During the Letter from the Producer LIVE Part LXXVII, Director and Producer Naoki Yoshida and Global Community Producer Toshio “Foxclon” Murouchi went over the patch 6.4 Final Fantasy XIV job adjustments we can expect. In general, Yoshida explained there would be damage output rebalancing and party buff radius changes. However, both the Dragoon and Paladin in Final Fantasy XIV will see more specific changes.
First, Yoshida and Foxclon went over the more general updates. They noted there wouldn’t be “large-scale changes” to how much damage every job will inflict on enemies. However, every role will be rebalanced. They didn’t note if this will mean more or less damage, however. They also noted that buffs that increase damage inflicted or taken will have a larger radius. No specific ones were mentioned, but affected ones will now be 30 yalms.
As for the more focused Final Fantasy XIV job adjustments, two Dragoon attacks and one Paladin move will be changed. Here are the exact descriptions shared by Yoshida and Foxclon on a slide during the presentation.
- Dragoon: Jump and High Jump will no longer affect the character’s position as recognized by the server. In accordance with the change, both actions can now be performed while bound.
- Paladin: Execution fo Atonement will no longer interrupt a combo.
We already knew a number of Blue Mage job adjustments would come in Final Fantasy XIV patch 6.4. Among the additions are more duty support, more equipment, and an increased level cap.
Final Fantasy XIV is immediately available on PC, PS4, and PS5, and patch 6.4 will release on May 23, 2023.
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