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	<title>Comments on: Half Life 2: Survivor screenshots</title>
	<atom:link href="http://www.siliconera.com/2006/07/18/half-life-2-survivor-screenshots/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.siliconera.com/2006/07/18/half-life-2-survivor-screenshots/</link>
	<description>The secret level in the world of video game news.</description>
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	<item>
		<title>By: JAce</title>
		<link>http://www.siliconera.com/2006/07/18/half-life-2-survivor-screenshots/comment-page-1/#comment-470377</link>
		<dc:creator>JAce</dc:creator>
		<pubDate>Tue, 10 Jun 2008 12:38:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2006/07/18/half-life-2-survivor-screenshots/#comment-470377</guid>
		<description>it is pretty darn cool, but uninspired. Half-Life 2 is best played on a PC, Xb360 or PS3.</description>
		<content:encoded><![CDATA[<p>it is pretty darn cool, but uninspired. Half-Life 2 is best played on a PC, Xb360 or PS3.</p>
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		<title>By: Tairoku</title>
		<link>http://www.siliconera.com/2006/07/18/half-life-2-survivor-screenshots/comment-page-1/#comment-165970</link>
		<dc:creator>Tairoku</dc:creator>
		<pubDate>Fri, 17 Aug 2007 19:03:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2006/07/18/half-life-2-survivor-screenshots/#comment-165970</guid>
		<description>I would like it if it had been a shooting game like time crisis or virtua cop.</description>
		<content:encoded><![CDATA[<p>I would like it if it had been a shooting game like time crisis or virtua cop.</p>
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		<title>By: Wakka</title>
		<link>http://www.siliconera.com/2006/07/18/half-life-2-survivor-screenshots/comment-page-1/#comment-78590</link>
		<dc:creator>Wakka</dc:creator>
		<pubDate>Tue, 08 May 2007 18:51:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2006/07/18/half-life-2-survivor-screenshots/#comment-78590</guid>
		<description>I actually got to test drive this game, and it is a-frikken-mazing. Even with the funky markers, no alyx, and everything is in Japanese...</description>
		<content:encoded><![CDATA[<p>I actually got to test drive this game, and it is a-frikken-mazing. Even with the funky markers, no alyx, and everything is in Japanese&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hunno</title>
		<link>http://www.siliconera.com/2006/07/18/half-life-2-survivor-screenshots/comment-page-1/#comment-41015</link>
		<dc:creator>Hunno</dc:creator>
		<pubDate>Sat, 20 Jan 2007 01:26:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2006/07/18/half-life-2-survivor-screenshots/#comment-41015</guid>
		<description>I think the whole zombie level is a bit too much like doom or doom 3. I guess I dont dislike it. but it is too much gore and blood and pointless killing.
I like the neon lights hud, I hope they make a hl2 hud like that for download.</description>
		<content:encoded><![CDATA[<p>I think the whole zombie level is a bit too much like doom or doom 3. I guess I dont dislike it. but it is too much gore and blood and pointless killing.<br />
I like the neon lights hud, I hope they make a hl2 hud like that for download.</p>
]]></content:encoded>
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	<item>
		<title>By: anable</title>
		<link>http://www.siliconera.com/2006/07/18/half-life-2-survivor-screenshots/comment-page-1/#comment-8591</link>
		<dc:creator>anable</dc:creator>
		<pubDate>Fri, 28 Jul 2006 03:00:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2006/07/18/half-life-2-survivor-screenshots/#comment-8591</guid>
		<description>From Distortion to suNit: &quot;owned&quot;</description>
		<content:encoded><![CDATA[<p>From Distortion to suNit: &#8220;owned&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: wacko</title>
		<link>http://www.siliconera.com/2006/07/18/half-life-2-survivor-screenshots/comment-page-1/#comment-8580</link>
		<dc:creator>wacko</dc:creator>
		<pubDate>Thu, 27 Jul 2006 17:00:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2006/07/18/half-life-2-survivor-screenshots/#comment-8580</guid>
		<description>i kinda like it... especially the coopertive thing and the fact of playing in a special machine for fps... maybe this is gona be revolutionary... nice step</description>
		<content:encoded><![CDATA[<p>i kinda like it&#8230; especially the coopertive thing and the fact of playing in a special machine for fps&#8230; maybe this is gona be revolutionary&#8230; nice step</p>
]]></content:encoded>
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		<title>By: Alex</title>
		<link>http://www.siliconera.com/2006/07/18/half-life-2-survivor-screenshots/comment-page-1/#comment-8343</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Tue, 25 Jul 2006 09:57:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2006/07/18/half-life-2-survivor-screenshots/#comment-8343</guid>
		<description>*They just took out all the grim elements shown in HL2 and added glowing happy neon lights, and that grim element is what makes HL2 HL2.*</description>
		<content:encoded><![CDATA[<p>*They just took out all the grim elements shown in HL2 and added glowing happy neon lights, and that grim element is what makes HL2 HL2.*</p>
]]></content:encoded>
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	<item>
		<title>By: Alex</title>
		<link>http://www.siliconera.com/2006/07/18/half-life-2-survivor-screenshots/comment-page-1/#comment-8342</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Tue, 25 Jul 2006 09:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2006/07/18/half-life-2-survivor-screenshots/#comment-8342</guid>
		<description>They just took out all the grim elements shown in the HL2 and added glowing happy neon lights, and that grim element is what makes HL2 HL2.</description>
		<content:encoded><![CDATA[<p>They just took out all the grim elements shown in the HL2 and added glowing happy neon lights, and that grim element is what makes HL2 HL2.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: OhShaith</title>
		<link>http://www.siliconera.com/2006/07/18/half-life-2-survivor-screenshots/comment-page-1/#comment-8108</link>
		<dc:creator>OhShaith</dc:creator>
		<pubDate>Sun, 23 Jul 2006 12:12:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2006/07/18/half-life-2-survivor-screenshots/#comment-8108</guid>
		<description>Well I donno about the grav gun altho it kinda turned into more of a hassle than a solid game element. They did a good job implementing havok into the game but havok just isnt very good with rigid physics. too much dampening.</description>
		<content:encoded><![CDATA[<p>Well I donno about the grav gun altho it kinda turned into more of a hassle than a solid game element. They did a good job implementing havok into the game but havok just isnt very good with rigid physics. too much dampening.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pat</title>
		<link>http://www.siliconera.com/2006/07/18/half-life-2-survivor-screenshots/comment-page-1/#comment-8107</link>
		<dc:creator>Pat</dc:creator>
		<pubDate>Sun, 23 Jul 2006 12:05:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2006/07/18/half-life-2-survivor-screenshots/#comment-8107</guid>
		<description>Whatever, this game obviously brings fun to a game that needed it. if i have to use that dumb gravity gun again im gonna loose it. halflife 1 was perfect</description>
		<content:encoded><![CDATA[<p>Whatever, this game obviously brings fun to a game that needed it. if i have to use that dumb gravity gun again im gonna loose it. halflife 1 was perfect</p>
]]></content:encoded>
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