Nintendo Switch

ARMS 2.0.0 Update Adds Max Brass, New Hedlok Scramble Versus Mode, And More

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    Nintendo Switch action fighter ARMS recently got its 2.0.0 update that adds Max Brass as a new playable character, the new “Hedlok Scramble” versus mode, a new Sky Arena stage, and more.

     

    Here’s everything included in the 2.0.0 update from Nintendo’s patch notes:

    • ARMS League Commissioner Max Brass added as a playable character.
    • New ARM “Nade” added.
    • New ARM “Roaster” added.
    • New ARM “Kablammer” added.
    • New stage “Sky Arena” added.
    • New versus mode “Hedlok Scramble” added.
      • Punch or touch the capsule containing the Hedlok mask to become Hedlok for a period of time.
      • This can be selected in Versus, Friend, or Local and it will also appear in Party Match.
    • ”Stats” added to the Top Menu.
      • Check stats such as your most used fighter, best stage, and ARM accuracy.
    • ”Events” added to the Top Menu.
      • Here you can set whether or not you want to join official online events.
    • Snake Park has been swapped out for Sky Arena in the Ranked Match stage roster.
    • Raised highest rank in Ranked Match to 20.
    • Increased the penalty for disconnecting during Ranked Match play.
    • Shortened the amount of time necessary for the following ARMS to return after being extended, making them easier to use: Megaton, Megawatt, Revolver, Retorcher, Boomerang
    • Increased movement speed of the Guardian.
    • Improved visibility during charge attacks for the Popper and Cracker.
    • Increased the amount of time necessary for the following ARMS to return after being knocked down, increasing risk: Popper, Cracker, Hydra
    • Increased the amount of time it takes to recover when a grab is deflected with a single punch.
    • Decreased the amount of damage when the Hydra’s rush connects with multiple consecutive hits.
    • Decreased the distance Kid Cobra travels when jumping.
    • Fixed issue where in some instances Ribbon Girl could remain airborne for an overlong period of time while continually attacking.
    • Fixed issue where Ninjara would not destroy the light boxes on the Ribbon Ring stage when getting up.
    • Fixed issue where the time necessary for the Triblast to return when deflected was shortened.
    • Fixed issue where ARMS such as Blorb and Megaton would catch on the ground and fail to fire.
    • Fixed issue where explosive ARMS would sometimes fail to explode when receiving an attack.
    • Fixed issue where the Slapamander would sometimes fail to hit Helix when he is extended.
    • In online play, fixed issue where the appearance or non-appearance of items could differ between devices.
    • In online play, fixed various issues with V-Ball including an issue where the ball would remain grounded and play would not proceed.
    • In online play, fixed an issue where sometimes Barq would continually defend against an opponents’ rush attack for a set period of time.
    • In online play, fixed issue where sometimes pillars in the Scrapyard would not be destructible.

     

    ARMS is available on Nintendo Switch.

    Sato
    Editor-in-Chief at Siliconera. Gamer, avid hockey fan, and firm believer in the heart of the cards.

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