Developer Puppygames Go Broke, Funnel Their Efforts Into An Instadeath Roguelike

By Tim Wee . August 18, 2014 . 2:59pm

Veteran independent game developer Puppygames had announced a new project in a recent blog post about their financial troubles. Called Basingstoke, they are hoping to make the game in roughly four months, before they run out of what little money they have in the bank.


Basingstoke is an arcade roguelike with crafting, no hitpoints, and instant death. Much of the game involves trying to get as far away from the town of Basingstoke, and you accomplish this by sneaking, distracting, surprising, and running away from your enemies at every opportunity.


basingstoke-02 basingstoke-03 basingstoke-04 basingstoke-05


Puppygames had been working on a free game called Battledroid for some time now, and the reality of their situation had forced their hands to put that game on hold until their cash flow problems can be sorted out.


A playable build of Basingstoke should be ready sometime in October, so fans of Puppygames’ previous projects should keep an eye out it.

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  • HarakiriKami


    What did they make before?

    • Glad im not the only one who has no idea who these guys are. Probably part of the reason they are going broke?

      • darke

        They’re “making a free game” and having money issues; someone should tell them these two things could be related.

  • Ni ~Algidus~

    i hope they can finish the game before the time runs out. but i’ve never heard of them

  • Anontastic


    I have no clue who these guys are, but I hope they can find their footing somewhere, although that place will likely not involve their current studio.

    Roguelites are becoming the western equivalent of Japanese shoot-em-ups, and there are just too many good ones out there for a similar-looking one thrown together in 4 months as a last ditch-effort to really have an impact on the genre’s audience…

  • DesmaX

    The industry a tough mistress.

    Good luck for them, and thanks Siliconera for talking about them

  • Armane

    Why can’t people just use google to inform themselves before posting?

    Shame about the money troubles, but they haven’t had a new release since they went full time (ignoring ports I guess), so it isn’t that surprising.

    Can’t help but wonder why they decided on Basingstoke though. I thought they were from Somerset. I guess GAME (who were based in Basingstoke) went bankrupt not that long ago.

    • Istillduno

      I think the “who the hell were these guys” thing is pretty much reflecting the problems they were having though.

      Don’t see a last minute effort knocked out in 4 months with the remains of a budget saving a studio nobody has even heard of.

      • It’s probably less about keeping the studio afloat and more about giving the employees something to put on their resumes/portfolios when they look for other work.

        Dev positions can be very dependent on past work and the difference between being able to point at something on the market vs. not can make a huge difference.

        It’s a pretty humane decision rather than just closing down completely.

  • HarakiriKami

    Is this the beginning of Hershey’s Rise to Redemption Story?

    • HarakiriKami

      Nope, tnevermind these guys are bitter as hell lol. i read their blog post

  • Ouch My Head Said Dionysus

    If you’ve ever been to Basingstoke, then this is hilarious.

  • Jimmy Bump

    Poor guys I really liked Revenge of the titans and the other games they had put out. Well best of luck to them in their future endeavors and that somehow we could get enough support to allow them to finish the other game they are working on.

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