How Did Zelda: A Link Between Worlds And Super Mario 3D World Do?

By Ishaan . May 7, 2014 . 12:02pm

Nintendo have provided worldwide sales of various first-party Nintendo 3DS and Wii U games, as part of their financial results release. Titles included in the list include recent key releases such as The Lgend of Zelda: A Link Between Worlds and Super Mario 3D World.


All software sales are as of March 31st, 2014, and can be found below.


Nintendo 3DS software sales:

  • Pokémon X and Y – 12.26 million
  • Mario Kart 7 – 9.62 million
  • Super Mario 3D Land – 9.27 million
  • New Super Mario Bros. 2 – 7.82 million
  • Animal Crossing: New Leaf – 7.66 million
  • Luigi’s Mansion: Dark Moon – 3.98 million
  • The Legend of Zelda: Ocarina of Time 3D – 3.35 million
  • Nintendogs + Cats – 3.50 million
  • The Legend of Zelda: A Link Between Worlds – 2.51 million
  • Paper Mario: Sticker Star – 2.21 million
  • Mario & Luigi: Dream Team – 2.08 million
  • Tomodachi Life – 1.85 million


Wii U software sales:

  • New Super Mario Bros. U – 4.16 million
  • Nintendo Land – 3.09 million
  • Super Mario 3D World – 2.17 million
  • New Super Luigi U – 1.76 million
  • Wii Party U – 1.35 million
  • The Legend of Zelda: The Wind Waker HD – 1.22 million


While Nintendo 3DS software sales are healthy, Nintendo’s Wii U business is in dire straits. Later tonight, Nintendo will hold its financial results briefing, where company president Satoru Iwata will address the company’s financial results and likely outline its near-term strategy moving forward.

  • Slickyslacker

    Metroid Dread…please…

    If the rumor about Zelda U launching this winter is true, that should be a fine little profit maker. But for the life of me, I can’t think of any single method of galvanizing console sales other than building on its library.

    • subsamuel01

      I thought it was only Hyrule Warriors launching this year.

  • uyjulian

    If nintendo wants the (lazy) 3rd party developer on the Wii U they need to make it so you can slap multiplatform games on it. 3rd party developer does not think it’s worth the effort to make unique games for Wii U.

    • It wouldn’t matter if they did anyways. Most third-parties built up their fanbases on the other systems for that generation. Even if the specs of the Wii U matched, maybe even exceeded, the PS4, I still believe developers would concentrate most of their efforts on the other systems. Besides, one of the reasons the PS4 is doing as well as it is right now is because it has no competition. Microsoft screwed up royally when they first introduced their system and lost tons of support, so now they’re stuck playing catch up. Nintendo didn’t do so nearly as badly, but they did get lazy and assumed it would sell itself.
      I do agree that third-party developers are lazy though. I understand making games is way too expensive these days, but don’t whine just because you ported some old game to a system and it didn’t sell well. I’d rather have unique games that are fresh experiences than Call of Duty or Assassin’s Creed.

      • darke

        Yeah, but 3rd party developers have a right to be lazy. They’re in it to make money, not to sell systems, and currently the WiiU is the hardest of the three ‘current gen’ systems to develop on. Especially since it’s got a wonky 2nd display that not even 1st party developers seem to bother innovating on or even using to full effect. (The XB1 has exactly the same problem with the Kinect.)

        If it costs more to dev on, and there’s a smaller install base, then of course developers aren’t going to put as much effort in. PS3 had the same problem at the start too.

        Honestly Nintendo needs to court the indies to get some cheap and cheerful games onto the platform, and to give the impression that “not just Nintendo” is making games and more importantly selling lots of games for the platform. If publishers see the only games that are selling are Nintendo’s, they’re going to assume that “only Nintendo games sell”, rather then “only good games sell”.

        It doesn’t help that every article on “why the Wii U is failing in the marketplace” the comments where people are complaining about the lack of games are almost all complaining about the lack of *Nintendo* games; so again publishers assume that’s all people want, because after all that’s what 90% of the comments are about…

        Basically between the perception that the Wii U is for casual gamers (after all, that was the Wii’s target market), and the perception it’s for Nintendo-game gamers, there really is no reason to bother to chasing after a tiny current-gen market, where they could be chasing after the huge last-gen market of PS3/Xboxes who’s install base dwarfs the Wii U’s.

    • Daniel Jeanbaptiste

      no Nintendo just need
      SMT V, Etrian Odyssey V, Rune Factory exclusive, Harvest Moon exclusive, Theatrhythm game and BASICALLY just get the Japanese Third Party developers on 3DS to work on Wii U. Heck Nintendo is collaborating with Tecmo on Hyrule Warriors, Fatal Frame and a new game, Atlus on SMT X FE, Namco on Smash Bros. and possibility of Pokken Tournament, Capcom should get Nintendo to do a Capcom vs Nintendo, Sega for a Skies of Arcadia sequel or exclusive Phantasy Star and Square Enix Kingdom Heart exclusive title.

      Nintendo just need to collaborate with Third Parties for exclusive games and fund new IP developed by them.
      They got The Wonderful 101.
      Lego City Undercover, Bayonetta 2, SMT x FE, Fatal Frame, Hyrule Warriors, Sonic Lost Worlds, Sonic Boom and more to be revealed at E3 2014 Nintendo Digital Event on June 10th at 9am PST/12pm EST.

  • otakumike

    It’s difficult to be mad at Nintendo for relying on Mario and Pokemon when those franchises are the ones people buy the most of. Seems to me like this is exactly what people want and Nintendo is catering to them.

    • andref

      Well compared to some of their other franchises it’s hard not to see why they are so popular. Mario is a fun game that just about anyone can play and offers a challenge to both young and old. Pokemon is easy to pick up to though there are some means of having to remember where you are and what to do next but it isn’t that hard. Not that its an insult to other games but its a good observation

  • Tarkovsky

    Whoa! Pokemon is really killing it! Didn’t expect it to surpass 10m but am glad that it did. Sad that Fire Emblem didn’t get much love. :(

    On a side note, this list really proves how well MonHun 4 in Japan alone. I predict MonHun 4 sales to go up to 6m after 4G and Ultimate come out.

    • I would imagine Fire Emblem is close to 1 million, but we have no way to be sure because we’re missing data from Europe and updated data from Japan. It’s over 400k in the U.S. and well over 450k in Japan.

      • Serge

        Well if we trust VGchartz, Fire Emblem Awekening has sold 1.27 million worldwide.

        Btw~ I’m just asking, but in the past two weeks four of my comments have been deleted (from your news) without a reason. I’m breaking some kind of rule?

        • Hmmm… I can’t see anything to suggest you were breaking rules, so I don’t think any of the moderators would’ve deleted your comment. I expect it’s Disqus acting funny again.

          A lot of the time, Disqus just likes to swallow comments and send them off to the Netherrealm. Even we don’t know why it happens. Posting the comment a second time usually fixes the issue.

          Regarding Fire Emblem… yeah, I wouldn’t trust VGChartz numbers. 1.27 million worldwide doesn’t sound impossible, but Europe is really hard to predict when it comes to RPGs, since the market for them over there is so fragmented.

    • ishyg

      Well, we all need to be the very best, like no one ever was.

  • Link Between Worlds was the best game of all time and SM3DWorld was pretty good

    • SaiyanJedi_Trunks

      I like a Link Between Worlds but for me it is no where near the best game of all time but I am still playing it. Glad you love it so much though. SM 3D World I was pleasantly surprised and despite a few minor things I find it to be awesome. It felt like a ultimate 3D tribute to Mario 3.

      • It’s up there with Tetris and Hide-and-go-seek

        • otakumike

          and breathing.

        • lackofstyle

          Wow, that is some high praise.

  • Roger

    Dream Team deserved much more. Definitely one of my favorite Mario RPGs, and even Mario games. Sticker Star, on the other side…mixed feelings.

    • Lilburrito

      While I have yet to play either of the two, I think the Thousand Year Door is perhaps one of the greatest Mario games, ever! If these compare well to that in anyway, the gimme a headsup.

      • Roger

        TYD is definitely my favorite for now, but Dream Team surely comes really close. The new mechanics in Action Commands are sooo addicting.

  • British_Otaku

    The only games listed that I own is Nintendo Land… >_>
    A Mario game or two wouldn’t hurt…

  • NimbusStev

    Wow, a brand new sequel to one of the best Zelda games couldn’t even beat a remake of Ocarina of Time? Guess that shows LttP isn’t quite as loved as some would believe…

    • Mike Moran

      An actual remake probably would have been more appreciated. Link Between Worlds is so similar to the original it’s difficult to even call it a proper sequel.

      It’s the same as most of Nintendo’s games for the past couple of years: Dumbed down.

      Yoshi’s Island, Kirby Triple Deluxe, Link Between Worlds, and I’d argue even New Super Mario Brothers 2 were just cash-ins with less charm, complexity and challenge than the originals.

      • NimbusStev

        Aww really? I haven’t played it yet – that’s a bummer. I figured the going-into-walls and the item renting would make the game pretty unique. Though I have heard that it’s super easy, so I don’t doubt your words.

    • Fen Y

      huh? the fanbois always prefered ocarina. Its easier and much more accessible, so that really should not be a surprise.

  • $106185639

    I was hopping for a game using the 3d elements from OOT 3D. In my personal opinion, a link to the past didn’t really show anything we haven’t seen before. Minish Cap had an element were you could minimize yourself for more exploration aspects, ALBW only had a feature were you would turn into a picture and wobble on the wall.
    Was’t really an appealing choice to make when I was shopping the other day.

  • Göran Isacson

    Interesting- the usual story is that the “New Super Mario Bros” games usually outsell other games because it’s 2D Mario and that’s what people want, and while NSMBU has sold twice of what SM3DLand has sold, SM3DWorld has actually outsold NSMB2. Wonder if that says anything about the games in question, or just the differences in userbase between 3DS and WiiU, since I for one hold 3D Land to be even better than NSMBU and SM3DWorld.

    Also, Link Between Two Worlds didn’t sell too bad, even if it wasn’t AS good as OOT3D. Actually sold more than I expected. The real shame here is Dream Team selling less than Sticker Star. Those poor charming sprites deserved more than that :(

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