Fire Emblem Heroes just got its major 3.4.0 update and we got a look at what’s new in the latest patch notes from Nintendo and Intelligent Systems, including the new “Pair Up” system and more.
Below are the full details on the update:
Heroes Appearing in Summoning Events Have Changed
Out of the Heroes who presently appear only at 5★ rarity, forty-seven Heroes who first appeared prior to version 1.8. 0 will no longer appear in New Heroes summoning events and Special Heroes summoning events.
They will continue to appear at 5★ rarity in Summoning Focus summoning events and Special Heroes Revival summoning events.
This applies to New Heroes summoning events and Special Heroes summoning events that begin from 4/9/2019 11:00 p.m.(PT) onward.
Aether Resort Has Been Added
Now you can invite Heroes who are allied with you or your friends to enjoy your Aether Keep and let them interact with each other in the new mode, Aether Resort! Save up special points called R&R Affinity to build structures, and then check out the activities Heroes enjoy inside those structures.
What’s more, you will receive Aether Stones based on how much R&R Affinity you use!
Why not enjoy a relaxing time with some Heroes and refresh both body and spirit?
Pair Up Has Been Added
Heroes with the Pair Up ability can use the Pair Up feature, which allows them to deploy as a pair with another Hero in certain modes.
From now on, new Legendary Heroes will have the Pair Up ability. Furthermore, Roy: Blazing Lion, who is already available, gained the Pair Up ability when Ver. 3.4.0 was released.
Legendary Heroes with the Pair Up ability can deploy with another Hero as a pair in the Main Story, Paralogues, and Training Tower. Once deployed, the paired Heroes can switch who is in the lead at any time. Heroes can switch even after they have acted, so you can make use of new tactics, like changing to a Hero with weapon-triangle advantage when a vulnerable enemy draws near!
What’s more, paired Heroes will boost each other’s stats, making it easier to direct the flow of battle in your favor.
〇 Pair Up Stat Bonus Equation
Atk: (Pair Up Partner’s Atk – 25) / 10
Spd: (Pair Up Partner’s Spd – 10) / 10
Def: (Pair Up Partner’s Def – 10) / 10
Res: (Pair Up Partner’s Res – 10) / 10
Note: There is a maximum bonus of +4 to each stat, rounded down.
Since the stat bonus equations reference values from before the Heroes deploy, the following elements are not reflected:
・Stat increase and decrease effects that occur after deployment on a map (from transformation or skills like Hone/Fortify and Threaten)
You can access Pair Up options under Interact with Allies, which can be found in the Allies menu.
With the arrival of Pair Up, an Exclude Pair Up option has been added to the Smart End setting in Settings. If Smart End is set to On, then the turn will automatically end after all Heroes have acted. However, if Smart End is set to Exclude Pair Up, then the turn must be ended manually only if a pair of Heroes have been deployed using Pair Up.
Starting on 4/26/2019 11:00 p.m.(PT), a new mode that uses the Pair Up feature will be available: Allegiance Battles! In this mode, the Hero in the rightmost slot on your team can be paired with a frienCooperate with your friends to achieve a high score and get Hero Feathers and Dragonflowers! When the Allegiance Battles mode becomes available, please take up the challenge.
Aether Raids Have Been Adjusted
〇 Raiding parties have been expanded
When forming raiding parties for Aether Raids, you can set five parties for Light seasons and five parties for Astra seasons. If you use this feature, then when attacking in Aether Raids, the five parties will automatically switch to the five Light-season parties during Light season and the five Astra-season parties during Astra season.
To set these parties, tap Allies, then Edit Special Teams, then Edit Raiding Parties, and then tap the button next to the ? icon in the upper-right area of the screen.
If you would like to use the same five parties regardless of season, then use the all-season raiding party formation. (Note that, if you do not choose to make use of this new feature, the existing all-season raiding party formation will be used by default.)
〇 Fortress (O) has been improved for Tiers 1–12
When a player in Tier 12 or below attacks, their Fortress (O) will enjoy a bonus in level of up to +4. Since the bonus is greater at lower Tiers, it will be easier to win battles. You can use this opportunity to rapidly progress.
Please note that, due to the update to Aether Raids, replays in which players using Ver. 3.3.0 are attacked by players using version 3.4.0 may no longer be played back.
New Weapon Skills and Weapons to Refine
The following Heroes can learn these new character-specific weapon skills at 5★:
- Bull Blade – Hero who can learn this skill: Cain: The Bull
- Hana’s Katana – Hero who can learn this skill: Hana: Focused Samurai
- Panther Lance – Hero who can learn this skill: Abel The Panther
- Peri’s Lance – Hero who can learn this skill: Peri: Playful Slayer
・ The weapons above can be upgraded in the Weapon Refinery after they have been obtained.
・ To learn weapon skills, tap Allies, then Ally Growth, and then Learn Skills.
Note: To access the Weapon Refinery, you must clear Book I, Chapter 13 in the main story and then clear the second Intermission map, The Rite of Blades.
Additional Heroes via Heroic Grails
The following Heroes are available to summon using Heroic Grails:
- Titania: Warm Knight
- Panne: Proud Taguel
The processing of Heroes who undergo merges via Merge Allies has been changed. The remaining ally will take over Sacred Seals and accessories equipped by the source ally, as well as the source ally’s place in your teams.
Note: Sacred Seals and accessories will be taken over only if the remaining ally does not have them equipped already.
Fire Emblem Heroes is available on iOS and Android. In case you missed it, the game is adding Ranulf, Lethe, Mordecai, and Caineghis tomorrow, and you can check out more details in our previous report.