Street Fighter II on the virtual console? Already happened

By Spencer . December 13, 2006 . 8:29am


The ESRB revealed that they rated Street Fighter II: The World Warrior with a T rating yesterday, which led to speculation that Capcom’s arcade classic was coming to the Wii. It’s not too surprising since Street Fighter II was one of the launch titles in Japan’s virtual console line up. It was one of the games I downloaded and it’s an exact port of the Super Nintendo version. After the nostalgia waned, I was bored playing it. Not because I don’t like Street Fighter II, but because I have other versions of the game to play. In Street Fighter II: The World Warrior you only have the original eight characters. The four bosses (M. Bison, Balrog, Sagat and Vega) are unplayable and if you want to fight two of the same characters you have to use a code. Street Fighter II has another problem, it is ridiculously slow. The bottom line is Street Fighter II feels archaic. You can get Street Fighter II: Hyper Fighting for the 360, which has online play. Or pick up Street Fighter Anniversary Collection, which has Hyper Street Fighter II as part of the compilation. If you have to play Street Fighter II on the Wii, wait a few months when Capcom releases Street Fighter II: Turbo on the Virtual Console.



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  • Hatake Kakashi

    Wow, looks just like it did on the SNES. I wish they would allow Game Genie codes — with the right codes, you can play as Balrog with the powers of E. Honda and Ryu/Ken! You can use Vega like Blanka, Chun Li can shoot fireballs when she does her fast kick (the move where you mash on any kick button), etc. Makes the game much more interesting, especially with another player. :)

  • the_importer

    Let me guess, Nintendo will give us the same #$%^ that Capcom did by giving us 1 upgraded game at the time, making sure that we buy all the versions:

    -SF II (SNES)
    -Street Fighter II: Special Champion Edition (GEN)
    -SF II Turbo (SNES)
    -Super Street Fighter II (SNES and/or GEN)

  • Sam

    yes “the_importer” is right.

    they want to squeeze as much cash as they can out of consumers, thats what ti all about!

  • Hatake Kakashi

    Ugh, the Genesis version was horrible. If you remember, the Genesis’ sound chip wasn’t as good as the SNES, which made for horrible music and sounds effects on SF2.
    Who needs the Genesis version of Champion Edition when you can do the special code (Up,X,Down,B, L,Y,R,A [if I recall correctly]) and have the ability to choose the same character as your opponent? Throw in the game genie codes (probably can’t do this on Wii) and you have a much better game than CE or Turbo.

    But yeah, I agree — they’ll probably pull that stunt to try and get more cash. But since we’ve been through all of it before, shame on us if we get fooled again. :)

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