Class Of Heroes 2 Arrives On PSN On June 4th

By Spencer . May 21, 2013 . 1:50pm

Gaijinworks and MonkeyPaw Games announced Class of Heroes 2 will debut on June 4th. The game was slated for May, but delayed due to a rights issue with the animated opening.


Class of Heroes 2 is a first person dungeon crawler similar to Wizardry… if it took place in a high school. The game has over 140 quests, branching story lines, and over a dozen classes to choose from. Class of Heroes 2 will cost $24.99 as a PlayStation Network download. The game is designed for PSP and is compatible with Vita.


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  • Raharu95

    Good news :)

  • Honest question: Is there any point to buying the first game when the second one is available?

    • None at all, even if the games have a continuity. This game explains what you need to know from the first game. I would advice against buying the first game first, for it is a disappointing title. This one fixes EVERYTHING in the first game! Especially the Crafting and Magic System!

      • IsaacGravity

        …It made leveling, money-making and cost of alchemy (which was an arm and a leg and pushed you to make your own Alchemist who was a PURE endgame class due to how LONG it takes to level) slightly less taxing & introduced outdoor fields. Even then, you’re still reccommed to choose the higher level difficulty for more drops and money for the trade off of the threshold of pain you’ll receive.

        It hardly improved upon the first game’s core problems (Useless Gambit, Race/Alignment being more trouble than they’re worth, high chance of bleeding stats per level up etc) which were still things in the sequel.

        But I do agree that the above poster should just look ahead rather than try to hunt for the first one. Not for the reasons you state but because it’ll be easier to get their hands on AND get into.

  • NTaiyokun

    Played the first game. Cried like a little bitch from inexperience. Might take a little bit of convincing to buy the second.

    • Ouch My Head Said Dionysus

      Gaijinworks says this game is much more fun and accessible than the first game.

      …I suppose they would say that though, wouldn’t they?

    • Aristides

      The second game is a huge improvement over the first, they removed a bunch of unnecessary crap and the tediousness of the first. The localizer Victor Ireland has claimed various times that the first game sucked and that all the needed adjustments were made for the second one.

      The localization also has new content like the revamped ending sequence. (Not sure but it might also have some re-balancing, but I’m not clear on that)The title has been given quite a lot in it’s localization.

  • laurenhiya21

    Can’t wait for my physical copy :D (don’t have a PSP though, so I won’t be able to play it for a while ><;)

  • r0gamer940

    cant wait for my physical copy

    • Aristides

      Neither can I XD

  • 3PointDecoupage

    Didn’t they’re kickstarter fail?

    • LynxAmali


      BUT, they said they would go through with it either way.

    • Anyone in the industry would tell you that you shouldn’t give up if one of your first attempts to do something fails.

    • Yes, but the main difference is that they’re not going with a special edition physical copy of the game– just a basic limited release for those who pre-ordered it when they opened it up.

    • Aristides

      The kickstarter was for the physical release, the game was already going to be digitally published regardless. In the end we did get the physical version though, two different ones in fact. One for the previous kickstarter supporters that gave preorders and the other for regular preorders. The limited edition was pretty good and it will be the rarest retail PSP game once it’s out.

  • TrevHead

    I didn’t bother with physical + DL double pack as I have no need for 2 copies but I’ll grab this and the first game for $40 in June.

    That is unless I can pick up a non flipped boxed copy without the DLC.

  • Spirit Macardi

    I’m looking forward to this. I loved the first game, and this looks to be more of the same.

    Really what made the game for me was its cuteness. Everything is absolutely adorable in it, like if Wizardry was designed by Yoshihiko Arai.

  • Whoooo! I can finally go exploring again!

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