Lord of Arcana looks and probably has features comparable to Capcom’s Monster Hunter series. Square Enix’s game isn’t exactly the same, though. Lord of Arcana has differences like how it switches between the field and monster fights. When a Slayer runs into a monster the game creates an arena with invisible walls to fight in.
And, as illustrated in this trailer, Lord of Arcana has cinematic finishers. Slayers tear monsters apart with quick time events, somewhat similar to the God of War series.
Will blood splotches and Bahamut summons make Lord of Arcana a worthy competitor in the ever growing multiplayer hunting genre?