Resonance of Fate doesn’t have a fancy game board system. You level by accumulating experience points. Gain a level to get more HP and the ability to bear more weight. Weapons and defense boosting accessories weigh down your heroes when they are diving past bullets.
Tri-Ace added another statistic to level up, weapon proficiencies. Vashyron and his comrades can master three types of weapons: handguns, machine guns, and “throwing”. Improving prowess is the key to unlocking skills and dealing more damage. Makes sense, but what things is Sega going to add to the “throwing” category? Grenades? Throwing stars?