

        F2P games powered by CryEngine? I dunno how profitable that’s gonna prove for Crytek, but I’ll reserve judgment until we see something. I was hoping for something in the console space, but at least they’re still working.

  • Raltrios

    Never played Darksiders either, but this sounds like the end of the franchise to me. Sorry, friends.

  • Darksiders never looked especially interesting to me, whereas I’ve enjoyed what I’ve played of Crytek’s output immensely. So, I have no problem with this.

  • smashbrolink

    Damn it, Crytek!
    Well, maybe Platinum Games will still buy Darksiders…..

  • dahuuuundge

    Let Platinum handle Darksiders!

  • Aha Disco Elf

    I hated Darksiders with all my guts, but Darksiders 2 somehow managed to turn my opinion around and now I love the series to bits. The game managed to improve so much (at least for me) that I can’t help but anticipating the next game.

    But man.

  • isotrex

    I don’t mind a reboot as long as they continue this IP. LOL.

  • artemisthemp

    Ain’t happy this.
    Guess we won’t see Darksiders 3 :(

  • Setsu Oh

    a ery sad day for darksyders fans, but the artist leaving, they should have seeing it coming. it is always sad though when there is much story to be tld left(third and fourth caballeros)

  • Happy Gamer

    I was bit skeptical about crytek producing DS when I first heard their acquisition anyways. On the other hand, Platinum games were interested and I have to say I feel MUCH safer for the game in their hands if they decide to buy it. I say if it is going to be left alone anyways, why not let platinum buy it for a good price?

  • Kalis Konig

    Such a waste. Guess I won’t bother to continue my interest in the series. I don’t want another Shenmue scenario on my hands.

  • Potionzmaster

    That’s too bad!
    Well, if Crytek doesn’t want to buy it, I think Sony Santa Monica (or Sony in general?) should.

  • Minos

    It would be fun if Platinum gets the IP and make it WiiU excusive.

    The Internet Meltdown would be awesome.

  • Hidayat246


  • Crytek needs to stop acting as though they already bought the IP, which they didn’t do, and thus have no say in the Franchise…

  • Greg Back

    is Cry Engine the worst named game engine in history?

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