Here’s A Look At Rain, By The Developer Of Tokyo Jungle

By Ishaan . March 25, 2013 . 4:50pm

PlayStation CAMP, the team behind Tokyo Jungle and Echochrome, are working on a PlayStation 3 game titled Rain that they first announced last year. Rain is a game about a boy who chases after a girl with an invisible silhouette. The girl is being hunted by ghostly creatures, and the boy enters the world of rain to save her, becoming invisible himself in the process. The only time his silhouette is visible is when he’s under the rain. You can watch a trailer for the game below:



Rain doesn’t have a release date yet, but the development team are holding their first live demo for the public this week at GDC. In the meantime, you can read more about the game here.

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  • Phoenix Wright

    This looks cool. Very artsy.

  • DongT

    this game looks really neat, philosophical too.
    that piano tune that plays around 1:50 ish…i remember it being one of the velvet room songs in persona 2, anyone know the name?

  • I remember this! I really liked the simplicity of it. I’m glad it wasn’t forgotten about~

  • michel

    Very beautiful and original.

  • Armane

    Tokyo Jungle + Papa & Yo + A Shadow’s Tale? Count me in.

    • Aoshi00

      Reminds me of Papo & Yo too, which I haven’t finished.. Looking forward to this and Puppeteer..

      I like artsy games, but Echochrome was too hard of a puzzle game for me.. also I didn’t like The Unfinished Swan either, just too abstract and gives me a bit of a headache splashing black paint against a white background..

      • Armane

        I really need to go back to Echochrome. I didn’t find it too difficult though, but at first I hated the mechanics. It was kind of jarring having that spot where the game just flipped from one angle to another. Once I actually spent some time with it though it kind of clicked and I figured it out. One could say it was a puzzling puzzle game.

        I still need to pick up both Papo & Yo and The Unfinished Swan. I totally forgot about Puppeteer; why isn’t it out yet? xD

        • Aoshi00

          I gave up on Echochrome, takes too long to solve each one and the music drives me crazy lol..

          I know.. thought Puppeteer would’ve been out by now.. Papo & Yo felt a bit like Ico but more surreal, the art style is rather unique.. I didn’t even know what to do w/ Unfinished Swan at first when the game started w/ nothing but a white background, I thought it was still loading.. turns out you’re supposed to splash black paint in every which way to see the shapes of the location like the corners and the walls.. I don’t know, the strong B&W contrast of both Echochrome and Unfinished Swan really messed w/ my vision and brain :(…

          Rain looks really cool.. it would be even more soothing w/o the scary monsters :)

    • The first thing I related it to was, strangely, when you’re walking around in the castle town in Ocarina of Time, lol.

      • Detrimont

        i dont see the similarities myself

        • I guess it’s pretty much just from the way the camera is set up and follows the played, and the kind of location it’s set in…

  • brian

    I wonder if it can be paused and if I could advance text at my own will.

  • KyoyaHibari

    I’m really looking forward to this game, I saw the first trailer way back and I love the minimalist concept and the actual premise and direction itself. A boy entering into a metaphysical realm to ensure the safety of the girl he longs for in the realm he has since abandoned. Not to mention I love rainy urban settings, it really brings out this solemn tranquility which soothes me so.

  • Göran Isacson

    I do wonder how easy it will be to shake the creatures off your tail, if all you have to do is step in and out of the “safe zones” or if it’s really bad if they discover you as you step on a bottle. Nice to see you can at least spot your footsteps though… but MAN, am I the only one who feels bad for the kids for running around bare-foot in the rain and without even a decent raincoat on?

  • I couldn’t watch more than a minute….

    After Echochrome and Tokyo Jungle… this game had me after hardly a minute. The style and atmosphere is just my kind of awesome. I’m afraid to watch more because I already know I want this and I don’t want to spoil too much. I think CAMP may be my favorite developer on the PS3. I’ve loved all their games that I’ve played, they feel modern and original and at the same time they also feel old school, and both of those other two games were so different from each other and now this one shows even more versatility.

    On a side note, I really had hoped for Tokyo Jungle to win best PSN game on the Playstation Store, or at least The Unfinished Swan, I feel both of them really deserved to be honored. I actually find myself to be unswayed by these new generation “artsy” kind of indie games, but Unfinished Swan got to me somehow, and now it seems Rain will too, lol.

    • NimbusStev

      Haha that’s how I felt too. I watched halfway into it and I was like…”this is going to spoil everything. I need to stop!” This looks like a very cool game. I’ve been a big fan of all of these Sony developed “artsy” games, and it looks like Rain will be no exception.

  • Brandonmkii

    oh yeah! GDC is this week huh? Kind of excited.

  • ShadowDivz

    The things people do to get laid…

  • shuyai

    they should at least at a glowing dot or something when he is invisible, i can just imagine when i play i will just walk into a wall and stuck there XD

  • attackslug

    I’m pretty sure CAMP is funding/assistance from SCEJ, and Tokyo Jungle was developed by Crispy’s! (while this game seems to be from Acquire). Kind of misleading

  • Detrimont

    I swear i’ve heard this music piece in an anime series before

    • Detrimont

      Figured it out from another comment, the disappearance of haruhi suzumiya

  • No9

    This game looks amazing! Doesn’t hurt that they used Claire de Lune :)

  • Follower_of_Pram

    Certainly a beautiful track to listen to while avoiding unknown incorporeal horrors.

  • Solomon_Kano

    @Ishaan Playstation C.A.M.P. isn’t a team, it’s a program. Designers come to Sony with an idea, they fund it through C.A.M.P. and set them up with someone to handle the actual development. In this case, Acquire. Tokyo Jungle and Echochrome also had different development teams attaches.

  • Yvonne Tsang

    -glances at 360-

    All my anger.

  • Mrgrgr and Unacceptable World

    Really love most of the game that SCE have released with PS CAMP here. It seems the program allowed them to come out with unique type of games here.^_^ Which is nice and interesting looking too.

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