You Can One Shot Enemies With Goku’s Spirit Bomb In Dragon Ball Z: Battle Of Z

By Kris . September 19, 2013 . 4:39pm


Dragon Ball Z: Battle of Z is different from other Dragon Ball fighting games. It’s a 4 vs. 4 fighting game, but not a battle royale like the arcade game Dragon Ball: Zenkai Battle Royale. Players always are in a team with four fighters, even in story mode where you get three AI controlled characters on your team.


There are three story routes in Dragon Ball Z: Battle of Z. You can go through the main DBZ story, play through the story from the perspective of the enemies, and a story with unusual scenarios like fighting all of Freiza’s four forms at once.


You can one shot knockout other characters with ultimate attacks like Goku’s Spirit Bomb. This attack has players mash triangle to charge it then input a button prompts (triangle and square) to unleash it. Dragon Ball Z: Battle of Z does not have any transformations. If you play as Super Saiyan Goku you cannot go to Super Saiyan 2, Super Saiyan 3 or Super Saiyan God. You’re locked into whatever form you select when the battle starts. To balance the game, powered up characters get less slots to equip powerups.


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Dragon Ball Z: Battle of Z is slated for release in early 2014 on PlayStation 3, Xbox 360, and PlayStation Vita.

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  • Rafael Monteiro

    Doesn’t look too good. The gameplay is the usual “My God, what are we gonna do with this game now?” which ends up in gimmicks

    • Fox

      No, it’s the usual Artdink 3D combat mechanics used in their fantastic Gundam and Macross games.

      • D H

        Remember, that doesn’t matter. Because it’s a Dragon Ball game, it automatically must be horrible now. I feel sorry for Artdink.

        However, I will say I horribly disapprove of not allowing transformations. That’s an ingrained feature that any Dragon Ball game that uses anything from the Freeza saga NEEDS to have; it’s such an integral part of the series from that point on, after all.

        • JonathanisPrimus

          Who says Dragon Ball games are automatically horrible?

          • D H

            It just seems to be a general sentiment these days. Every time a new Dragon Ball game gets announced, all I tend to see is people saying “it looks crappy,” “I’ve done that before,” “gimmick”-this and “gimmick”-that. Personally, I’ve loved all of the ones I’ve played, and, yes, that even includes Ultimate Tenkaichi. I haven’t had a chance to play “for Kinect,” as I don’t currently own a 360, but I do plan on picking it up when I do.

            Also, they mentioned in the interviews with the community-driven Raging Blast 3 idea that they are under contract to release a new game on home consoles each year; with Battle of Z not scheduled until 2014, it makes me wonder if they’ve renewed the contract with different clauses? Personally, I’d love to see a Budokai Tenkaichi HD Collection to fill the interim…

          • Sardorim

            Not fans fault that no DBZ game has come close to matching B3 and BT3 in content, roster, and fun.

            TTT came close but that’s only because it was on the PSP thus it has the excuse of much weaker hardware to justice having less.

            Even than TTT also burrowed a lot of content, gutted down to fir on the PSP, from BT3 anyway. Same models and movesets.

          • D H

            That’s an opinion really, whether it’s the popular one or not. Yeah, BT3 is great, though I liked the story mode in BT2 far better. B3 was… not as great for me as it is for some people. It was fun, sure, but it still felt limited for a DB game, where they move around so much more in the show. However, I’ve had the most fun with the battle system in RB/RB2, as I’ve not personally been able to find a way to cheap my way through fights and on hard mode, it actually challenges me. BT2/3 was simple, square, square, square, triangle, repeat until they are dead. Meanwhile, trying that in RB, I’m usually the dead one.

            My point was, why must people judge these before they actually play them? That’s just a horrible notion, and why I go out of my way to ignore reviews or hands-on previews.

          • Christopher Nunes

            I liked Ultimate Tenkaichi, has great potential but some things new to be ironed out and improved upon, and I would LOVE to see a Budokai Tenkaichi HD Collection.

          • British_Otaku

            Dragon Ball Heroes Ultimate Mission was released on February 28th this year. I assume they don’t have to release a game worldwide, but I’m curious whether the iOS games count. >_>

            I’m sure they would find a way to mess up the Budokai Tenkaichi HD Collection like the Budokai HD collection (changed music, missing a game and the debatable “no online”), so you may as well buy a PS2/Wii and purchase the games for those systems.

    • Sardorim

      It says something that they’re enforcing 4vs4 everywhere even when it makes no sense at all. Like Super Vegito vs Buuhan.

      Where are they gonna grab 6 other people for that fight?

      • Rayhan PromisedGallery

        considering Super vegito is made as Pre-order bonuses, maybe they will instead force us to not play as him in story mode. And instead go with :
        Goku, Vegeta & Hercule VS Buuhan + his super ghost buu attack clone

        • Sardorim

          I personally don’t see t he merit at all in forcing 4vs4 everywhere. It reminds me of TTT where they turned 1 vs 1 fights into 1 vs 2 fights for no reason at all.

  • Ha! So basically Spirit Bomb finally does what it’s supposed to do lol

  • leingod

    I’m not liking the “no transformations” part or the “always in teams of 4” part. I would’ve liked regular 1 vs 1 or handicap matches too.

    • Bobby Jennings

      This right here.

    • Sardorim

      Personally I wanted to do 1 vs 7 to troll my friends.

      This also reminds me of Tenkaichi Tag Team. They changed 1vs1 fights by including Saibaiman and Freiza Soldier to fights like against Nappa and the such.

      Hated it so much.

      • Shady Shariest

        You could kinda do that in the Budokai Tenkaichi’s:P Just choose one character and let the enemy choose as much as he/she can :3

        (For more fun: Take with random! My friend got Krillin… And i SS4 Fusion >:3)

    • Koibito888

      Which is funny because in interview a rep said you in fact could do 1v1. Guess they just didn’t know what they were talking about :/

  • Guest

    A moment of´╗┐ silence for Hiroshi Yamauchi. A man who put Nintendo where it is.

    • leingod

      I believe that’s irrelevant in this particular topic, but my respects to the man nevertheless.

  • British_Otaku

    So we are back to no transformations again huh? >_> Okay. Now the lack of Super Vegito aside from the preorder bonus makes a little more sense… WAIT! No it doesn’t that’s the form that should be fighting in Story Mode and has been in games since the SNES (Hyper Dimension was good).

    I somewhat doubt they will balance Super Saiyan 1-3 and God (no mention of SSJ4 yet? So we can expect less content than PS2 games again?) well enough that they will hold a candle to characters without transformations, poorly thought out power ups like the ones in most DBZ games break the balance of a game fast.

    The constant four vs four thing didn’t seem to work here (, I assume it is story mode but I think the scenario would be better if it was split into Krillin vs multiple Saibamen (he killed a number of em after Yamcha flopped) and Goku vs Nappa, not just to stay closer to the story but it offers more variety to the scenarios.

    Mashing buttons to charge an attack in something meant to be speedy and dynamic doesn’t sound particularly fun, but I’ll wait and see.

    • Steven Higgins

      4 wont be in this as it doesn’t go into GT.
      I think the purpose of this and the movie is basically to completely remove GT from the canon.

      • Bobby Jennings

        No, that’s not true.

        • But it is! Search your feelings, kupo!

          • Christopher Nunes

            Wasn’t GT always consider non-canon or set in its own timeline/universe?

            I think Toriyoma approves of SSJ4 (and at least the designs of one) and he did mention in an article that he enjoys all forms of DB content, fan-made or otherwise, so he might acknowledge but no for his original/official timeline.

            Heck I’m wondering if the SSJG is a precursor to the SSJ4 form… I mean red fur for SSJ4 (red hair for SSJ4 Gogeta) and SSJG is after SSJ3 and has red hair and red aura. I would kinda like to see that.

          • Koibito888

            I hope not. SSJ4 was incredibly nerfed from what it should be and it’s color design made no sense. SSJG makes far more sense and is way more powerful.

          • Christopher Nunes

            Nerfed? More like they didn’t know how to really show off how powerful it truly was and the storylines didn’t live up to their potential as well.

            And why does SSJG make more sense? Though I feel like there needs to be more to the requirement to the SSJ4 transformation and the color red is used for intensity and seeing as SSJ4 was meant to be the strongest I see why they picked that color for it and it to me looks better than golden fur. It would be weird seeing that.

            And SSJ4 is my favorite SSJ form along with SSJ2.

          • Koibito888

            Exactly. They did not know how to show power but even more so they were too good at showing limits. They has Goku having trouble with the weight of a car, the weight of a city, the weight of a building, all in SSJ4 at different points as if that was his limit. Highest feats though sadly only puts him at planet busting while SSJ3 Goku before this movie is equal to Kid Buu who is calculated at over 8000 times that. This is not an exaggeration.

            Now how SSJ4 doesn’t make sense aside from power is it’s color scheme. Yes, red is the universal color for intensity, compact power, or just strength, so red makes sense, I’m not saying it doesn’t. What doesn’t make sense is that in every appearance of SSJ4 the color scheme is different. Goku and Vegeta’s fur are different shades of red, Goku’s eyes are gold, Vegeta’s blue. I understand the hair being like original color thats fine, but then Gogeta’s is bright red while the fur is brown but the color changes while all other SSJ forms are consistent in color. Gogeta’s is the only one that makes sense: his eyes are blue (which makes more sense) and his hair is red while the fur is a basic color. I feel that this should just be SSJ4 because why pray tell is the fur red and the hair base color when DB is a series where power is shown first in the hair? It makes no sense.

            Why SSJG makes sense: that red is in the hair, the color is consistent. But even more so it fits within every moral of transformation that DBZ presented. Elder Kai said himself “transformation is overrated” so clearly subtlety is the key here. Next, they stressed oh so much that bulking up was a bad thing. If this the case, why wouldn’t the strongest thing be the most compact? Plus it fit oh so naturally into the canon and was so well explained and it makes sense that the Saiyans have some method of combining power because hell, every other race does – Kai Potara, Metamoran Fusion Dance, Namekian Fusion. Point is it all fit in perfectly.

            SSJ4 was very awkwardly forced even in GT. It’s a form that yeah, looks cool on paper but makes no real sense in the face of the franchise. Messed up thing is that now that Goku got such a power boost that SSJ1 is stronger at the end of the movie than SSJ3 at the beginning that was already over 8000 times stronger than SSJ4, SSJ1 is leagues and leagues above SSJ4 in power.

            It really upsets me that GT was so awful. Almost every fan could come up with a better plot without being paid for it and they had a whole team working on it. If SSJ4 were to make sense, first off it’d need a constant and sensical color scheme like I described, and it’d need a consistent power. I mean lets say that it followed Oozaru rules and that it was ten times, but the difference was it was ten times the highest SSJ form rather than base right? This would make sense because first off you only need SSJ1 to get it, but ten times the 50 multiplier already makes it stronger than SSJ3 with it’s 400 times base vs what would be a 500 times base. Then not only would the power make sense and give reason to be called ‘4’, but then the other SSJ forms would matter because the more you have, the stronger SSJ4 is. See? I just made SSJ4 make sense in design and power and it took me minutes without being paid for it.

            SSJG is just a far better and more natural idea. SSJ4 should have been cool but they just did it wrong sadly.

      • Bobby Jennings

        No, that’s not true.

      • Sardorim

        Not true at all.

        If anything BoG allows GT to exist as an alternate Universe in one of the CANON 12 Univserses.

        So GT haters and Canon Thumpers have nothing to stop GT now.

        • Christopher Nunes


          • ChirotheHiro

            I’m assuming he’s referring to DBZ: Battle of Gods, the movie the Super Saiyan God mode comes from.

          • Christopher Nunes

            Ah! That does make sense, thank you.

        • Koibito888

          Regardless of the possibility for GT to exist, which it is possible, GT was still written terribly. There really is no getting around that.

          • British_Otaku

            Dragon Ball was written terribly, have you read about how Toriyama had many planned endings, made up the story as he went along in Dragon Ball and seen how power scaling, growth and Gohan’s character flips all over the place.

            GT may be trash, but if people are excited to play as Gohan in the Cell Saga, we should give furry Goku a shot too.

          • Koibito888

            But whatever he planed and all that doesn’t matter in the face of what came do be any more than a fun bit of trivia. GT was trash, and while SSJ4 looks cool on paper (which is why it’s cool in games) it still makes no sense in design and the plot was awful and the strength of every character is nerfed. There is plenty “stopping” GT besides haters and canonicity is all I’m saying, and that’s it’s own writing.

          • British_Otaku

            Dragon Ball is a poorly written series when you take the 42 volumes together or worse yet actually look at the anime adaptation’s poor decisions and additions. Everyone is nerfed in GT? Look at how Gohan starts with even near footing with an reincarnation of a demon who haunted the earth and slaughtered a good number of tournament participants and his father who we actually saw go through trials, the inverse is bad too.

            How often do we see movie/filler characters excluded because they could never fit into the plot, died from the sun, a single punch or spirit bomb and so on?

            I’m saying the last reason why characters will be excluded is because of poor writing. GT is always going to be secondary choice like Dragon Ball, and having more scenarios, characters and abillities to consider will always make a game more fun if well balanced, that’s why Arale, Nam and SSJ4 Goku made Budokai Tenkaichi 3 a better experience.

          • Koibito888

            See I’m not even arguing why it shouldn’t be in game though. My response was to Sardorim who said “nothing’s stopping GT now”. I like SSJ4 in game, it’s like a fun little fanfiction what if. Just as a part of the franchise it’s kinda just out of place and unnaturally forced as all of GT is.

        • Steven Higgins

          Even if it is canon, Toriama really seems to hate GT.
          See I don’t have an issue with GT, but it seems like Toriama does. He specifically said that DBO completely ignores GT because it takes from the original source material and not it’s anime counterpart, and now he seems to have created SSJG specifically to replace SSJ4 as the ultimate form of Super Sayin.

    • Sardorim

      Sadly there’s no SSJ4 in this. Real shame as SSJG is far too weak against Bills, let alone Whis.

      SSJ4 Gogeta would actually stomp Bills and put up a good fighting against Whis.

  • D. Collins

    i’m not saying this game sucks, im just saying Dragon Ball Zenkai Battle Royal would have been better ya know

  • subsamuel01

    The no transformations is a deal breaker. It makes sense if there was no transformations in the story mode, but in a free battle mode that makes no sense. Maybe ill pick it up when it hits the bargain bin.

  • Just bring back “Super Dragon Ball Z” Already in HD. You can have all my money for that game right there. Either that, or just release a sequel or make another game similar to it.

  • freestylinyoshi

    They got that wrong. There is a Battle Royal mode

  • Sardorim

    …So they have Official Story but Super Vegito is a Pre-Order Character.


    • InfectedAI

      Damn it for real? Well, I’m still hoping this is good and gets localized.

  • isotrex

    I would’ve instantly been sold if you can do fusion with anyone. Play with 4 of your friends and you do fusion with any of them. hahaha. Would’ve been so much fun. hahaha

    • British_Otaku

      It was also a missed opportunity for the Wii Budokai Tenkaichi games and DBZ for Kinect, at least for some sort of minigame if not part of normal gameplay.

  • Chee Yang

    It’s good to know they’re not allowing transformation during battle. It would definitely help balance the game more. When I play SSJ3 I want that level to have some advantage and disadvantage over, say, SSJ2. Like they are completely different characters and not just a different skin.

    For example, Ryu playing differently from Evil Ryu. Akuma playing different from Oni, Ken from Ryu or Sakura. Sure they are shoto, but their techniques and tactics are different.

    • British_Otaku

      They managed to make forms distinct in Budokai Tenkaichi 2 and 3 despite having transformations and even if they serve as a skin in some games like Budokai, that’s because they provide a more linear advantage (quick ki charging, new ki default, slight specials change) with transformations being a guard break.

      Separating forms doesn’t make characters more unique, though there could be the benefit of not having transformations interrupt gameplay which could be solved with real time transformations with lag to offer a risk/reward of sorts.

      I expect the story mode to be a bit haphazard if characters will have to have their fights broken up into pieces for each form.

      • Chee Yang

        They need to give DBZ back to Dimps because their Budokai games were fun and exciting.

        • British_Otaku

          On the contrary, Dimps are still developing Dragon Ball Z games and got one released earlier this year, the Cardass games with the latest being on the 3DS and called “Dragon Ball Heroes Ultimate Mission” (first game to feature Bills and Super Saiyan God).


          The character models in those games look very close to the ones in Budokai 3 and Infinite World (basically Budokai 4, get it if you haven’t). I assume they would have been contracted to develop another Budokai on the portables (cheaper – if the PSP could do it, the 3DS/Vita could do it) or consoles, if Namco Bandai felt like it and look what they let Spike do last year for the Kinect…

          • Chee Yang

            They should do something like Burst Limit and update the fighting engine, add new mechanics or something. The portable games are cool and all, but I think Dimps have a lot of potential working on consoles.

  • Dakota

    Why aren’t you able to power up? That’s lame…

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