<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: BT says video game music composer is the way to go for young composers</title> <atom:link href="http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: marioruiz</title><link>http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/comment-page-1/#comment-615746</link> <dc:creator>marioruiz</dc:creator> <pubDate>Tue, 20 Oct 2009 20:47:06 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/#comment-615746</guid> <description>well, if you want to work only as a composer... well... nothing, with the music it should be enough, but if not, the portfolio should show everything you&#039;re capable of, check mine in &lt;a href=&quot;http://www.myspace.com/marioone&quot; rel=&quot;nofollow&quot;&gt;www.myspace.com/marioone&lt;/a&gt; Although I&#039;m barely puttin it together.&lt;br&gt;&lt;br&gt;Oh of course, the music you put there should obviously be game or film oriented.&lt;br&gt;make thing you would totally hear in a videogame and have fun doing them .&lt;br&gt;&lt;br&gt;I&#039;m also learning FMOD, check it on &lt;a href=&quot;http://fmod.org&quot; rel=&quot;nofollow&quot;&gt;fmod.org&lt;/a&gt; that&#039;s a cool thing to learn if you&#039;re getting in this bussiness...&lt;br&gt;&lt;br&gt;My advice would be to get in touch with game dev teams try &lt;a href=&quot;http://gamedev.com&quot; rel=&quot;nofollow&quot;&gt;gamedev.com&lt;/a&gt; there&#039;s always the chance you end up knowing the next halo&#039;s developer in his early stages...</description> <content:encoded><![CDATA[<p>well, if you want to work only as a composer&#8230; well&#8230; nothing, with the music it should be enough, but if not, the portfolio should show everything you&#39;re capable of, check mine in <a href="http://www.myspace.com/marioone" rel="nofollow">http://www.myspace.com/marioone</a> Although I&#39;m barely puttin it together.</p><p>Oh of course, the music you put there should obviously be game or film oriented.<br />make thing you would totally hear in a videogame and have fun doing them .</p><p>I&#39;m also learning FMOD, check it on <a href="http://fmod.org" rel="nofollow">fmod.org</a> that&#39;s a cool thing to learn if you&#39;re getting in this bussiness&#8230;</p><p>My advice would be to get in touch with game dev teams try <a href="http://gamedev.com" rel="nofollow">gamedev.com</a> there&#39;s always the chance you end up knowing the next halo&#39;s developer in his early stages&#8230;</p> ]]></content:encoded> </item> <item><title>By: jeffmatt</title><link>http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/comment-page-1/#comment-615745</link> <dc:creator>jeffmatt</dc:creator> <pubDate>Tue, 20 Oct 2009 20:32:30 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/#comment-615745</guid> <description>Thankyou for your advice. My next question is what should the portfolio include, beyond original sample music?</description> <content:encoded><![CDATA[<p>Thankyou for your advice. My next question is what should the portfolio include, beyond original sample music?</p> ]]></content:encoded> </item> <item><title>By: marioruiz</title><link>http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/comment-page-1/#comment-583574</link> <dc:creator>marioruiz</dc:creator> <pubDate>Tue, 20 Oct 2009 13:47:06 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/#comment-583574</guid> <description>well, if you want to work only as a composer... well... nothing, with the music it should be enough, but if not, the portfolio should show everything you&#039;re capable of, check mine in &lt;a href=&quot;http://www.myspace.com/marioone&quot; rel=&quot;nofollow&quot;&gt;www.myspace.com/marioone&lt;/a&gt; Although I&#039;m barely puttin it together.&lt;br&gt;&lt;br&gt;Oh of course, the music you put there should obviously be game or film oriented.&lt;br&gt;make thing you would totally hear in a videogame and have fun doing them .&lt;br&gt;&lt;br&gt;I&#039;m also learning FMOD, check it on &lt;a href=&quot;http://fmod.org&quot; rel=&quot;nofollow&quot;&gt;fmod.org&lt;/a&gt; that&#039;s a cool thing to learn if you&#039;re getting in this bussiness...&lt;br&gt;&lt;br&gt;My advice would be to get in touch with game dev teams try &lt;a href=&quot;http://gamedev.com&quot; rel=&quot;nofollow&quot;&gt;gamedev.com&lt;/a&gt; there&#039;s always the chance you end up knowing the next halo&#039;s developer in his early stages...</description> <content:encoded><![CDATA[<p>well, if you want to work only as a composer&#8230; well&#8230; nothing, with the music it should be enough, but if not, the portfolio should show everything you&#39;re capable of, check mine in <a href="http://www.myspace.com/marioone" rel="nofollow">http://www.myspace.com/marioone</a> Although I&#39;m barely puttin it together.</p><p>Oh of course, the music you put there should obviously be game or film oriented.<br />make thing you would totally hear in a videogame and have fun doing them .</p><p>I&#39;m also learning FMOD, check it on <a href="http://fmod.org" rel="nofollow">fmod.org</a> that&#39;s a cool thing to learn if you&#39;re getting in this bussiness&#8230;</p><p>My advice would be to get in touch with game dev teams try <a href="http://gamedev.com" rel="nofollow">gamedev.com</a> there&#39;s always the chance you end up knowing the next halo&#39;s developer in his early stages&#8230;</p> ]]></content:encoded> </item> <item><title>By: jeffmatt</title><link>http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/comment-page-1/#comment-583573</link> <dc:creator>jeffmatt</dc:creator> <pubDate>Tue, 20 Oct 2009 13:32:30 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/#comment-583573</guid> <description>Thankyou for your advice. My next question is what should the portfolio include, beyond original sample music?</description> <content:encoded><![CDATA[<p>Thankyou for your advice. My next question is what should the portfolio include, beyond original sample music?</p> ]]></content:encoded> </item> <item><title>By: marioruiz</title><link>http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/comment-page-1/#comment-581323</link> <dc:creator>marioruiz</dc:creator> <pubDate>Mon, 28 Sep 2009 19:54:58 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/#comment-581323</guid> <description>Well I&#039;m starting to work on the score of a videogame here in colombia.... believe me... here it is a lot harder to find this kind of jobs, so:&lt;br&gt;&lt;br&gt;don&#039;t look for game composers, look for game developers, make a portfolio, in this industry is the result what matters, if you studied music for 40 years but have no creativity, you&#039;re doomed, but if you don&#039;t even know how to read music and still you manage to make cool music that can take the gamer to a specific situation even without the game, you have it pal.&lt;br&gt;obviously if you have a background and creativity that&#039;s very cool too.&lt;br&gt;&lt;br&gt;bottom line: PORTFOLIO&lt;br&gt;&lt;br&gt;start sending that everywhere.</description> <content:encoded><![CDATA[<p>Well I&#39;m starting to work on the score of a videogame here in colombia&#8230;. believe me&#8230; here it is a lot harder to find this kind of jobs, so:</p><p>don&#39;t look for game composers, look for game developers, make a portfolio, in this industry is the result what matters, if you studied music for 40 years but have no creativity, you&#39;re doomed, but if you don&#39;t even know how to read music and still you manage to make cool music that can take the gamer to a specific situation even without the game, you have it pal.<br />obviously if you have a background and creativity that&#39;s very cool too.</p><p>bottom line: PORTFOLIO</p><p>start sending that everywhere.</p> ]]></content:encoded> </item> <item><title>By: jeffmatt</title><link>http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/comment-page-1/#comment-578373</link> <dc:creator>jeffmatt</dc:creator> <pubDate>Tue, 25 Aug 2009 02:37:19 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/#comment-578373</guid> <description>I wish I could help but I&#039;m in the same boat. Been writing for a few years and would love to know how to audition/apply, who to contact, what I need to learn, etc.  If anyone could help please email me &lt;a href=&quot;mailto:offbeat410@hotmail.com&quot; rel=&quot;nofollow&quot;&gt;offbeat410@hotmail.com&lt;/a&gt;</description> <content:encoded><![CDATA[<p>I wish I could help but I&#39;m in the same boat. Been writing for a few years and would love to know how to audition/apply, who to contact, what I need to learn, etc.  If anyone could help please email me <a href="mailto:offbeat410@hotmail.com" rel="nofollow">offbeat410@hotmail.com</a></p> ]]></content:encoded> </item> <item><title>By: ghostpianist</title><link>http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/comment-page-1/#comment-572845</link> <dc:creator>ghostpianist</dc:creator> <pubDate>Sun, 28 Jun 2009 14:48:44 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/#comment-572845</guid> <description>im very interested to become a video game music composer. please give me some information on who to contact or where to apply, audition or something like that.&lt;br&gt;&lt;br&gt;heres my email address &lt;a href=&quot;mailto:ghostpianist666@yahoo.com&quot; rel=&quot;nofollow&quot;&gt;ghostpianist666@yahoo.com&lt;/a&gt;</description> <content:encoded><![CDATA[<p>im very interested to become a video game music composer. please give me some information on who to contact or where to apply, audition or something like that.</p><p>heres my email address <a href="mailto:ghostpianist666@yahoo.com" rel="nofollow">ghostpianist666@yahoo.com</a></p> ]]></content:encoded> </item> <item><title>By: Ryan Brady</title><link>http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/comment-page-1/#comment-525117</link> <dc:creator>Ryan Brady</dc:creator> <pubDate>Wed, 06 Aug 2008 21:00:30 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/#comment-525117</guid> <description>Yeah to pretty much emulate what ever else just posted, I, too, am looking to some day write music for video games.A great way to start (for you guys who previously posted) is to learn as much as you can about recording and how audio works if you haven&#039;t already.Check out Tweakheadz.com and read his guide. It&#039;s basic but VERY informative and the same time.Goodluck everyone. Hope to be collaborating with some of you soon-to-be composers some time in the future ;)</description> <content:encoded><![CDATA[<p>Yeah to pretty much emulate what ever else just posted, I, too, am looking to some day write music for video games.</p><p>A great way to start (for you guys who previously posted) is to learn as much as you can about recording and how audio works if you haven&#8217;t already.</p><p>Check out Tweakheadz.com and read his guide. It&#8217;s basic but VERY informative and the same time.</p><p>Goodluck everyone. Hope to be collaborating with some of you soon-to-be composers some time in the future ;)</p> ]]></content:encoded> </item> <item><title>By: Ryan Brady</title><link>http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/comment-page-1/#comment-661448</link> <dc:creator>Ryan Brady</dc:creator> <pubDate>Wed, 06 Aug 2008 21:00:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/#comment-661448</guid> <description>Yeah to pretty much emulate what ever else just posted, I, too, am looking to some day write music for video games.A great way to start (for you guys who previously posted) is to learn as much as you can about recording and how audio works if you haven&#039;t already.Check out Tweakheadz.com and read his guide. It&#039;s basic but VERY informative and the same time.Goodluck everyone. Hope to be collaborating with some of you soon-to-be composers some time in the future ;)</description> <content:encoded><![CDATA[<p>Yeah to pretty much emulate what ever else just posted, I, too, am looking to some day write music for video games.</p><p>A great way to start (for you guys who previously posted) is to learn as much as you can about recording and how audio works if you haven&#8217;t already.</p><p>Check out Tweakheadz.com and read his guide. It&#8217;s basic but VERY informative and the same time.</p><p>Goodluck everyone. Hope to be collaborating with some of you soon-to-be composers some time in the future ;)</p> ]]></content:encoded> </item> <item><title>By: Ryan Brady</title><link>http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/comment-page-1/#comment-661449</link> <dc:creator>Ryan Brady</dc:creator> <pubDate>Wed, 06 Aug 2008 21:00:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/#comment-661449</guid> <description>Yeah to pretty much emulate what ever else just posted, I, too, am looking to some day write music for video games.A great way to start (for you guys who previously posted) is to learn as much as you can about recording and how audio works if you haven&#039;t already.Check out Tweakheadz.com and read his guide. It&#039;s basic but VERY informative and the same time.Goodluck everyone. Hope to be collaborating with some of you soon-to-be composers some time in the future ;)</description> <content:encoded><![CDATA[<p>Yeah to pretty much emulate what ever else just posted, I, too, am looking to some day write music for video games.</p><p>A great way to start (for you guys who previously posted) is to learn as much as you can about recording and how audio works if you haven&#8217;t already.</p><p>Check out Tweakheadz.com and read his guide. It&#8217;s basic but VERY informative and the same time.</p><p>Goodluck everyone. Hope to be collaborating with some of you soon-to-be composers some time in the future ;)</p> ]]></content:encoded> </item> <item><title>By: Dante</title><link>http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/comment-page-1/#comment-365530</link> <dc:creator>Dante</dc:creator> <pubDate>Thu, 21 Feb 2008 13:56:58 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/#comment-365530</guid> <description>I am extremely interested in composing music for video games or movies, but I just don&#039;t know where to start, or know where to go to find the right people. I&#039;ve been composing for about three years now and I really need a career in the gaming industry to branch off to.Can somebody please help me out?Thanks much.</description> <content:encoded><![CDATA[<p>I am extremely interested in composing music for video games or movies, but I just don&#8217;t know where to start, or know where to go to find the right people. I&#8217;ve been composing for about three years now and I really need a career in the gaming industry to branch off to.</p><p>Can somebody please help me out?</p><p>Thanks much.</p> ]]></content:encoded> </item> <item><title>By: Dante</title><link>http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/comment-page-1/#comment-661446</link> <dc:creator>Dante</dc:creator> <pubDate>Thu, 21 Feb 2008 13:56:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/#comment-661446</guid> <description>I am extremely interested in composing music for video games or movies, but I just don&#039;t know where to start, or know where to go to find the right people. I&#039;ve been composing for about three years now and I really need a career in the gaming industry to branch off to.Can somebody please help me out?Thanks much.</description> <content:encoded><![CDATA[<p>I am extremely interested in composing music for video games or movies, but I just don&#8217;t know where to start, or know where to go to find the right people. I&#8217;ve been composing for about three years now and I really need a career in the gaming industry to branch off to.</p><p>Can somebody please help me out?</p><p>Thanks much.</p> ]]></content:encoded> </item> <item><title>By: Dante</title><link>http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/comment-page-1/#comment-661447</link> <dc:creator>Dante</dc:creator> <pubDate>Thu, 21 Feb 2008 13:56:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/#comment-661447</guid> <description>I am extremely interested in composing music for video games or movies, but I just don&#039;t know where to start, or know where to go to find the right people. I&#039;ve been composing for about three years now and I really need a career in the gaming industry to branch off to.Can somebody please help me out?Thanks much.</description> <content:encoded><![CDATA[<p>I am extremely interested in composing music for video games or movies, but I just don&#8217;t know where to start, or know where to go to find the right people. I&#8217;ve been composing for about three years now and I really need a career in the gaming industry to branch off to.</p><p>Can somebody please help me out?</p><p>Thanks much.</p> ]]></content:encoded> </item> <item><title>By: Giovanni Loverso</title><link>http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/comment-page-1/#comment-318051</link> <dc:creator>Giovanni Loverso</dc:creator> <pubDate>Wed, 23 Jan 2008 23:23:36 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/#comment-318051</guid> <description>Im also wondering how to get there. email me with info at afallenstar666@aol.com</description> <content:encoded><![CDATA[<p>Im also wondering how to get there. email me with info at <a href="mailto:afallenstar666@aol.com">afallenstar666@aol.com</a></p> ]]></content:encoded> </item> <item><title>By: Giovanni Loverso</title><link>http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/comment-page-1/#comment-661444</link> <dc:creator>Giovanni Loverso</dc:creator> <pubDate>Wed, 23 Jan 2008 23:23:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2006/09/26/bt-says-video-game-music-composer-is-the-way-to-go/#comment-661444</guid> <description>Im also wondering how to get there. email me with info at afallenstar666@aol.com</description> <content:encoded><![CDATA[<p>Im also wondering how to get there. email me with info at <a href="mailto:afallenstar666@aol.com">afallenstar666@aol.com</a></p> ]]></content:encoded> </item> </channel> </rss>
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