By Spencer . April 22, 2013 . 10:49pm
Class of Heroes 2 was supposed to come out a couple of weeks ago on PlayStation Network first, but a licensing issue held up its release. Sticking with Working Designs tradition, Gaijinworks recorded a new song with the game’s opening animation. The problem is that song created a licensing issue that still hasn’t been resolved.
Gaijinwork’s solution to the debacle is to resubmit Class of Heroes 2 to Sony without the opening animation and song. When the rights issue is resolved, Class of Heroes 2 will be sent back through QA with the opening animation which may or may not have the new song. The boxed version will not have the new song or animated opening on disc. Class of Heroes 2 will cost $24.99 on PlayStation Network or $36.99 for a UMD/PSN code combo pack (up $2 from the initial price).
It sounds like Gaijinworks is seriously considering releasing Class of Heroes 3 too. “The problem is we can’t proceed with Class of Heroes 3 until CoH2 is released,” said Gaijinworks CEO Vic Ireland on his forum.
“So the delay is really messing with the timeline to get the series out here, and with the PSP dying more by the hour, it only makes it harder. We’re also assuming that we’ll have the level of fan support we need to finish the series, but we won’t really *know* until CoH2 is out. This rights resolution could literally take months, and waiting to start on CoH3 until Summer is a bad idea because it pushes the game release into Christmas where it will be buried, or into 2014, which is very late.”