Persona 5’s Characters Will Be Restrained By Modern Society

By Sato . November 26, 2013 . 7:00pm

Earlier today, we got new details from a Dengeki PlayStation magazine report on Atlus’ upcoming Persona 5, which talked about how the game will be an RPG that sends a strong message of catharsis, after overcoming trials to free yourself from your shackles. Further updates from magazine reports have now surfaced.


The characters of Persona 5, Atlus have shared, will be living the hard lives of modern-day society, where each one of them will be restrained by something. Atlus are working on a story that can allow players to experience a new world, along with a new sense of values, together with characters who will bring out a strong sense of reality.


As previously reported, the game will take place in the series’ usual juvenile school setting, but with a different mood; however, Atlus emphasizes that although Persona 5 will have a different mood, they aim to make it into a new game that will still provide a feeling of reassurance to the fans of the series.


While Atlus’ characteristics will be present in Persona 5, another one of their goals is to have players feel passion, cry and laugh, then finally feel a sense of elation when all is said and done.


Persona 5 will be coming out winter 2014 for PlayStation 3.

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  • Kami nii

    Winter 2014, I would say goodbye to reality “goodbye social life and hello social links!!” :)

  • Sounds like I’ll be restrained in my room for a while by Persona 5 when it comes out next Winter.

    • CorbeauNoir

      You’ll probably be waiting until next summer for them to localize it. It’s coming out in Japan next winter.

  • Dark Zerato

    In JP, winter means jan-march. So we’ll get this game in early 2014 ?. That’s is quite soon.

    • Manny Being Manny

      Nope, Oct-Dec 2014.

    • Arcana Wiz

      Noop, and in jap, it’s december-march, and winter 2013 = december 2013 – march 2014, winter 2014 = december 2014 – march 2015.

    • That’s what I originally thought, too, sadly. The “winter” thing is really confusing.

  • Warboss Aohd

    iz dis gonna be a social commentary on modern day Japan?

    • That’s what I was thinking, or a social commentary on modern nations in general (or at least the modern nations where the game will be released).

      • Warboss Aohd

        should be interestin’

        i look forward ta more newz.

  • SirRichard

    Yep, all about struggling against the restraints of society, be they societal expectations or what have you. Definitely going to be an angrier game than the last two, but probably also a far more passionate one. Really looking forward to this, the story sounds like it has so much potential.

    • Shuryou

      You say it’ll be angrier, but all I can think of when I hear ‘struggling against the restraints of society’ are hippies. Flower children. Love and peace. That’s far from the vision of ‘angry’.

      • SirRichard

        Well yeah, you can see it like that, but when the accompanying image is a bunch of darkly-coloured chairs with ball ‘n’ chains locked to their legs, standing stark against a deep red background, joyful flower children isn’t what comes to mind.

      • Jirin

        There are certainly other ways to resist the expectations of society than to join some hipster clique.

        • Beat

          Hipsters =/= Hippies

    • Carefree Surgeon

      P3 was dark and mysterious.
      P4 was motivating and bubbly.
      I imagine that the mood P5 will give is “harsh and dangerous.” But, of course, we know so little about the game so far… everything’s just speculation for now.

    • Lee

      Really looking forward to this? Im extremely looking forward to this!

  • Kumiko Akimoto

    Hmm i don’t know the description just makes it sound like 4’s facing your self with 3’s angst

  • revenent hell

    This sounds like it ill be very relatable to myself at least…….
    Most of these games are in one way or another in their own way but when I read this… I felt like I did when I was in school.
    This may be incredibly interesting.

  • Audie Bakerson

    “the game will take place in the series’ usual juvenile school setting, but with a different mood”
    It will be about how messed up the Japanese school system is instead of the escapist fantasy depicted in media because of it!

    … I can only dream.

    • ペート

      From reading this article it almost sounds like it might be! To be honest, reading this headline had me thinking of everyone else saying the exact same thing a few threads back. Since they’re wanting a realistic tone I will applaud the hell out of them for challenging that issue, if they do.

    • Thrasher429

      That sounds interesting how is their school system messed up?

      • ExplosiveCrate

        Students are rarely held legally liable for anything, for one. Students can up and refuse to attend school and there’s been more than one report of a student brutally beating a teacher or fellow student and getting off scot free. There’s also a lack of security around schools.

        Not to mention how a LOT of murders go reported as “suicides”.

      • Carefree Surgeon

        It’s very different in general;

        To start, schools there do not have janitors. If you remember watching in multiple anime about students being assigned as “chalkboard duty” and “rooftop cleaning” and such, that’s because the students are required to clean the school themselves. Which can backfire if they, you know, decide not to.

        As ExplosiveCrate mentioned, because students are rarely held responsible for their actions in terms of law enforcement, bullying and truancy are widespread in Japanese schools. Schools do not have security, either.

        Schools there don’t have cafeterias (but I know that Japan has extremely hi-tech vending machines.)

        Schools have “lockers” and “shoe lockers,” but they do not lock . This means that students can easily access the contents of the lockers of others. (In the more recent years they have been getting better about this.) I’ve attached a screenshot of P4 to demonstrate this.

        High school is also three years long. To compensate, primary school teaches up to sixth grade.

        The total amount of school days is longer in Japan than that of the US. In the past, school was from Monday to Saturday, leaving only Sunday as a weekend. However, in recent years, Saturday became only a half-day, and nowadays most schools only have Monday through Friday for school. School years begin in the spring and end in the winter on a year-round calendar.

        Instead of jumping from class to class, students have one room they stay in all day called their “homeroom”, and the TEACHERS go from class to class to meet them. In addition, students have a homeroom teacher, who will act as their personal guidance advisor and counselor for the duration of the three years of high school (in some schools, it’s only a year.) Getting a shitty one, like King Moron in P4, is tough luck.

        These are a few of the differences between the American and Japanese school system. There are a plethora of points I didn’t mention, such as all high schools being private, no college apps, etc, but these are just some of the more interesting facts to highlight.

    • Saraneth

      I don’t know about escapist fantasy. High school in America has plenty of its own problems, including fights and bomb threats, but I still enjoyed it for the most part aside from studying.

  • konsama

    Maybe instead of being the character that can become anything from P3 and 4, you will be a character that can only be ONE thing that he doesn’t want to.

    • No Wild Card using Main character confirmed?

      • That would be really cool. I’d love to see what sort of challenges that would provide for the game. Though fusing probably kills that possibility before it can even breathe…

        • Alright, I see what you mean by that.

      • TheBlackRabbit

        Nah i think there has to be a character who breaks the chain….i think that will be the wildcard holder.

        • Carefree Surgeon

          I believe that they all break the chain in the end, but the wildcard holder either breaks it first or never had a chain in the first place.

          • It would be nice to have to do something earlier in the game like that. It’s somewhat tiresome to always be so perfect, especially when the P4 Anime managed to provide the protagonist with a Shadow of his own.

    • Hound

      And his persona is more of a curse than a blessing?
      If it’s a manifestation of your inner self, I can see that being troublesome.

  • Luis Camargo

    Okay, couting the seconds for this to launch…..

  • Some constraints to the young people of today’s society:

    – Pressure from parents in form of a stressful struggle meet their expectation.
    – Pressure from peers, trying to fit in the “cool group”.

    It’ll be interesting how the game will portray slavery as its theme, which players could relate as well with another lesson in life brought to you by Atlus.

    • I was thinking about economics and wondering if that would play a role. Maybe it’s something different for each character. I think the two you listed will be in there for sure!

      • Yes, economic factor… One’s stature in life, be it rich or poor. At times rich kids coming from a family of notable reputation in society held in high esteem could also be shackled or burdened in maintaining a suitable image expected from him or her being a scion of such influential folks.

        Whereas that from lower class could be restrained by low self-esteem— Him or her being conscious or fear that society would just overlook a person of not much importance, aka your average somebody on the street.

  • Bur

    If by “different mood” it’d be fun if it meant you had a bigger mix of ages. A teacher, a school nurse, or a helicopter parent as party members. Maybe some family play with a set of siblings, either a first and third year or a student and faculty member.

    • Lutfi Ardiansyah

      don’t forget a dog, i still can’t believe that dog is in P3 XD

    • That’s what I love about the cast in Tales of Xillia (FINALLY GOT IT!) , you have a little girl with a talking doll-thing, an adult mercenary, a spirit with a human vessel, two teenagers, and an elderly butler.

      This was also one of my favourite things about FFXII.

  • Scrooge_McDuck

    “Characters who will bring out a strong sense of reality?” So I guess no more characters like Koromaru/Teddie/Aigis?

    • I thought that with that they meant in the psychological aspect, like how they think and react of/to something.

      • Scrooge_McDuck

        Well… I can’t really think of how to write a realistic psychological portrayal out of something like Teddie…

        • doubleO7

          Maybe they could make the mascot character a metaphor for something?

  • Sounds really interesting! I hope the mood isn’t too different, but I have faith!

    I already cried and such playing 3 and 4, though I don’t think I felt elation at the end of the game, just kind of sad they were over. Wah. I don’t remember their endings but I remember them both as sad.

  • Detrimont

    i think it might be like P2:IS and have playable characters/party members that are from different schools

    • vileBrenman

      I think it would be interesting if one of the teachers was a party member.

      • Detrimont

        with people mentioning great teacher onikuza, i’m thinking it might be a good and bad idea(i’d be fine with a teacher social link like there kind of was in 3)

  • LightZero

    The more I read of this the more I feel hopeful that P5 will take more after P2 which is my favorite. Let just say I’m highly intrigued now.

  • Rake

    That’s it.
    I want this game.
    Right now.

  • natchu96

    Well, given that the MC is always going to be male with these games . . . I won’t be opposed to a Yandare girlfriend option.

    • revenent hell

      Really do people have to constantly piss on about no female MC?

      They haven’t even mentioned characters yet so I think its safe to say your type and by that I mean the be moaners of “no female MC” can just chill until its actually stated who and what the MC is.

      Just gotta complain without proof or knowing…fabulous.

      Even if its a male does that make the game less in any way? I don’t think so. But then we don’t know much about it now do we?

      • Rake

        I’m hoping for Atlus to add a ”Trap” as a social ink.. with a possible relationship in the mix c:

        • revenent hell

          Lets make babies ;)

          • Rake

            OH YESH

      • natchu96

        I . . . wasn’t complaining about the gender thing, I was just stating it. So that the romances would definitely be “girlfriend” until they go with the “homosexuality is okay” option. They seem to not like that option.

        • revenent hell

          I like you for this!
          So much!

      • ChiffonCake

        >does that make the game less in any way?
        Yes, it does. In a series where the protagonists are meant to act as a stand-in for the player, having them be the opposite gender as you can easily screw with the immersion.

        In such games, I’m always far more comfortable playing as a female character, even if the male one is good (e.g. Narukami).

        And let’s not forget that post-SMTIV interview where the folks at Atlus said that they’re not very interested in making games with female protagonists.

        • revenent hell

          Even if the female is just thrown in to shut you up? Just as an aesthetic change with no bearing on the story?
          That’s mostly what we get when complaints like this happen. The female should be meaningful.

          • ChiffonCake

            Of course. But P3P has already shown us that Atlus knows how do to that. It’s only a matter of whether they want to do it or not.

          • revenent hell

            And theres also been four female MCs just like there has been male. I dont get the bitching about a femal MC when they are riiddled in the series. Not every game has to cater to everyone…..

          • ChiffonCake

            Oh, sure. I didn’t expect you to, anyway.

          • revenent hell

            I get wanting a female option but it seems like every game that doesn’t have the option now a days gets ragged on for not having it.

            Most games where you can have a female MC are create a character type and don’t get me wrong some do it well, but most do not. Being a female hardly matters or the story hardly does because it treats everything the same and I don’t necessarily like that. Being a female should change interactions and events it shouldn’t go the same way in my opinion.

            Basically when people complain in this type of manner they will just throw in the option to shut people up without giving two poo’s as to impact to the story.

            What is also frustrating is how the story will mostly treat your character so blasé. I hate that.

            Granted I think the team behind, well any Persona/SMT game, does female MC’s well, but there doesn’t HAVE to be one for the game to be immersive and good. And perhaps im taking out my frustration about this on you but when people say the story and such aren’t as good without it that’s just stupid. I’d rather the story reflect my gender than not and have meaningful interactions and differences rather than an aesthetic change just to shut me up.

            Its a video game. It doesn’t have to reflect actual political correctness …

            Im a hypocrite though because for as much as you feel about the female aspect I feel about ethnicities in the games. I am white, but I don’t need to play the games as a refection of myself all the time. I’m a real winner hu? Its probably why I have no problem playing as a male.

          • ChiffonCake

            >there doesn’t HAVE to be one for the game to be immersive
            I already talked about this in a previous comment, so eh.

            Also, the protagonist’s gender having no impact on the story is not necessarily a bad thing. On the contrary, I’d say that only having female protagonists when the fact that they’re female is relevant to the plot leads to an unfortunate implication – that is, if a character’s gender is not plot-important, then they should default to being male. Which is stupid.

    • Herok♞

      Maya was the MC for Persona 2 Eternal Punishment and last I checked she is female.

      • Serge

        Tamaki, Maya and Minako.
        Naoya, Tatsuya, Minato and Yuu.
        3 famales MC and 4 males MC… If you ask me, that is pretty close.

        • Aisha Lee

          Don’t forget that you can play as Aegis in P3FES that brings it to a even four.

          • Nice Boat Quatro

            Yes but the truth is Aigis is genderless as a result of being a robot.

      • revenent hell

        Also Sera from Digital Devil Saga 2 .
        She’s in the first one but the game focused more on the guy I believe. The second I felt more focused on her….well for both games id say half and half male/female MC

  • $61526767

    The more I read, the more it pulls me in.

  • Raze

    Restrained by something different for all character?

    By debt? Education? Pressure from everyone or society?

    While I like serious feeling from Persona games…I do hope they still maintain some joke that really make me laugh too..It doesn’t have to be like P4…P3 is kinda fine too…At least there are some scene that makes me feel calm and relax….

    • natchu96

      I personally think P3 did pretty well in terms of knowing when to poke fun at things and have the cast relax minding their own bussness and when to let shit get real.

      Of course, the pacing in both the calendar-system persona games is pretty terrible, but that comes with the structure I suppose.

      • Fidelis

        The sole reason I will never replay P3 is the calendar system

    • Virevolte

      I think they can add humor. Maybe not the same kind, but irony and sarcasm can be pretty funny too.
      Or there will just be a fun character, like Junpei.

  • Warren

    “have players feel passion, cry and laugh”

    Why do i have the feeling im going to be crying more than laughing in this game?

    So much for the happy tones that is P4, hello sadness.

    • Hinataharem

      Hey, they said laugh too, so there will still be happy tones :)

    • Warboss Aohd

      or feel like i’m being, or trying to be manipulated, into trying to feel emtions.

      most of the time writers do this (The Child from the beginning of Mass Effect 3 for instance.) all i feel is contempt. (when he died, i insulted Shepard.)

      granted not ALWAYS (Walking Dead Game writers did a fantastic job)

    • FlareKnight

      I’m not so worried there. I mean they talked about feeling elation at the end of the game. Sure, it might be a tough ride at times but it should still end on a satisfying note.

      Might not be as happy as P4 was overall, but I think we’ll still get a good amount of positive tones. Overcoming difficulties and similar to P4 the cast becoming more satisfied people for it.

      • Warren

        I just hope they dont kill any of the main cast. Or attractive NPCs.

  • RazeXI

    From the sounds of it, this one is definitely going to have more relatable themes that every one deals with in society and even affects those of older age. I can’t wait to see what they’ll come up with

  • Warboss Aohd

    I’m lookin’ forward to dis game, truly i am.

    but a School settin’ AGAIN?


    • Thatguy

      It’s Persona.
      So of course it’s school setting.

      • Warboss Aohd

        Eternal Punishment says hi.

        • Thatguy

          The only 1 from 5. And sometimes, nature break it’s law

        • Shane Guidaboni

          Which started set in a school, like every Persona game.

          • Herok♞

            Eternal Punishment was not set in school, I don’t see how you could even come up with that idea.

          • Shane Guidaboni

            What are you talking about? Which STARTED set in a school. Did you read what I wrote at all? The first dungeon is Seven Sisters High School.

          • Arcana Wiz

            did you even play P2? The first one yes, they were big school students, but the school was a dungeon and ended, it was something minor, it didnt influeced much on the story, and the dfirt one the characters werent even students…….

          • Shane Guidaboni

            You people…all I’m saying is that the first place the game takes place in is a school. Why is that so hard to understand. I never said the entire game took place in a school. And yes, I played the game.

          • Warboss Aohd

            STARTED, key word

          • Shane Guidaboni

            This guy gets it.

  • Pockystix

    wonder how far they will go with the themes?

    Kinda hoping they touch more on what 4 played around with, that is; some gay/lesbian or transgender issues. Mostly because Naoto and Kanji were the sh#t

  • Lolzandstuff

    I was looking foward a more ”mature” persona with older people but I must admit that this theme look pretty neat. I’m pretty sure it will be kind of easy to relate to the characters considering the world we lived in.

    I trust Atlus since they always amazed me and I just can’t wait to get more infos! Story wise, from the sound of it P5 might reach the same lvl of awsomeness as P3 and maybe even better.

    • Shane Guidaboni

      It’s not like high school teenagers can’t be mature. Lots of adults I know aren’t mature at all.

      • Lolzandstuff

        I know this very well lol. That not what I really ment when ai said mature. Was more talking about a more mature Life. Something more like Catherine maybe? Or at least college. I’m not sad that its Still hight school life tho! Its part of a persona game charm I guess =p.

      • LightZero

        It comes down to experience. There are plenty of mature 18 years in the world just like there are plenty of immature 40 years old.

  • Revorse

    I’m kinda hoping they use Catherine’ss graphics or something similar. I sorta liked that style and I think it could go well with Persona.

    • Hound

      Catherine also had a similar theme, I suppose. Vince seemed to have been stuck in his circumstance by the two Catherines. But, it was more of a psychological entrapment than a scenario he couldn’t get away from.

    • LaserVision

      Sorta? That game looked excellent. Loved the art.

    • If I remember correctly, Catherine was the game they made to figure out the – at the time – next-gen hardware. So, there’s a good chance P5 could look similar.

  • There are five chairs. Does that mean we are going back to five characters a battle?

  • Serge

    Calm up, guys! Why are you down-voting the comments of people who talk about P2 or P1? Is something wrong with that?
    I mean, P1 was the starting point of the franchise we all love and P2 had a great story, why so much hate?
    Every game in the Persona franchise have something unique and every game is related in a bigger story, so obviously there’re things you wouldn’t know unless you play all the games. Why a lot of you hate P1 and P2? Why do you guys pretend they don’t exist?

    • Herok♞

      I prefer P2 to all else in the series, so I certainly don’t hate it or pretend it doesn’t exist

    • LightZero

      They are probably just some rabid P4 fanboys that begrudge those of us who enjoy and beloved the original trilogy (P1, IS, and EP). I wouldn’t take seriously. I notice my post got a few down vote for being happy about P5 being similar to P2 too.

    • personablaze

      P2 IS an EP are my fav’s in the series (With P1 being my second story wise) and I think most of the people who down vote just haven’t played them (Or they’re probably just P4/P3 fanboys.)

      Another great point you brought up is the fact that ALL persona games are connected.

  • Herok♞

    Seeing as P1/P2 had a distinct mood, style and Battle system style, and P3/P4 had different everything as well. I hope they discard everything again and start from scratch for a third time. Since there will be a different mood Social Links should be dropped entirely and they should be replaced with something else that’s gives the feeling of restraint, because the very nature of them is founded on being “Social” which is the opposite of restrained, plus it would be silly to see the hero to save the day by using the power friendship for the 3rd time in a row. My only question is how many people would still play it if there were no social links involved.

    • revenent hell

      Hmmm If it was changed to just “romance” links it would be fun…..Well for me.
      Be a hoe hoe hoe!
      Kind of like P3 but without the correlations between the person and the tarot card.
      But Ive played a lot of persona/smt games and they all didn’t have social links so I would be cool without them.

      • Herok♞

        I will be kinda blunt, I don’t really link social links they are cool and all but I really feel they hold back the story and really tie you down with the first 3 games you did things at your own pace and at your own time, when I think about the first 3 games, they don’t even really take place at a high school since the characters were everywhere and doing everything, while in P3/P4 they had to keep you in one location and had to stretch out the story over a year for what amounted to little more then bonuses for your personas in the long run(yes I know you unlock the strongest persona of an arcana by doing them). If they could change the system so that it didn’t become a repetitive cycle of dungeon crawl for a good amount of time and then social link until the story was pushed forward then I could live with a compromise there but I still would want to see it done in a way that fits P5’s mood.

        • Blerg

          I agree with this, I don’t hate social links as a whole, ’cause Char. Development and all, but combined with a calender system….

        • revenent hell

          Hey I agree with you.
          Actually P3 and P4 where my least favorites because of the social link stuff and how it played out as you stated above.. I just found it time consuming and to be honest a little irritating to do.
          I quite liked the rest though, Persona games that is actually to everyone’s surprise probably the first one is my favorite.
          I just mentioned the “romance” links because I like that type of stuff but im completely fine without it.

    • Hound

      I liked the “redemption” qualities that often came hand-in-hand with the social links.

      Almost all of the Social Link characters are flawed (with the exception of the animal?), but as you continue to participate in the lives of the characters, they come to a better understanding of themselves and improve as a person.

      After reading, “one of their goals is to have players feel passion, cry and laugh, then finally feel a sense of elation when all is said and done,” I’d say that it sounds exactly like the relationship you have with a majority of P3&4’s social links.

      I like them as a different approach to the whole visual novel craze. At least, with persona, you’re not just having an dating arc with a few select female characters, but get to also be a part of the lives of kids and adults in your neighborhood and help them grow as a person.

      What they really need to drop is the dungeon design. Restraint can’t be done in pacman-shaped randomly generated labryinth towers. If your battles and monsters are parts of the town its-self and you struggle to escape them (similar to how twisted the town in P3 gets on full moons), THAT would be interesting (even if it’s an RPG cliche.)

      Wanna get to work on time? Here’s a tower that you must climb, and when you fail to get to the top, you lose your job or you die ahahaha! Romantic martial-arts loving friend cheers you up with free ramen, and you get the courage to conquer that bugger again! You will not prevent me from working, video game monsters!

  • Sacchan

    I’m restrained by no Persona 5 localization announcement.

    I’ll die from happiness if they localize it in 2014 too, but we can only dream…

  • brian

    Calling it: one character having overly strict/overprotective parents.

    • karldeck

      Which gonna be intresting, because in both Persona 3 and for the characters parents where either dead or or didnt appear at all, so it gonna be intresting to see some actual family issues that isnt with your uncle.

  • Romancer Ecclesia

    Passion is always appreciated.

  • Richard N

    Disappointed that it’s yet again set in high school and fracking teenagers. Ah well.

    • revenent hell

      Im pretty fine with that though.
      I don’t care for many of the “older” characters artwork and frankly for these games… Its kind of apropos.

    • RazeXI

      Isn’t that always the setting of persona though? like anything else from that setting is some other shin megami tensei game

      • Warboss Aohd

        Eternal Punishment didn’t.

        • Isaac Newton

          What’s the age of Tatsuya Suou in P2 E.S. again?
          I’m just asking for the age nothing else…

          • i believe he is a high schooler also if im not mistaken. enrolled in the school that have that joker case

          • Taxonomic

            How old was Baofu and Katsuya and Ulala again?

          • Isaac Newton

            I don’t know that’s why I’m asking.

          • ChiffonCake

            At the time of EP, Maya was 23, Ulala was 24, Katsuya was 25, Baofu was 32 and Tatsuya was 18.

          • Isaac Newton

            Thank this is the answer I’m looking for.

          • Warboss Aohd

            ONE character out of 5.

      • Richard N

        Doesn’t mean it always has to be. A slight change can be always be for the better. And since this one is supposedly tackling people restrain from modern society, it sounds highly fitting for most adults shackled by the chains of their jobs and responsibility.

    • Isaac Newton

      Don’t worry in the next Persona game will feature a group of 80 year old collage students. Of course to suit the taste in the west they will make the story about the America is being attacked by a Russian Scientist that can control the North Korean Army and Zombies(They need Zombies). The characters can release their Persona by eating Hamburgers. How’s that sound? ;D

      • Thatguy

        If that game will see release, the fans will cry: *NOT ENOUGH TEENAGERS!*

        • Isaac Newton

          Then we can add a 60 year old teenager. Just to balance things out

          • Taxonomic

            Nice strawman. Richard has a point though. I miss the old days when the young characters were balanced out with older party members like Baofu, Ulala and Katsuya.

      • Virevolte

        80 year old people eating hamburgers ? You’ll have to take good care of your denture at Deidara’s Forge then, or you’ll be deprived of your persona.

        As a french person, I’m still unhappy about the lack of béret and pétanque in your game prototype. Maybe we could arrange it a little ? ^^

        • Isaac Newton

          Meet me at my office to discuss this further.

      • Richard N

        That’s what I totally asked for, yup. Someone needs to write a fanfiction of that already.

    • Kaetsu

      It’s not very Persona without the high school setting.

      • Richard N

        I don’t really find the Persona series attached to a high school setting and more attached with the aspect of a gang of misfits teaming up for some do gooding. While tackling some kind of philosophical question.

    • Guest

      Oh Dear Nyarl, please..

      Changing it to a College or Kindergarten setting doesn’t really make a difference…

      • ChiffonCake

        So why not do it, then?

        • Guest

          Not saying they should. I prefer the High School setting more, but really.. People have been constantly begging for a College or older setting. Persona is basically based around High School (Excluding P2:EP due to being a sequel to IS.) Changing it to a College setting won’t change story or feel of the game.

          • ChiffonCake

            Eh, I disagree. The way I see it, compared to the other Megaten games, what Persona has going for it is that it tackles issues that are more grounded in reality; that people in today’s society go through.

            Or well, at lest that’s how it seems to be nowadays. I haven’t played P1, so I can’t comment on it, but P2 talked about rumors and how they can be dangerous and stupid, as well as the importance of letting go. P3 explored the latter even further with the memento mori thing, characters dying, having dead parents, etc (this is made even more obvious in The Answer). P4, of course, has the whole thing with the search for the truth, and the facade that we put out for the world to see. And now P5 looks like it’ll deal with how societal expectations and pressure affects people.

            All of those things affect people in the real world, in ways that are more tangible than the mainline SMT’s law vs. chaos, which is a more philosophical question. That is what makes Persona unique, and the thing is, these problems aren’t faced by high schoolers alone. High schoolers do go through them, of course, but they’re certainly not the only ones, so there really is no reason to always have all of the characters be high schoolers. I hope that this won’t be the case in P5, but just hearing that the setting won’t change makes me worried, because that was the direction 3 and 4 took.

          • Guest

            All Persona games were in High School settings. Excluding P2: EP Like I said since it was a sequel. Setting won’t really change at all, Atlus could end up switching it up in a future game once they know it’s getting stale. Although the mood itself already provides interests. We may have one adult character, but from just having an adult character shouldn’t give out that it’ll be something great to see, he’ll basically just be like the rest of the cast. Like Baofu, even though he was a pretty awesome character, I still viewed him like everyone else.

          • ChiffonCake

            >All Persona games were in High School settings.
            …yes, and as I just said, what makes the games notable is not their setting, it’s the issues they tackle.

            I’d reply to the rest of your comment, but I actually didn’t understand any of the other things that you said. Sorry. :E

      • Richard N

        But doesn’t this whole restrained from modern society sound more appropriate for adults who I tied down by their responsibility and expectations set for them? I dunno, I’m sure it’ll turn out fine. I just wish Atlus would give this series a slight change of pace. But if ain’t broke don’t fix it, right?

  • Shane Guidaboni

    This sounding fantastic so far. Lots of great story potential. Like others have mentioned, it doesn’t seem like Social Links will fit into the themes of this game, but that still remains to be seen. As much as I enjoyed Social Links, they still felt too limited for me to fully enjoy them and they’ve had more than enough time in the spot light. It’s time for something new.

  • karldeck

    Well, they have to license Under Pessure for this game, because it just fits with the theme and japan loves some Queen.

  • Isaac Newton

    So that means we can expect a Shut-in/Hikikomori character then?

    • Nice Boat Quatro

      Additionally, your main character will try to kill himself on a monthly basis. It’s up to you to face your true self and stop the suicide.

      • chibidw

        By fighting a boss.

        • Nice Boat Quatro

          The boss is the chair which the main character will use to hang himself.

      • Hound

        You will “feel passion” as you go to stop your suicide, “cry” when the difficulty knocks you down a notch and causes the suicide anyway, “laugh” when you figure out the right way to handle the situation, and “then finally feel a sense of elation when all is said and done.”

        I love Atlus..

      • Jirin

        My expectation is that the bosses will be symbolic of the things that shackle you in society.

        Kind of like how in Persona 4 the bosses were the character’s dark sides. In Persona 5 the bosses will representations of what society wants them to become. Like a guy in a cubicle, or a girl in a wedding dress.

        • Dominic St-Jacques

          Or like in Persona 3, in which all the bosses were the reversed forms of the Arcanas, symbolizing the fool’s journey.

        • Carefree Surgeon

          But in that case, there would be a total of 4-5 bosses, right…?

          Unless the five chairs don’t reference the game only having five characters total. Which makes total sense as well.

  • Kristoffer Brandberg

    “Restrained by something.”
    I assume that this restraint is influenced by an malevolent supernatural force?

  • Demeanor

    This is definitely shaping up to be a good title, (but man it’s quite hard to introduce a new rpg like this nowadays, when everyone’s experience is so vast and expectations are so sky-high) it’s all there:
    – more mature setting (I guess)
    – moral question in the background (I wonder how it will be tied to the “supernatural” aspect of the game… they’ll need Personas for something, right?)
    – darker tones
    – the attempt to create a strong emotional link between players and characters

  • psycho_bandaid

    Dem first world problems.

    Well, to be fair they will probably be backed by dangerous monsters in this game. Carry on!

  • Taxonomic

    Restraints? Bet you’ll have the usual social shackles then: A kid from a very poor/impoverished family, another one who is openly gay, another who has some sort of deformity or handicap….I’m calling it now. This could actually work.

  • Gigus

    A juvi school? Interesting. I almost thought it would be a prison setting.

    • Hound

      When I read “juvenile school setting,” I read it as “junior school setting.”
      Persona with 8-12 year-olds in a rated M setting O.o

      School life would probably be great fun as a persona-summoning 8 year-old though. Go to playgrounds on your day off. Go to the local theme park with friends. Those were the days.

      • Gigus

        U should play corpse party then. Most demented game ever. How the heck would little kids be able to survive in a haunted school alone. Haven’t played the game yet.

  • Kaetsu

    Well this game seems very dark, depressing and gloomy. Before it was announced I thought Atlus was going to give us another happy Persona 4 style game(which I wouldn’t mind) but it seems like the’re not fooling around.

  • “then finally feel a sense of elation when all is said and done” – spoilers for a happy ending!! :p

    • Hound

      It sounds rather dirty if you remove “laugh” from that sentence XD

      “One of their goals is to have players feel passion, cry, then finally feel a sense of elation when all is said and done.”

  • Neppygear

    Restrained by modern society, huh? I wonder if they’ll have a gay character for really reals this time.

    • Nice Boat Quatro

      That might be really possible considering how 2 had some of that and 4 originally was going to offer a more romantic social link with Yosuke.

      • Hound

        Queue the romantic music as MC-kun and yaoi-love-interest-sama are talking.

    • Arcana Wiz

      …. they already had in P2… but i think it would be cool if they did that, one of the things that i like id the ability of talking about taboos in a unique way.

  • alfare

    I just realized. Persona 2: Eternal Punishment didn’t exactly had juvenile main characters.

    I hope there will at least be one playable adult.

    • Rake

      I could see it more being a very High-Class smart student. Senior year mostly. I could perfectly think of a good story for a character like that.. having to live up to certain expectation~

      • mike dickson

        pretty much p3 setting except more darker and even more realistic

  • PERSONA 5!!!! (Umar)

    A Bancho, A NEET and a Class Rep walk into a bar……

    • Hound

      while a hikikomori and otaku joke about it.
      (Five characters.. achieved)

  • Kaetsu

    If you look at the picture of the chairs there are 25 chairs in total. This could mean there are 25 social links since Persona 3 and 4 had about 23. I could be completely wrong but I just thought it was interesting.

    • Herok♞

      I hope they drop social links but even if they keep them they are based on major arcanas meaning there are 22 of them

      • Kaetsu

        Why don’t you like social links?

        • Herok♞

          I made a post about it bellow but if you don’t feel like shifting through everything here is a link:

          • Herok♞

            I will add I don’t hate them they just make the games a little less enjoyable to me

        • Falco252

          Because it forces a set pace (which was slow in P3, a bit better in P4 (but the repetitive pattern didn’t really make it better) caused by the schedule , and also the way the character developpement in P1/P2:IS/EP was handled was much better imo since the character developpement fitted the storytelling, and you learnt stuff about them when it made sense you’d learn stuff about them.

          • Nice Boat Quatro

            Seems like the opposite of my way of looking it. I prefer the Social Links since you are responsible for developing the characters rather than leaving at cutscenes which you are forced to see and the games already have enough scripted events.

          • Falco252

            P3&4 were muuuuuuch more scripted than any SMT tho, since 80% of the events were planned, but I see what you mean, if P3&4 as they are didn’t have SLinks it wouldn’t have made any sense.

  • Mirai

    My biggest request is for this game to have more boss fights against persona users like with P1 and 2, i’ve gotten a bit fed up with fighting shadows all the time and strega in P3 and Adachi in P4 aren’t enough. In other words I want more humanoid opponents!

    • Neppygear

      I definitely agree. Strega and Adachi were also insultingly easy, which simply won’t do.

      • Mirai

        Another good point, they need to be challenging as well, the persona user fights in P3 and P4 were far too easy, to the point I soloed Adachi like in the anime to make it more challenging.

        • Hound

          Elizabeth wasn’t challenging?

          • Mirai

            I don’t count Elizabeth or Margaret fights as they are extras and not part of the main story.

      • Lee

        I disagree, they got harder a#the game progressed. Much like any other game of this type.

    • Blerg

      Joker Noriko comes to mind…

    • Hound

      Personally, I’d like to see new general “monsters” as well. Outside of some (rather cool) sub-bosses and main bosses in P4&P5, it’s been shadows. Shadows are cute and all, but now that they’ve been your only enemies in P3, P3FES, P3P, P4, P4G, I’d like a new monster type.

      It doesn’t have to be Third Reich robots or SMT demons, but different monsters or a bigger variety would be great.

  • Fidelis

    “one of their goals is to have players feel passion, cry and laugh, then finally feel a sense of elation when all is said and done.”

    So basically Persona 3 then?

  • Brimfyre

    Sounds interesting but I really hope it doesn’t fall into stereotypical angst, where the characters have to monologue about how mad they are to remind the audience.

  • Daniel Williams

    “to have players feel passion, cry and laugh, then finally feel a sense of elation when all is said and done”

    you’ve already done that for me twice atlus, Ive no doubt that you can do it a third time :)

    • Hound

      Only twice? Dear lord, you missed out. Joking, lol.

      I could say that the final boss of P3 on the PSP’s highest difficulty, the secret boss of Digital Devil Saga 1, and beating Nocturne on hard all did this for me. And that’s if you ignore P3 & P4’s social links, which had some amazing stories that did exactly that.

      (seeing the girl from Persona 3’s student council finally fulfill her aspirations in persona 4 did this too. I was so proud of her T.T)

  • “Restrained by modern society.” Don’t wanna crash the party here, but hasn’t this been done before, like in Persona 4?
    Kanji struggled with his sexuality and masculinity in a homophonic society.
    Naoto wanted to become an ace detective, but she was restrained from being herself while doing it because people expected a male to do the detectiveness, and not a woman.

    Rise with her career and expectations to the masses of fans.

    I mean, from what I’ve perceived, Persona 4 was this Nietzschean tale in which the protagonists “gained their powers and saw through the fog” because they accepted themselves and didn’t want to become part anymore of the sheeple. They broke the chains of expectations and bias modern society imposes on individuals.

    It’s awesome Persona 5 continues with this, but it’s not something-very-different compared to previous ones. I’ll still buy it and look forward how it unfolds.
    For all we know, maybe it goes a step above and includes things like transgenders (YMMV Naoto was a borderline at best and in the end she chose her female identity), political ideologies and whatnot.

    • Hmmmm.. maybe they have something different in mind about the themes of restraint. Judging by the images of the chains, the chairs and the “You are slave. Want emancipation?” messages, seems to indicate your point about going a step above.

      But you know Atlus… they know how to surprise us. They’re at it yet again with their teasing. They’ll probably surprise more. Looking forward to see what Persona 5 is going to be all about.

    • Han

      P4 was more like facing their issues to discover and face their own personal truths.

      P5 might be more like facing the hardships to be free, like for example you want to say something that isn’t popular but you can’t because people will not accept you for it. Pure speculation but I think something along those lines

  • ShawnOtakuSomething

    Story of most of the users here life’s

  • mike dickson

    hmmm i wonder if one of the cast would be a shut in otaku that gets bullied to the point of suicide so suicidal he atempt to jumps off the school roof but his shadow appears then a epic boos fight happens i could so see this happening

  • Abysswalker90

    Persona 3 – Death
    Persona 4 – Truth
    Persona 5 – Freedom

    • Whoa! That is so true! Nice :D

    • Carefree Surgeon

      Elaborate on P3. In P4, the main characters are seeking truth. In P5, the characters are seeking freedom… but in P3, are the characters seeking death?

      • Abysswalker90

        The main subject the game is discussing.

        In P3, aside from the epic story about literally fighting Death, each of the main characters has tackled death throughout their lives and it’s usually their motive. Whether it’s the death of a family member, whether they themselves caused someone to get killed, or whether they are a living machine destined to watch their friends wither away as they age. The game is about accepting death as an inevitability, but at the same time not letting bring your life to a halt.

        P4 is about Truth, and it’s significance in modern society. The game is heavily inspired(even more so than P3) by The Fool’s Journey, and it cleverly applies it’s old morales in today’s world. Aside from the obvious search for the truth behind a murder mystery, they each go on a journey to adulthood by trying to figure out who they are and their significance in a world that idealizes and idolizes false imagery. The fog, the television, even the main villains are mere representations of the issues tackled by the characters trying to find their place in the world. I can go on forever on about P4. It’s a shame so many people see this game as just a group of teenagers playing scooby-doo, without reading into the sub context. It’s a very deep and inspiring story, which I personally favor over P3.

  • Happy Gamer

    So curious about the setting.

  • ReidHershel

    The theme of this game seems like a mix of P2 and P4.

  • Samsara09

    well,this game promises.Considering how well Atlus develops their themes in their persona games,I am sure they will make an ace game.

  • sharpshot909

    Well, I guess that clears up some confusion.

  • deadMastershiro

    I hope one of them has roller blades.

    • Testsubject909

      90’s much?

      • deadMastershiro

        I know I’m just really into roller blades right now.

  • Byron Kerrison II

    Persona 6 – Dealing with the Six Degrees of Seperation.

    See what I did there?

  • Invisbin

    Gay characters confirmed

  • FindingInsanity

    I really hope we will have another female main character, they are always so much fun to play as!! ^w^

    • Audie Bakerson

      I can’t really think of many female main character in something actually made by Atlus. Tamaki, Maya, FeMC, Lacryma (Kartia) and Mirai (Devil Children: Red Book) are all co-leads, while Nora was co-developed by Gust and Kei was really just Maken’s host.

      I’d love to see another though (as long as they aren’t the developer’s waifu…)

    • karldeck

      You mean like having a romantic relationship with a 10 year old?

  • DoctorButler

    Kanjia Tatsumi was punk as hell.

  • Wonder if this means the possibility of an older Protagonist or at least the group he/she hangs around? You could even do a thing where you play though each character’s life until they all meet up! That would be rather interesting seeing the restraint on their lives from their eyes.
    Either way I am very much looking forward to the story Atlus will have me playing through!

    • Audie Bakerson

      Well if P3 was first year, and p4 was second year, P5 being third year isn’t impossible. Actual graduation from high school entirely would be a nice ending.

      • That is true. Would go with the feeling of being restrained and anxiety of the life ahead. Yes! That would be a lovely touching last scene of them graduating free from whatever restraint they felt.

      • Neppygear

        P3 was also second year, actually.

  • Alberto Maytorena

    Persona 5: You Do Not Talk About Fight Club

  • Bablioteca

    i’m restrained by student loans, maybe i’m a character?

  • Kari

    Another reason to learn Japanese has appeared …darn RPG’s…

  • Asuna Ilano

    Persona 5: The room. Whoops wait, wrong game. :D

    Anyway, finally Persona is going back to being dark and mysterious!

  • Testsubject909

    *was typing, chose to delete it*

    I ended up writing about my own past. It’d be a boring read to anyone uninterested which would be many and would just waste a lot of space.

    But breaking out of the restraints that society imposes on you or attempts to impose on you is an interesting theme that I can relate to and understand.

    I look forward to this.

    • Bacon_n_Lettuce

      If you want to talk about it, I’d be up for reading it!

  • Nintendo Fan 4 Lif3

    Sounds exciting…can’t wait to play this..when it comes to the US.

  • Xmas Lopez

    I was really excited about the idea that the P5 MC would be a detective. But seeing as it’s still takes place in a school, I guess I’ll have to settle for a possible Naoto-esque student detective.

  • chroma816

    I knew the whole “actual, physical slavery” angle people were taking was wrong.

  • Rabbit

    As long as I get to go on a cliché anime-styled school trip, I’m happy.

  • Nathan Topousis

    I knew it’d be something like this. SMT has always been very symbolic. Judging just from the screen and the theme of the game, it seems more like it’s not changing the style at all, they’re just bringing it back to the dark style that 1-3 were. Which I’m super happy about. P4 was great, but the mood was super weird for a Persona game.

  • Rake

    Now that I look at it.. Closely

    Atlus has noticed the major P2 fan-base, and the major P4 fan-base.. So.. I think they just combined both games to make a new one..

    *Throws money at the screen.*

    • ♔GєєкуPαи∂αα♔

      Lemme hep you
      *throws a bank*

  • ツン

    Atlus has never come short when it comes to making their gamers “feel passion, cry and laugh, then finally feel a sense of elation”.

  • InvestedInYourFuture

    This sounds NOTHING like persona 4, which means I am definitely hyped. Hated that part of the franchise and how lighthearted and generic it was.

    • Kamille

      same here.

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