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In Square-Enixs Jump Fiesta trailer they show off new gameplay footage, but nothing is really explained about how Final Fantasy: Crystal Chronicles Ring of Fates has changed from the Gamecube game. They both have similar looking characters, but Ring of Fates has a much more cohesive story line than Crystal Chronicles barebones pilgrimage quest. There are two main characters Yuri and Cherinka are twins who both appear to be Clavats. Theyre joined up by a Yuke (the magic casting type) and the Lilty Misu. Besides set characters Square-Enix has changed around the gameplay in Ring of Fates. The crystal bucket, which restricted movement is gone and you have a MP meter at the bottom of the screen. Also the single player mode shows off more puzzles where youre going to have to push blocks and jump around to pass levels. While cooperative play was a huge part of the Gamecube game, Final Fantasy Crystal Chronicles: Ring of Fates doesnt make it as integral. This might not be a bad decision because playing Crystal Chronicles alone got boring fast. There still is wireless multiplayer where four people can link up, but it doesnt look like youre going to be using a custom character. All of the multiplayer screenshots show the same four characters: Yuri, Cherinka, Misu and the Yuke on the same screen.
I’m ecstatic about this one. Online FF:CC. I’ve heard good things from the few people who got the first Chrystal Chronicles to work in full, and with most of the barriers removed, and added online, this will doubtless work splendidly.
how many times are they gonna release the same damn game?!
It’s not the same game. It’s a new Final Fantasy franchise, so we’ll see quite a few titles. Similar to the Dragon Quest Monster franchise was created from Dragon Quest.
January 2nd, 2007 at 3:30 pm
It’s obvious that the DS one will sale the most simply based on the number of hardware owners, but I wonder which title will be the best in general, the one for Wii or the one for DS?