Splatoon 2 producer Hisashi Nogami talked about the upcoming Nintendo Switch shooter in an interview featured in this week’s issue of Famitsu magazine. [Thanks, Hachima.]
On why they made it Splatoon 2 instead of going with an updated version
Hisashi Nogami, Producer: There were plans to make an updated version, but there are many players that played it dry since its release two years ago, so I thought that we couldn’t just add new elements but had to give it a reset as well.
It inherits the fundamental play feeling, and the basic rules for Turf Wars won’t change, but all special weapons have been renewed.
By resetting the weapons, we’re thinking about adding them bits at a time as we did in the previous game. We plan to add more than its predecessor in terms of total number, but we’d like you to experience the trend of weapons being added steadily, once again. So even if you have the same main weapon, you might see it with a different special weapon, and the sub-weapons have also been renewed, so we hope that even the veterans will get to enjoy testing them out.
Will the Dynamo Roller be back?
Hino: Its capacities will be adjusted, but all main weapons from the previous game will return. Further details are currently under research.
Any changes for the shooters?
Hino: There aren’t any major changes as far as fundamentals go. Its high versatility is its selling point, so that’s something we want to keep for it being a basic weapon.
It looks like the Octolings are making a return
We’re also preparing a Hero Mode for the game. And of course it’ll have enemies, but further details are currently under research.
Splatoon 2 launches in Summer 2017 for Nintendo Switch.