Dreamfall Chapters Developer Aiming To Release The Game On Wii U

By Ishaan . July 25, 2013 . 8:30am

Last month, Dreamfall Chapters: The Longest Journey’s lead developer, Ragnar Tørnquist, revealed that the game is headed to the PlayStation 4 and Xbox One, in addition to the PC. At the time, Tørnquist said that a Wii U release was uncertain, but that the studio was going to get the game running on the platform and check for market possibilities.

 

Speaking with Edge Online more recently, Tørnquist revealed that the studio is in fact aiming to release Dreamfall Chapters on the Wii U, complete with GamePad support. In fact, Nintendo were the first of the three console manufacturers to get in touch with the developer.

 

“Nintendo approached us last autumn, immediately after Dreamfall Chapters was announced—they were, in fact, the first console manufacturer to do so,” Tørnquist shared. “At that point, however, we weren’t ready to make any commitments regarding engine and platforms, so we decided to wait. We got back in touch with Nintendo in late May of this year, and they were very interested in working with us.”

 

He added, “So far, they’ve been very helpful and supportive, and it’s been a painless and surprisingly rapid process.”

 


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  • https://twitter.com/BinksFrost Binks5

    That’s interesting and nice to hear, I wonder what the end results will be

  • https://twitter.com/Ni_Go_Zero_Ichi Project 2501

    It’s definitely emcouraging to see Nintendo proactively reaching out to indies. Still, though, they might have to try something special to give the Wii U an actual ADVANTAGE over the other next-gen consoles in terms of indie support, rather than merely keeping pace.

    • InsaneZucchini

      But Nintendo has begun to offer indie devs Wii U development kits for free. They give free Unity Pro Licenses to every licensed Wii U dev. They’ve incorporated the use of HTML5, Javascript, etc. to open more options to indie devs. Indie devs can set their own prices and host sales whenever they choose to and can make updates and patches and implement them free of charge. According to some devs Nintendo’s eShop is currently the closest of the big three to be as indie friendly as Steam and Apple. I’m not sure what else they’re supposed to do to get an “advantage” over PS4 and Xbox One in terms of indie support.

  • sfried

    Good good good. Now show this kind of support to other 3rd parties (and like wise, 3rd parties should also show support back). And yes, please place emphasis on the WiiU gamepad’s features along with MiiVerse.

  • Blo0dm0n3y

    This is good news, I’d buy it without a doubt.

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