In Ys VIII, there are three main attack attributes of “Slash,” “Hit,” and “Shoot.” Each with their own characteristics, the damage will vary depending on enemy strengths and weaknesses.
Slash: Here are details on the different attributes, starting with Slash, which is done by weapons that can slice through enemies. Slash attacks are best used against enemies with soft bodies and can absorb impact hits.
Adol uses a sword and fights with an orthodox one-handed sword style. While there isn’t anything in particular that stands out for it, they have above average power, speed, and attack range, making it versatile and easy to use.
Hit: Hit-type attribute are attacks that deal damage through impact. These are best used against enemies with tough shell-like attributes.
Sahad’s anchor weapon is a hit-type weapon, which has long delays but makes up for it with its tremendous power and attack range that can hit multiple enemies within the area.
Shoot: Attack types with long reach to fight in mid to long-range battle. While they may not be as strong as Slash and Hit attacks, they’re able to hit zippy enemies with pinpoint accuracy.
Raksha’s narrow rapier hits thrusts her forward in high speed to hit the target in front. Raksha is the fastest of all characters and has quite the reach. Since most of the attacks focus on going forward, she’s weak to getting hit from blind spots, and can find herself in a pinch when surrounded by enemies.
Break: A new feature that revolves around hitting enemies with an attack of their attribute of weakness, causing them to enter a Break status. When in Break Status, the enemy be comes weak against all three attributes. Additionally, Break status can make monsters drop rare items, and also drop flying enemies, among other bonuses.
Ys VIII: Lacrimosa of Dana will release in Japan in summer 2016 for PlayStation 4 and PlayStation Vita.