Lightning Gets Stronger By Saving Souls In Lightning Returns: Final Fantasy XIII

By Spencer . November 19, 2013 . 12:41am

All Final Fantasy games have a character growth system, but Lightning Returns: Final Fantasy XIII has a different way to develop Lightning. In this game, Lightning is a savior of souls and as a reward for liberating a soul you get a stat boost. Lightning’s HP, attack, and magic attack went up after clearing this quest.


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Time passes in Lightning Returns: Final Fantasy. People appear at different times and shops have business hours. Take a look at the station which is populated in the afternoon, but deserted at night. Monster activity increases when its late too.


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Each day at 6AM you return to the Ark, a base where Hope (now 14 years old again) resides. Time doesn’t pass in the Ark so you can take your time to prepare items.




The world is always on the brink of destruction, but Lightning can extend the world’s life by gathering radiant energy, a reward from saving souls. This energy can be given to Yggdrasil in the Ark, which can extend the world’s life up to thirteen days.


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Bhunivelze is the god that revived Lightning and made her the savior.

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Lightning Returns: Final Fantasy XIII has an easy difficulty mode. This lowers the battle difficulty, drops a penalty when escaping a fight, and recovers Lightning’s HP when she’s on the field. In Normal mode, Lightning restores HP by using potions, EP draining spells or by eating at restaurants. The story is the same, so if you want to breeze through the game there’s easy mode.


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Lightning Returns: Final Fantasy XIII comes out on November 21 for PlayStation 3 and Xbox 360.



More screenshots and potential spoilers below. Glance at your own risk!








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  • Tatsuya Fabre

    The more that I see of this the better it looks…

  • Notquitesure?

    Gotta have Cid, is there a new game plus sort of thing for this game?

    • Ehren Rivers

      Yes, there is.

  • natchu96

    Bhunivelze, you do realize that your paranoia about your mother after outright murdering her was supposed to be the whole reason the we are IN this mess, right?

  • Thrasher429

    So if Lightnings the savior…Who saves the savior

    • Dark Zerato

      We’ll save her.

  • Kj Kim

    oh .no.. serah is really dead??

    • Somber

      Yep but not ultimate death. After death, souls are swallowed by Chaos. That just mean not destruction, just “Life being sapped”.

  • Bobby Jennings

    I guess I’ll import this.

  • XaviIniesta

    How come Hope is 14 again? I must have missed that.

    • revenent hell

      From what ive gathered its because he wanted to be a kid again to live out the remainder of eternity. I really have no idea if its true or not since I haven’t read much about hope up to this point beyond knowing he’s in the game and in child form from comments mostly..

      • Ehren Rivers

        No, that’s not true. In a JP preview piece Hope says he woke up in the Ark as a child again, believing it to be the work of God. He claims he’s annoyed/upset with God for doing this to him, at which point Lightning says she doesn’t believe he has the capacity to upset. Both Hope and Lightning have subdued emotions at the beginning of the game, and if I recall correctly Lightning muses on the possibility that Bhunivelze sapped their feelings because he didn’t want servants that would have an opinion on his plans.

        Hope appears as an adult at least once in flashbacks, showing what he, Snow, and Noel chose to do after the world changed.

        • revenent hell

          Ha, so basically the games gives a reason for Lightning to be unemotional hu?
          Kind of makes it funny to me that a problem people (myself included) find with her character is deliberately done this time arround.
          Whelp that makes it one gripe I cant complain about anymore.

          • Ehren Rivers

            As the creators said early in development, Lightning begins the story more closed off and emotionally distant than ever before. They intend for her to grow dramatically during the course of the story, though, as she opens up more and you see different facets to her personality- some which the developers felt people would find surprising.

  • Ric Vazquez

    Two words…ULTRA HYPE!

  • revenent hell

    Ok so im confused a bit then.
    If the story elements remain the same in any play threw what exactly changes in a second one? Ive read previous articles and even though they state as well the story remains the same they state there are things you can not do in one play threw…
    Im kind of more curious what changes more than what does not.
    Is it dresspheres? (yeah that’s what im reminded of so that’s what I shall forever call the “garb”, get mad or get over it) Is it side missions? Enemies? Ending? (If the story doesn’t change by what’s stated that gives me the impression of no on this one)
    I want to know because I cant remember reading anything that goes in to great detail about it.

    • Ehren Rivers

      I personally think Job is more appropriate, since FFV let you change what commands you brought with you into a job.

      At any rate, the thing is that the world is always running. Meaning depending on the order you choose to take on the story (For example, Luxerion instead of the Dead Dunes), you may miss sidequests that only appear during specific days in other places. Story scenes are also, technically, optional. You could miss part of the story by screwing around, and apparently there are a lot of missable story elements if you are rushing around too much.

      There are apparently garb, weapons, and areas that don’t become accessible till a New Game+.

      • revenent hell

        That’s kind of why I say dressphere. Its more like the attire dictates the “Jobs” more than the jobs dictate the attire.
        Ive played a lot of FF games and in most of them it feels more like the attire for the jobs is just an aesthetic change where as here and in FF X-2 the attire change dictates the job if you get what I mean? The focus on the attire is prevalent….
        Im by no means bashing it, its just the overall “feeling” I get from it.
        Eh, really im just trying to debate if its worth a second play threw or if watching youtube would be more beneficial.
        If its story scenes I tend to enjoy getting them on my lonesome if its things like costumes and weapons I don’t really care to much. New areas on the other hand…….. Depends on how fun I find the game and if their story aspects impact how I would inevitably view the ending or IF they happen to impact the ending you get.

        • Ehren Rivers

          I can’t really agree with you there. Not at all, honestly. The only part of the attire that’s really given any true focus in X-2 is the transformation sequence. In truth, X-2 uses the Job System from III almost word for word with the exception of in-battle changes. As in III, your appearance changes when you change jobs. As in III, each of your playable characters has a unique appearance within a job compared to other characters who are currently the same job as you.

          Even the dress spheres themselves are a reference to III and V’s systems: In III you get jobs granted to you by crystal imparting the power of warriors of old, in V you get crystal shards containing the strength of heroes, and in X-2 you get crystal orbs filled with the memories and powers of long-dead individuals.

          Lightning Returns, by comparison, is an equipment system. Every outfit has at least one command that can’t be removed in order to prevent you from going into a battle commandless, but beyond that the outfit itself is largely irrelevant. You can still turn l’Ange Noir into a physical attacker, or Dark Muse into a magic blitzer.

          In this way it shares some characteristics with V, and has said to be like VII’s materia system in that eventually it is supposedly possible to switch locked commands with the locked commands from other outfits. Y’know, once you’ve leveled the command up enough.

          Of course, you’ll call it what you want and that’s fine. I’m just sayin’ that’s more about your own mental connections rather than actual similarity.

          As far as replayability goes, supposedly it’ll be very worth your while. There’s some stuff only available on Hard Mode too (which you have to beat the game at least once on Easy or Normal to unlock), and I’ve heard rumors of a dungeon only available through New Game+ that’s quite challenging.

          There is only one ending, according to the developers, no matter how much or little you do. As long as you beat the final boss, the ending is achieved. I guess the point is supposed to be that there are always more secrets to uncover.

  • Nice Boat Quatro
  • Michael Connell

    Uh, Wonder Chef, I think you’re in the wrong series…|34

  • Luis Ibal

    This game looks awesome. Do want.

  • KingGunblader

    Every screenshot with Caius has Lightning in her XIII-2 garb. I wonder if you’ll be locked into that garb for that section of the game?

  • artemisthemp

    Bhunivelze look like Satan, Lucifer

    • revenent hell

      I thought safer sephiroth mechaniclized myself

  • SerendipityX

    I just noticed something. Lightning’s default outfit and Lumina’s outfit are kinda similar…

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