The Difference Between Making Naruto And JoJo’s Bizarre Adventure Fighting Games

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CyberConnect2 is developing two fighting games right now. Naruto Shippuden: Ultimate Ninja Storm 3 goes back to the series roots with one button combos and big boss battles with quick time events. JoJo’s Bizarre Adventure: All Star Battle goes in a different direction with a more technical approach. Players can trigger stage gimmicks, switch styles, and taunt enemies.

 

When Siliconera met with CyberConnect2 we asked Hiroshi Matsuyama, CEO of CyberConnect2, how developing the two titles differs.

 

"I love both, but for Naruto Shippuden: Ultimate Ninja Storm the age range for fans is so wide using this users are able to watch the scenes," Matsuyama answered.

 

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"On the other hand, JoJo’s Bizarre Adventure has a very long history, it’s a series that lasted over 25 years. The fans of JoJo are very’"maniac’ and we want to present them with a difficulty that matches their maniac-ness," Matsuyama explained. "If you ask me which series I prefer, JoJo or Naruto, I love them both."

 

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Matsuyama stressed that while JoJo’s Bizarre Adventure: All Star Battle is more like a traditional fighting game, it isn’t being designed for hardcore fighters either. Matsuyama commented, "I prefer that JoJo will be a game casual users can pick up and play because if you appeal to the maniac users too much it becomes too niche and the people who can play this game become very limited."


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