This Week In Sales: Attack on Titan Returns

By Ishaan . January 29, 2014 . 12:29pm

Period: The week of January 20th – January 26th (2014)

Top-seller: Sengoku Basara 4 – 176,313

Nintendo 3DS sales: 11,745 | Total sales: 9,345,339

Nintendo 3DS XL sales: 26,484 | Total sales: 5,638,957

PlayStation Vita sales: 21,498 | Total sales: 2,424,947

Vita TV sales: 1,792 | 88,079

Wii U sales: 8,490 | Total sales: 1,610,654

<< Last week’s software sales chart

<< How to read and understand sales

 

Last week, Capcom released Sengoku Basara 4 in Japan, and the game sold 176,313 copies at launch. That’s a far lower debut than Sengoku Basara 3 saw, but higher Sengoku Basara 2’s debut sales. Here’s a look at those two games for comparison:

 

(2006, PS2) Sengoku Basara 2 – 135,850

(2011, PS3) Sengoku Basara 3 – 242,698

 

Meanwhile, Namco Bandai’s Dragon Ball Z: Battle of Z didn’t sell very much at all, either on PlayStation 3 or PlayStation Vita. The game sold 30,000 copies on the former and 23,000 on the latter.

 

Far behind it was Sega’s Song Builder 575 rhythm game, which did even worse, selling just 9,700 copies. Given the success of the Project Diva rhythm games and the failure of Song Builder 575, it should be interesting to see how IA/VT Colorful does when it is released. Like the Project Diva series, IA/VT, too, features a Vocaloid serving as its main attraction, albeit a relatively new one.

 

One last point to note: Attack on Titan was back on the charts last week. It hasn’t been in the top-20 chart for some time now (two weeks ago, it was at #49), so the natural assumption was that sales had tapered off. However, it looks like it was simply sold out all this while, and Spike Chunsoft finally managed to get another shipment out to stores.

 

The game is now at over 220,000 copies sold at retail, but one would imagine that it has seen a fair few downloads via the Nintendo eShop as well, due to retail shortages.

 

The top-20 software sales chart for last week is as follows:

 

Lw Tw Title Weekly Sales Total Sales Sys. Publisher
New 01. Sengoku Basara 4 176,313 New PS3 Capcom
01. 02. Kirby Triple Deluxe 58,015 353,291 3DS Nintendo
02. 03. Puzzle & Dragons Z 35,568 1,300,778 3DS GungHo
New 04. Saints Row IV Ultra Super Ultimate Deluxe Edition 34,486 New PS3 Spike Chunsoft
New 05. Dragon Ball Z: Battle of Z 30,192 New PS3 Namco Bandai
New 06. Dragon Ball Z: Battle of Z 22,901 New PSV Namco Bandai
04. 07. Youkai Watch 17,544 345,529 3DS Level 5
49. 08. Attack on Titan 17,282 221,249 3DS Spike Chunsoft
03. 09. Pokémon X and Y 16,933 3,910,658 3DS Pokémon Co.
05. 10. The Legend of Zelda: A Link Between Worlds 15,095 356,494 3DS Nintendo
07. 11. Final Fantasy X/X-2 HD Remaster 10,412 266,171 PS3 Square Enix
New 12. Kiniro no Corda 3: Another Sky feat. Jinnan 10,295 New PSP Tecmo Koei
New 13. Song Builder 575 9,701 New PSV Sega
06. 14. Sentouchuu: Survival Battle with the Legendary Ninjas 9,271 251,197 3DS Namco Bandai
08. 15. Monster Hunter 4 8,285 3,201,132 3DS Capcom
10. 16. Super Mario 3D World 7,667 470,687 WiiU Nintendo
12. 17. Grand Theft Auto V 7,199 689,415 PS3 Take 2
10. 18. Final Fantasy X/X-2 HD Remaster (Twin Pack) 7,033 214,245 PSV Square Enix
11. 19. Animal Crossing: New Leaf 6,437 3,656,250 3DS Nintendo
New 20. Saints Row IV Ultra Super Ultimate Deluxe Edition 5,393 New 360 Spike Chunsoft

 

Sales data acquired from 4Gamer, Media Create and Geimin.net.



  • Herok♞

    Very low sales across the board, this seems kinda worrying and so far what has done better PSP go or Vita tv speaking in terms of the Japanese market

    • XYZ_JolteonZ980

      Vita sales are actually up compared to the same time last year (9k)

    • mirumu

      Hmmm, that’s an interesting question. I’d like to know too. Very different products, but they seem to be on a similar trajectory. I think the Vita TV may have done a little better outside Japan, but each day Sony waits, the more dead on arrival it gets.

      It’s a shame in that unlike the PSP Go it’s actually a nice piece of kit. The only real complaint I have with mine is that the cartridge slot is a pain to get in and out of. Not sure why they bothered to put a door on the slot.

  • ReidHershel

    Wow, Project 575 did terribly, especially after all that promotion.
    This upsets me greatly considering how well designed and crafted the game seemed from the demo :(

  • subsamuel01

    Dam those hardware sales, very slow week in Japan.

  • British_Otaku

    From 49th to 8th, from below 10K and disappearing from charts to 17K. Yep, the game must have been out of stock. It seems Spike Chunsoft underestimated the brand power and sales potential by quite a bit.

    Here is hoping I see a big jump in quality like Senran Kagura to Senran Kagura 2, for the sequel.

    I can’t tell how much a demo of an older title and current title helps a game which has been out for months, but Sentouchuu is hanging on and I may join their ranks based on my experiences with the demos as well.

    I don’t have an immediate record of DBZ game sales on consoles but I’m not sure whether Artdink will be called up for another game with this even if Ultimate Tenkaichi and Kinect were Spike’s last games on completely separate years.

  • Minos

    I wonder if Squenix is happy with the FFX numbers…

    • Yan Zhao

      For an enhanced port, those numbers arent bad.

      • SMT

        To us, sure… but “Tomb Raider” taught us that Square-Enix have unrealistic expectations. I kind of hope they too consider these sales good…

        • Yan Zhao

          Tomb Raider’s case was pretty stupid yeah, but at least Tomb Raider was a completely new high budget game made from scratch. I cant imagine FFX HD costing that much budget, and selling 200k+ copies SHOULD be a profit, I hope for SE’s sake. Theres no reason it wasnt a profit with those numbers.

    • AuraGuyChris

      Main Reason: The Japanese got the international features ten years ago or so, so there was nearly no reason to go for this collection unless there are new FF fans…which are nearly non-existent judging Lightning Returns.

      It might just be the same thing in Europe. They got the international version.

  • Kayseur

    Really not surprised for 575 honestly.
    This game had neither the “Vocaloid characters recognition” (PJD mostly doesn’t sell because it uses a “Yamaha developed Vocaloid software”, but because it features “Crypton’s widely known cute mascots such as Miku”) nor did it really seem engaging for rhythm game enthusiasts (the touch gameplay they’d chosen doesn’t look like it could compete against DJ Max’s or even Cytus’ — and rhythm game enthusiats probably don’t care about some pace-breaking lyrics gimmicks).

    Plus obviously, it’s not a short anime consisting of 5min long eps that was going to help much. Senran Kagura had a full lenght anime to boost SV sales.

    On the other hand, IA/VT looks like it’s just as well crafted, but truly uses an already known Vocaloid and a more orthodox (though twisted) gameplay.
    Pretty sure it’ll do better.

    (And, personally I’d say: just why would people go for Utakumi575 when they have Project Diva to look for two months later anyway? Using the same “vocaloid-stamped” argument is more playing against 575 than for it imo.)

  • SerendipityX

    Interesting to see Saints Row 4 up there, it outsold the console version of a dbz game (of course Battle of Z still overall sold more). Why did Battle of Z sell so poorly?

    • Kayseur

      Well, they did release a demo way before its release on both Vita and PS3 (maybe on X360 as well? Don’t know). So people who were interested in could easily try their hands on it and see if it was good or not: given that the consensus is, at least in the West, that the game is *not* good, I’m betting that the Japanese folks thought the same.
      And so didn’t buy it.

      Having played the demo, I wouldn’t neither haha.

      • SerendipityX

        Dang, must’ve been bad. Guess the DBZ brand name magic didn’t work this time. Namco was on a good streak with their recent games too, DBZ should have been cakewalk.

      • Pdugna

        Ehh the game is alot more fun then anything that came out of the Ultimate Tenkaichi games >.> I still think they need to just remake Tenkaichi 3 with better graphics and online play and such.

        • Kayseur

          Maybe. I haven’t played those nor did I read anything about them, I just know the reviews I read of Battle of Z weren’t saying it was good. And that I didn’t like it neither.

          (I agree for Tenkaichi 3 or other Budokai games though.)

        • Christopher Nunes

          I enjoyed Ultimate Tenkaichi and still do, but there were rooms of improvement and fixes that need to be made for that game.

          And I’m enjoying Battle of Z, it’s a fun game really! Despite how hard it is as times.

        • British_Otaku

          Being good relative to Ultimate Tenkaichi still isn’t necessarily good. In a world where Tenkaichi 3 was on the PS2 and Gundam vs Gundam is consistently strong even when Bandai Namco assault our wallets, it isn’t nearly good enough this many decades after the story ended.

    • British_Otaku

      Spike Chunsoft marketed Saints Row IV well: http://www.youtube.com/watch?v=trW2Ah91AQc

      I’m not convinced that any licensed DBZ game should be doing well this long after the series ends without a real resurgence in the source material (Battle of Gods was a meh movie though it sold) or a good game.

      Perhaps, this is one of the rare cases where the demo could have damaged their sales, but I already had a thousand problems with how the game worked and my short spin at a convention.

      • NimbusStev

        Ahaha that is insane.

        Imagine the outrage it would cause if an American publisher were to take the same approach with a Japanese game and totally “Americanize” the advertising campaign. Throw some Lady Gaga and football in there or something. People would flip out. :p

    • Guest

      There must be interest in Saints Row IV too, after all it’s an open world game with a super-powered main character. Looks like great fun.

      • J_Joestar

        you can even dress your character to look like Goku, super saiyan hair and all!

        • Guest

          I had to look up for it, pretty cool!
          It even got an anime DLC! xD

  • Pdugna

    Vita numbers keep rising YoY hopefully it stays a trend and eventually by the end sells some great numbers.

  • AuraGuyChris

    Kirby sucks so much, yet it beat Dragon Ball Z’s big eaters.

    (I mean the good kind of “suck”.)

    • Guest

      In the same way that Primus sucks x)

    • Namuro

      Ooh, I thought you were gonna stir up a hornet’s nest just then. LOL

  • Muffum

    SB4′s sales in comparison to SB3 aren’t necessarily surprising, but they’re still kind of disappointing. Hopefully it has some legs.

  • Monterossa

    FFX|X-2 officially surpassed Lightning Returns.

  • ZetaSiren

    Now only if we could get that Attack on Titan Game overseas, the only thing I worry is that if it does the critics will blast it for not having the best graphics :/

    • TheGameTagerZ

      Nope. Not even that. Its a bad game all around. I own a physical copy and played it on my Japanese 3DS.

      • British_Otaku

        Nah… I haven’t finished all of the extra missions, but it still fits between “okay” and “good” to me (got through the Blue Colossal Titan or something). >_> Perhaps because Unlimited World R disappointed me (despite being a better game) and I lowered my expectations a bit for AoT 3DS.

        Also, an owner of the physical game and Japanese 3DS, though I may be slightly more insane than your average player…

    • British_Otaku

      There is a decent chance of someone contacting Spike Chunsoft to localise it when the anime is being dubbed in North America, especially with the break out hit it has been already.

      I would hope they wait a little longer and localise the inevitable sequel though, we will have another game which covers the story better and has better mechanics if they can expect to sell 200K+ from just a portable licensed game.

      Of course, some companies don’t step up their game… >_>
      Critics are going to blast licensed games unless they reach a really high calibre of quality, it can’t be helped. >_>

  • s07195

    Sentouchuu!

  • Namuro

    Glad to see Attack on Titans still doing well; I have to try it out someday.

    But man, Monster Hunter 4 fell out of the top 10 now. I wonder if the announcement of G put some people off from buying…

  • Renaldi Saputra

    youkai watch is incredible

  • http://www.mrtiredmedia.com/ NickyD

    I’m not sure it’s a valid observation for Song Builder 575, but when I was looking around on the Japanese PS Store, it was priced at least 1200 yen higher than any other games released that week–I think it was close to 8000yen, when something like Sengoku Basara 4 was a whopping, like, 6200.

    Perhaps it would’ve performed better at a more reasonable, competitive price?

  • Julien_N

    Karous 3DS isn’t on that list. I wonder how seemingly badly it sold.

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