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Final Fantasy VII Remake Devs Talk Part 2 and Subverting Expectations

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Final Fantasy VII Remake Cloud

The Computer Entertainment Developers Conference (CEDEC) held an interview with key figures from the Final Fantasy VII Remake development. CEDEC hosted the event online for free, and Twitter user aitaikimochi documented some highlights. In the interview, the devs discussed the game’s story structure and even talked about the approach to Final Fantasy VII Remake Part 2.

Final Fantasy VII Remake Co-Director Naoki Hamaguchi and Producer Yoshinori Kitase first discussed how the project started. They revealed that Brand Manager and series Producer, Shinji Hashimoto, initiated talks. Hashimoto told Kitase that he always wanted to make a game like the CGI movie Final Fantasy VII: Advent Children. Hamaguchi then discussed team organization between developers, management, and other staff. Of note, Hamaguchi revealed that some third-party companies created in-game assets, which he oversaw despite joining the project mid-development.

Hamaguchi also stressed the importance of making Final Fantasy VII Remake story-driven. He elaborated that the game didn’t need an open world as long as the story was strong. On that topic, Hamaguchi said that Director Tetsuya Nomura was very particular about the portrayal of the game’s characters and voice acting. When crafting the story, Kitase highlighted the significance of subverting player expectations satisfyingly. Considering the remake did not follow the original game’s exact structure, Kitase’s goal was to deceive players in a positive way.

Regarding development on the sequel, Hamaguchi revealed that there was an interesting change among the internal team. Although the staff on the remake were fans of the original game, the team on the sequel enjoyed the remake and wanted to be part of the upcoming title specifically. Hamaguchi also elaborated that his goal on the sequel is to allow players to experience what the world outside of Midgar feels like. Kitase also said that the upcoming title will surprise players in the same subversive way.

Final Fantasy VII Remake is available now on the PlayStation 4, and Part 2 is currently in development. We recently discovered that Square Enix copyrighted some interesting phrases in 2021, leading some fans to wonder about prequel remakes.

Oni Dino
Oni Dino is a Japanese-English translator, localization editor, and podcaster. He has several video game credits and regularly translates columns from Masahiro Sakurai and Shigeru Miyamoto. When not knee-deep in a JRPG and wishing games had more environmental story-telling, he's attending industry events and interviewing creative auteurs to share their stories.