This Week In Sales: Kingdom Hearts Gets Remixed Again

By Ishaan . October 8, 2014 . 9:00am

Period: The week of September 29th – October 5th (2014)

Top-seller: Super Smash Bros. (3DS) – 105,619

Nintendo 3DS sales: 6,360 | Total sales: 9,618,628

Nintendo 3DS XL sales: 16,130 | Total sales: 6,636,303

PlayStation Vita sales: 13,510 | Total sales: 3,144,495

Vita TV sales: 922 | Total sales: 139,244

Wii U sales: 7,805 | Total sales: 1,948,042

PlayStation 4 sales: 7,350 | Total sales: 733,429

Xbox One sales: 1,062 | Total sales: 32,178

<< Last week’s software sales chart

<< How to read and understand sales [Updated!]


Last week saw the release of Kingdom Hearts 2.5 HD Remix in Japan. The compilation—which contains Kingdom Hearts 2 Final Mix, Kingdom Hearts: Birth by Sleep and cutscenes from Kingdom Hearts Re:coded—sold 84,935 copies in its first week.


That’s down quite a bit from Kingdom Hearts HD 1.5 Remix, which sold 128,414 copies in its first week back in 2013. Square Enix have hinted that an HD Remaster of Kingdom Hearts 3D might be in the works for future release, and given these sales, one wonders how they’re going to sweeten the pot for fans to dive in again.


Meanwhile, Marvelous released Forbidden Magna, a new IP by the team that created Rune Factory. After the studio went bankrupt, members of Neverland Co. were absorbed into Marvelous, where they finished up work on Forbidden Magna. The game sold just 23,250 copies, and the low sales aren’t very surprising, given that the game looks like it was made on a relatively tight budget and not marketed as prominently as the Rune Factory titles.


Moving along, Compile Heart took a risk by releasing a PlayStation 4 game, Omega Quintet, and it sold just 9,365 copies. Meanwhile, Gust released enhanced versions of Ciel nosurge and Ar nosurge for PlayStation Vita, and both those games sold less than 10,000 copies as well.


The top-20 software sales chart for last week is as follows:


Lw Tw Title Weekly Sales Total Sales Sys. Publisher
01. 01. Super Smash Bros. for Nintendo 3DS 105,619 1,481,438 3DS Nintendo
New 02. Kingdom Hearts HD 2.5 Remix 84,935 New PS3 Square Enix
04. 03. Yo-kai Watch 2: Head/Founder 62,887 2,655,326 3DS Level 5
New 04. Forbidden Magna 23,250 New 3DS Marvelous
03. 05. Danganronpa: Another Episode 15,334 85,930 PSV Spike Chunsoft
02. 06. The Legend of Heroes: Trails in the Flash II 11,600 97,884 PSV Falcom
05. 07. The Legend of Heroes: Trails in the Flash II 9,645 75,143 PS3 Falcom
New 08. Omega Quintet 9,365 New PS4 Compile Heart
New 09. Ar nosurge Plus 9,240 New PSV Gust
09. 10. Destiny 7,317 87,307 PS3 Sony
07. 11. Fatal Frame: The Black-Haired Shrine Maiden 7,105 34,610 WiiU Nintendo
New 12. Ciel nosurge Offline 7,078 New PSV Gust
New 13. Nazo Toki Battle Tore! Densetsu no Makyuu wo Fukkatsu Saseyo! 6,739 New 3DS Bandai Namco
06. 14. Haikyu!! Tsunage! Itadaki no Keshiki!! 4,777 48,615 3DS Bandai Namco
11. 15. Dragon Quest X 4,696 101,145 3DS Square Enix
15. 16. Mario Kart 8 4,517 682,767 WiiU Nintendo
New 17. F1 2014 4,366 New PS3 Codemasters
08. 18. Dungeon Travelers 2 3,843 20,303 PSV Aquaplus
13. 19. Destiny 3,442 114,214 PS4 Sony
12. 20. Bayonetta 2 3,398 49,196 WiiU Nintendo


Sales data acquired from 4Gamer and Media Create.

  • I just wanna at least say: glad to see DR: Another Episode still on the charts. I hope it hits 100k very soon.

    As for other things? Ouch, Omega Quintet. A person feels that sting, especially when it’s on a brand new console.

    • Wtv

      Being in a new console is the problem, though. Just look how much PS4 is selling in Japan. In the PS3 it would probably sell some 30k like every other CH title.

      • That is more likely, yes. The foothold the PS4 has can’t even compare to the PS3, and likely many people who would be the target audience for the game haven’t made the jump yet– mainly cause there’s still games for the PS3 coming out that interest them.

        • Wtv

          I think CH should focus on Vita games for now. I don’t know why they tried to go to the PS4 with their next two “big” games.

          • Landale

            They did that because that’s what they’ve always done. Idea Factory has almost always been quick to jump onto the newest Playstation systems. The Vita is the only one I can think of where they weren’t putting out games within the first year.

          • Likely they wanted to get a foodhold into the system.

            Thing is, that foothold is better started by bigger name companies– the JRPG/niche crowd especially will stick to an older console long as games are released for it, so they need a big-name title to convince them to move over, even if the library fills up with smaller-name titles.

  • Yan Zhao

    Forbidden Magna did pretty good for what it is.

    Omega Quintet on the other hand…ouch. Wonder if those numbers are normal for compile heart games.

    Also, lol Xbox One sales.

    • Lemon

      I think the abysmally low sales for Omega Quintet also have to do with it being a PS4 exclusive. Probably, the usual target market of CH games have not made a switch to the PS4 yet. Will it be localized? Who knows, eh?

    • Shippoyasha

      Absolutely not ‘normal’. PS4 doesn’t have the buyer base. They should have kept it a PS3 title due to the userbase. Nobody is buying a PS4 right now.

      • darke

        By that logic Bayonetta 2 should have been on the Wii or 3DS since PS4 sales are about the same as the WiiU.

        They’re in a catch 22, PS4 is easier to develop for just due to the extra resources and PC-like spec, so they can spend less time optimising, but it’s got a lower sales base. But if they never port to PS4, they’ll never be enough people buying it to get a big enough fanbase on it, so they’ll be screwed when Sony stops supporting the PS3.

        • kthanxyousuck

          Not the same. Wii U has been out almost two years. PS4 just came out in Japan in March and the Japanese always move to the next platform much slower than the west. The PSP is still selling for god sakes.

          With more popular RPGs like Tales of and Persona still coming out on the PS3 next year, they moved too fast.

          • darke

            Bayonetta 2 sold nearly four times the copies on a system that has nearly 3 times the sales?

            Sounds like they performed pretty similar to me. The second in an established, well-regarded franchise only sold 33% better?

            Clearly Bayonetta 2 should also have been kept on the Wii since it would have performed better too.

        • Shippoyasha

          Well, hopefully they can keep it up and not get discouraged then. I’m just worried about game sale trends regardless.

          • darke

            They most likely will, I recall these sort of devs jumped onto the PS3 earlier then the bigger names too. I’d like to know what their sell-through for it was, along with the two Ar games. If they only released 15-20k of each of them then this really wouldn’t be particularly bad sales, probably within expectations.

    • Ladius

      They aren’t, usually they sell in the 20-30k range during the first week and end up around 40-50k LTD.

      Omega Quintet’s low sales are probably due to it being the first PS4 jrpg exclusive and basically the first exclusive game on that platform catered to otakus, the main audience for CH games. That audience had no reason to buy a PS4 until now, and since this is a niche game and a new IP only a fraction of those interested ended up supporting it day one.

      As I mentioned above, PS4 ports of niche jrpgs and games that may interest otakus have been selling abysmally till now, Akiba’s Trip did less than 4k on PS4 and Natural Doctrine didn’t even chart. Hopefully things will change in the future, considering the PS4 multiplatforms and exclusives announced at TGS.

  • Jorge

    Omega Quintet’s sales are only going to help it’s localization chances, in my opinion. They can sell about the same amount of copies in the US, based on past releases. Get NIS America to do it, save money by not doing a dub, and sell roughly 20k lifetime and there you go.

    • landlock

      I can see a PS3 port in the future.

      • Jorge

        I don’t see that happening. They wouldn’t want to add more development costs by downgrading their game.

        • MrTyrant

          Vita port.

          • Jorge

            lol no

          • MrTyrant

            Lol yes

          • Jorge

            Give me a logical reason why. Just because you want something doesn’t mean it’s going to happen.

          • MrTyrant

            Because I want it. I bought a vita recently…i…i…could buy another turn based jrpg. For ps4 my priorities will always shift in favor of bigger titles lol

          • HarakiriKami

            Its a playstation move game you know that right?

          • darke

            They ripped out a lot of the touch features of Tearaway to port it to the PS4; there’s no reason they can’t swap whatever motion controls they need to touch controls.

            I’d say it’s probably a 50/50 chance of a vita port. They might decide the sales are so low that it’s worth spending someone’s time to port it across to get the extra sales on the handheld so they can recoup more of their investment.

          • HarakiriKami

            Cause they adapted it to the DS4’s touch and motion features instead

          • darke

            Shouldn’t be any reason they can’t adapt the DS4/Move’s touch+motion features of Quintet to the Vita then, right?

            Maybe instead toss in a Karaoke mode for that “make a video” segment instead of waving sticks since the Vita has a video and microphone? Should be plenty of quick and easy ways to port it and differentiate it from the home-console original on the cheap.

          • MrTyrant

            No I didn’t haha in what part do you use the move in the game?

          • Tincho Kudos

            I can see a vita port in the future. Sony made Vita to be an easier machine to port games into, even more PS4 games. Also, the game graphically is a sub-par PS3 games so vita can run it just fine.

    • DividedSeraph

      Let it die like it was a Suda 51 game. CH have a very negative stigma in Japan, and they won’t fall for one of their shovelware titles.
      Sadly, the US is more gullible, and NIS know that. How do you think IF International got established?

      • Ladius

        CH games usually sell in the 30-50k LTD range in Japan, which is decent for low budget, niche jrpgs like this. If anything, their sales tend to be very stable, which shows they have a dedicated fanbase that will support even smaller spin-offs and remakes like the Vita Neptunia games.

        This game sold badly not because of some stigma, but because PS4 sales are still low across the board and the otaku audience it’s aimed at so far has had no reason to move on Sony’s new console since this is possibly the first exclusive release catered to them to appear on that platform. It’s also a new IP and the first PS4 exclusive jrpg, and that probably didn’t help. For reference, Akiba’s Trip 2’s PS4 port sold less than 4k, and Natural Doctrine’s PS4 version charted so low I don’t think we even had numbers for it.

        On that note, after completing it I’m really sad about Natural Doctrine’s sales and overall reception, but I imagine that’s kinda off topic.

        • Renaldi Saputra

          I agree, it’s bcos of the platform sales and being the first niche RPG in the platform

      • Shippoyasha

        I know you likely don’t want to hear it, but CH makes pretty good niche titles. It’s a little silly expecting a niche developer to have Square Enix or Level 5 appeal and sales. It’s good for what it is.

  • Mika Moreno

    I hope Omega Quintet gets localized. And maybe a port. I don’t see myself getting a PS4 anytime soon. Vita maybe?

    • HarakiriKami

      …. are you sure you want it?

      • Mika Moreno

        Of course i am it looks great! I really love Compile Heart.

      • ishyg

        That video just convinced me to get it.

      • darke

        I’ll get my girlfriend to do any dancing segments for me so there’s no weird gaijins in the picture. Problem solved. :P

  • Happy that Forbidden Magna did pretty well. Considering Rune Factory 4 did well in the West I would hope sales would also be good here.

  • Zizal

    Forbidden Magna sold better than I expected but less than Marvelous shipment. Can’t wait for next week sales, N3DS and MH4G.

  • Chersea

    That’s lower than Rune Factory 1’s first-week sales. That had the HM spin-off going for it, though, and it may have been a bad idea to release the game around other high profile releases.

    • HarakiriKami

      Its an SRPG. Its going to sell a little lower

  • Aristides

    Is it me or do sales for just about everything seem sluggish across the board this week 0-o? Hardware sales seem a bit lower than usual and the top ten software seem to barely scrape the 10k margin save for the top 3. At least the Gust and CH games as well as the niche releases seem in line with usual sales numbers even if they all fall a bit into the low side.

    • awang0718

      The New 3DS will be released on October 11th, which is a week after this week’s tracking period, so naturally, people will hold off buying a 3DS this week so they can buy the superior redesign.

      As for the other systems, yes, they are selling quite badly.

      • darke

        It’s quite possible there’s just a glut of games on the market at the moment (relatively speaking). KH remake and Smash the other week are going to be sucking people’s time.

        And half of the games up there are JRPGs; all of which take a lot of time to clear. Then you’ve got the Ar games, why would you buy both at the same time when it’s going to take you a while to finish either of them; might as well save purchasing one until a couple of weeks later when you’ve finished the first.

        • awang0718

          Ussually a glut of new games result in better hardware sales, which is not happening in Japan right now.

          The New 3DS will launch next week, which will push sales up significantly, but the other systems need to start selling well. I don’t want to imagine a future where only the Nintendo handheld sells well in Japan…

          • darke

            I’ve never seen that in these sales lists. It’s normally a single ‘big name’ title that pushes up hardware sales temporarily, not a whole pile of little titles; none of those ever seem to make a dent.

  • Txu Zai

    Kingdom hearts, talk about milked….that poor cow.

    • Jaegers

      At least, now you can get a good gist of the story on one system before 3 comes out.

    • Rayhan PromisedGallery

      your comment suits your profile pic

  • Liamv2

    The sales look shockingly low all round. Probably cuz of smash bros.

  • AndyMAX

    Men, Namco Bandai made by far the best Mario Kart on the PS3.

  • pokeslob

    poor bayonetta

  • blembot4000

    16. Mario Kart 8 4,517 682,767 PS3 Bandai Namco lol that can’t be right

    • @cooleo321:disqus @disqus_rF7OvKsnkM:disqus Whoops, fixed!

  • z_merquise

    All those niche games sell too low.I wonder how Bayo 2 will fare outside Japan. But even if it sell well or not (prefer the former, of course) I’m still going to get the game day-one.

    Really though, once you got the game you like and enjoy the hell of a lot of it, game sales won’t be a part of your experience.

    • TrueDefault

      I hope Bayo2 will get at least ~80k in sales in Japan by the end of the year.

  • Demeanor

    I still want dat Omega Quintet, my ps4 wants niche jrpgs. I’m enjoying the hell out of Fairy Fencer F and Nep-Nep rebirth1.
    Btw anyone know how Omega Quintet scored in the Japanese gaming press?

    • SaiyanJedi_Trunks

      I hope to get my hands on them as well ^_^ – I read that Famitsu scored it 8, 7, 7, and 8 with a score of 30/40.

      • Demeanor

        That’s not half bad by any means! So we’re back to Japan’s recent aversion to niche jrpgs…
        ^ ^ I like FFF for the hilarious male protagonist, the bickering Tiara and Eryn, the nice music score and the veeeery well done character growth through Fury enhancement.
        Rebirth1 does not look much different from Nep V at first, but I’m starting to see differences: the story flows pleasantly and the character interactions are quite well done (IF teasing Nowaru? Yesss :D); the old scout system has been revamped into a much more convenient setup where you collect materials to unlock dungeon options (that you can toggle freely, the harvest shifts and risky/tough foes) and item goods, like pigments for costumes (you can BUY them now!). I’m still in early chapter 3 tho.

  • popo123

    Aww, that’s a bit low for Kingdom Hearts 2.5, I hope it gets a more stable weekly sales than 1.5 and better sales in the West as these versions never really got released there.

  • axemtitanium

    It’s low because the Final Mix versions of those games are old hat to Japanese players. Meanwhile in the west…

  • vivianjames

    I won’t be surprised if Yokai Watch hits 3 mil by the end of the year.

  • psycho_bandaid

    you know what’s funny is that people that normally give Compile Heart a lot of shit looked at Omega Quintet and thought “Hmm… This game doesn’t look absolutely terrible.” Maybe that was a warning sign? That or CH’s prime demographic has not bought a PS4 yet and didn’t want to for this game.

    • darke

      Yeah, but that was people in the west. The art style or whatever changes that made more of the western people go “hey, that’s starting to look better” might have turned off the Japanese demographic.

      • Renaldi Saputra

        I don’t see people commenting “it starts to look better”, rather just CH fans

    • Renaldi Saputra

      Is that so? I don’t see many people comment like that when the news about the game announced. More or less they just said the same as other CH game

      And pretty sure those who said “looks better” are mostly CH fans

  • animefreakhq

    Wait, there’s a “Legend of Heroes” sequel??? How come Trails of the sky was the last NA release though?

    • chocodino

      trails in the sky is the sixth legend of heroes [first in the trails series], while sen no kiseki II is the 12 entry [7 in the main trails series].

      for a reason, this games need a lot of money/time, and they basically don’t sell, therefore, they are not priority [and most probably we will not get anything beyond the second trails in the sky]

      the first trails in the sky was originally resealed on 2004, localized for the rest of the world on 2011

      • darke

        Given the rather impressive PC sales of FC, I imagine the rest will come provided there’s PC ports. It really feels like a lot of the ‘real’ RPG (rather then thin RPG features around an action game) fanbase migrated to the PC in the west last console/handheld generation.

        Or maybe most of it was still here since the days of DOS, but just not serviced because most bigger companies just went the way of the shooter and the last bastion of bigger RPGs was in Japan who only released console games?

        • chocodino

          only if the second chapter sell really well [and that means a LOT of sales]. don’t get me wrong, I would love to see the full trails franchise on English, but I’m not going to think they will come until they are here.

      • animefreakhq

        Damn, but the new iteration will be outdated and age horribly by the time it comes out. 2D sprites has longevity, but they completely made it 3D and it looks like a PS2 with high resolution.

    • Ladius

      The Legend of Heroes series, itself a spin-off of Dragon Slayer in the beginning, operates in smaller sub-series, like the first two games, the Gagharv trilogy and then the Kiseki series, each set in their own continuities.

      Trails in the Sky FC is the first Kiseki games, and it forms the Liberl story arc alongside Trails in the Sky SC and The 3rd. Then the story moves to another region on the same continent and stars new characters in Zero no Kiseki and Ao no Kiseki. After that we have Sen no Kiseki, set in the Erebonian Empire, and its sequel Sen 2, which is the seventh and latest Kiseki entry. The Sen games also have new characters, but the whole Kiseki series has tons of references, a plot that links each game’s story arc and lots of returning characters.

      Sadly, so far we only got Trails in the Sky FC, but SC will finally come here in the next months, and if they do well we may have a chance to see more.

      • animefreakhq

        There’s still the 2nd and 3rd chapter of Trails in the Sky that hasn’t been released outside Japan. I’ve only played Tears of Vermillion and Trails in the Sky so maybe it will be released once I’ve finished the Gagharv trilogy or that may be just wishful thinking.

  • Ladius

    This is a really disappointing week. Ar nosurge Plus and Ciel Offline’s results are quite worrisome, since they cement the Surge Concerto franchise as a sales failure compared to the Tonelico series and to other Vita Gust ports. The Plus updates themselves seems to be selling less with each new installment, and considering Atelier hasn’t been able to keep the Arland series’ sales performance Gust seems to be in a tight spot. I really hope Tsuchiya has another chance to show his worth, and that Atelier can slowly improve their sales considering the Dusk series’ quality. I would also love to see Ciel Offline localized, and I wonder if this result makes it less or more likely, provided Koei Tecmo hasn’t already decided what to do with it. I imagine Ar nosurge Plus is a given, considering the localization is almost completely the same as the PS3 version (which needs some fixes, admittedly).

    Omega Quintet is another disappointment, especially considering it seems to have a slightly better budget and less recycling compared to other CH games. I imagine they knew releasing the first exclusive PS4 jrpg, and a new IP at that, could be risky, and considering they’ve already two other PS4 jrpgs it’s obviously a long time strategy to rebuild their fanbase on the new platform early in the generation. Hopefully Neptunia Victory 2 will do better than this, and Omega Quintet will get a quick localization.

    Forbidden Magna is a bit more difficult to comment, since the only comparison would be with the same team’s previous works in the Rune Factory franchise, which is completely different in terms of gameplay and has its own fanbase. Hopefully sales aren’t too bad considering production values were on the low budget side, I would hate the new Neverland team to be jeopardized because of this.

    Last, Kingdom Hearts 2.5 did disappointingly considered the sales of the first game, even if that has probably to do with PS3 sales slowly dropping even in Japan (Sen no Kiseki 2 wasn’t hit so much, but I imagine that’s a bit different situation). I really hope Tales of Zestiria won’t follow the same path.

    • Shippoyasha

      I think it’s just a sign that console gaming is struggling in general. No amount of analysis will get past the fact that console gaming seems to be in dire straits across the board.

    • Money?Muney??All my luveee!!!

      I agree with all u are saying there. The software sales is sad.T_T It shows how sluggish the current Japanese market is.T_T

    • kthanxyousuck

      Kingdom Hearts 2.5 isn’t shocking to me. This is the second rerelease of those games.

      KH2 mix came out in 2007
      KH BBS final mix came out in 2011.

      Most probably remember the story of those games and didn’t repurchase.

  • Money?Muney??All my luveee!!!

    Forbidden Magna does not do as hot as thought it would be.(I predict around 30k actually) Hope that it will have some legs considering that i really wanted that game.T_T

    3DS is actually still staying strong there.O_o” New 3DS is coming guys. Why are u still buying those old stocks??? Stop Japan!!!!

    • relsirc

      I’m guessing consumers in japan don’t know a new 3ds is coming -_- They’ll probably advertise the new 3ds more once it’s out.

  • darke

    I do wonder who decided it was a good idea to release the remastered version of two huge RPGs in a single week. Would it have killed them to do the re-release of the first, then waited a couple of weeks or a month to release the second? >.<

    Quintet seems to have sold pretty bad, don't CH games usually sell around 20-30k in the first week? Wonder what the 2nd week sales are like, guess that will determine if people are doing the "new franchise on new system" wait-to-see-if-it's-good thing.

  • I think Gust need to lay off with the re-releases for a while. At this point, I wouldn’t be surprised if people just look at any given Gust game and expect there to be a better, more optimized version released six months down the line. I don’t know if it’s the Koei Tecmo influence or something else that’s guiding these enhanced ports, but in a market where people are more careful than ever with their money, they need to exercise a little caution.

    • darke

      Hopefully they start to just release console+portable version simultaneously from now on, since all these previous ones have been PS3-only games just re-released on a handheld (‘Offline’ of course being a notable exception). That will probably relieve the “wait for the plus version” fatigue.

    • Anime10121

      THIS! Kinda irks my nerves when I buy a game that pretty much has a 98% chance of getting a “better” port down the line :/

  • kthanxyousuck

    Not shocked about KH. Japan already had the mix versions of the two playable games so it hasn’t been that long. I’m surprised they didn’t make them for Xbox with the 3rd game being on that system for the first time.

    • Shady Shariest

      My guess would be the architecture.
      And yupo. It’s kinda given that the only selling points are the extra stuff that comes with the limited edition. (BLU RAY DISC OF THE GAMES MUSIC?! REALLY!?

  • nihongogamer

    Glad to see Falcom still has healthy sales with Legend of the Heroes. Not surprised by the Forbidden Magna numbers, but it’s a fun little game!

  • UltimagaWeapon

    Well… KH1 is the better game so I guess it’s expected.

  • Slayven19

    Smash is still selling well, 100k.

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