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Hololive’s Holoearth Might Have a May 2025 Release Window

Yuuki Oooka, the producer of Hololive’s Holoearth, has posted an update on what the team has been working on, as well as what beta players can expect in 2024. The full update includes an expected roadmap, as well as a tentative May 2025 release window.

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To start with, Oooka said tests for the video streaming feature, avatar creation system, and simulation room went very well. The team learned a lot about what worked and what people wanted, and are using feedback to continue working on everything. Oooka also apologized for the delay of Version 0.7.0. This delay was to improve stability and quality.

Version 0.7.0 will come out in May 2024 and will focus on the lifestyle experience. Version 0.8.0 will come out in June 2024, focusing on the sandbox environment. This will include more survival and combat mechanics, as well as enemies. The final update for the year should be Version 0.9.0, which will come out in the summer.

The development team should finish most of its work on the avatar creation system, lobby, sandbox game, and Alternative City within 2024. These are the basic elements and core systems for Hololive’s Holoearth. Oooka also announced that the team will release game content other than the sandbox game, as well as a private area for the player. However, it’s unknown when they’ll be in the game. There will also be two more features, though it’s a secret for now.

Finally, Holoearth will not have an official 2024 release. Part of this is due to deliberation as to what counts as the end of the beta test and what counts as the official release. Because the team wants the game to be a game that is constantly being developed, it decided to maintain the beta version instead of switching over to an official release version.

Holoearth Version 1.0.0 (which is pretty much an official release) should come out some time in May 2025.


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Stephanie Liu
Stephanie is a senior writer who has been writing for games journalism and translating since 2020. After graduating with a BA in English and a Certificate in Creative Writing, she spent a few years teaching English and history before fulfilling her childhood dream of becoming a writer. In terms of games, she loves RPGs, action-adventure, and visual novels. Aside from writing for Siliconera and Crunchyroll, she translates light novels, manga, and video games.