Deep Down’s Devious Spiked Barrel Trap

By Spencer . August 3, 2014 . 11:39pm

Capcom hasn’t said much about deep down, their online game set in the future where players explore dungeons in search of memories. On Twitter, a single screenshot of one of deep down’s traps was shared.




Dungeons in deep down are randomly generated so players might find themselves in a difficult situation. The screenshot was posted because Capcom was supposed to have news about the a public test in July, but those details have been pushed back to August.


deep down is in development for PlayStation 4 and PC.

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  • Matty

    Deep Down is coming to PC..?

    • waku waku


      • Matty

        Prolly will eventually, but I guess the article has an error then.

    • Jadfish

      If their new Panta Rei engine (is that how it is spelled?) is anything like their previous MT Framework engine, expect fantastic PC ports like there is no tomorrow.

  • Leon Magnus

    Dragon’s Dogma 2 would be better than Deep Down just saying.

    • Milewide

      If they make an entire sequel in the spirit of Bitterblack Isle I will be very happy!

  • Armageddon

    Why do I get the Darksouls clone feeling?

    • Namuro

      Because it’s a knight in a dark dungeon.

      • Armageddon

        What I mean is that judging from the other trailers it seems like Its one of those unforgiving games. The photo above looks like a total deathtrap.

  • Namuro

    No barrel roll joke?

    • Ferrick

      Do a barre-*Splat*

      • Namuro

        That’s more like it.

        • darke

          The editors were worried they’d be tossed under the barrel if they made one. :P

  • Tarkovsky

    Really can’t wait to play this. A medieval fantasy 3rd person dungeon crawling rogue-like with crazy boss battles is something I’ve been dying to play since The Binding of Isaac.

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