Marvel’s Spider-Man Remastered has launched for the Windows PC, with a new trailer and blog post. The blog post includes some quotes from the development team regarding choices they made in the porting process. Most of the enhancements focus on wide-screen gaming.
The trailer for the PC port focuses more on the actual game itself. Aside from scenes of web-slinging action you can partake in as Spider-Man, it features cameos from some classic villains. Scorpion and Rhino, for example, make brief appearances.
You can view the trailer here:
As mentioned earlier, the blog post for the PC port mostly features how the game supports ultra-wide monitors and multiple screen setups. According to Coen Frauenfelder, who is the Lead Software Engineer, the team decided to add support for 32:9 screens (48:9 for a triple monitor setup) because gamers enjoyed 21:9 aspect ratio support in other games.
For some cinematics, however, they look the best in 16:9. Normally, companies place black borders to block off the excess space. But Nixxes altered the scenes to fit in ultra-wide view. Members of the team went through cutscenes and told the engineers and artists what they needed to change. As a result, you can view cut scenes in up to 32:9. For monitors that have a higher aspect ratio, the edges of the cut scenes are blurred out.
Marvel’s Spider-Man Remastered is available on PS4, PS5, and Windows PC. A PC port of Marvel’s Spider-Man: Miles Morales will appear in Fall 2022.