<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: The version of Final Fantasy you never saw</title> <atom:link href="http://www.siliconera.com/2007/01/08/the-version-of-final-fantasy-you-never-saw/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2007/01/08/the-version-of-final-fantasy-you-never-saw/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Brian</title><link>http://www.siliconera.com/2007/01/08/the-version-of-final-fantasy-you-never-saw/comment-page-1/#comment-38443</link> <dc:creator>Brian</dc:creator> <pubDate>Tue, 09 Jan 2007 19:48:08 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/01/08/the-version-of-final-fantasy-you-never-saw/#comment-38443</guid> <description>Actually MSX didn&#039;t scroll well.  Its not due to the real time recording.  I think MSX just didn&#039;t have much or any scroll buffer.  If you&#039;ve every played any scrolling shooters on this system, it was much the same.  It just couldnt scroll well.  The music sounds alot like PC Engine, which in my book rules!</description> <content:encoded><![CDATA[<p>Actually MSX didn&#8217;t scroll well.  Its not due to the real time recording.  I think MSX just didn&#8217;t have much or any scroll buffer.  If you&#8217;ve every played any scrolling shooters on this system, it was much the same.  It just couldnt scroll well.  The music sounds alot like PC Engine, which in my book rules!</p> ]]></content:encoded> </item> <item><title>By: Brian</title><link>http://www.siliconera.com/2007/01/08/the-version-of-final-fantasy-you-never-saw/comment-page-1/#comment-664852</link> <dc:creator>Brian</dc:creator> <pubDate>Tue, 09 Jan 2007 19:48:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/01/08/the-version-of-final-fantasy-you-never-saw/#comment-664852</guid> <description>Actually MSX didn&#039;t scroll well.  Its not due to the real time recording.  I think MSX just didn&#039;t have much or any scroll buffer.  If you&#039;ve every played any scrolling shooters on this system, it was much the same.  It just couldnt scroll well.  The music sounds alot like PC Engine, which in my book rules!</description> <content:encoded><![CDATA[<p>Actually MSX didn&#8217;t scroll well.  Its not due to the real time recording.  I think MSX just didn&#8217;t have much or any scroll buffer.  If you&#8217;ve every played any scrolling shooters on this system, it was much the same.  It just couldnt scroll well.  The music sounds alot like PC Engine, which in my book rules!</p> ]]></content:encoded> </item> <item><title>By: Cherry</title><link>http://www.siliconera.com/2007/01/08/the-version-of-final-fantasy-you-never-saw/comment-page-1/#comment-38174</link> <dc:creator>Cherry</dc:creator> <pubDate>Mon, 08 Jan 2007 22:56:24 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/01/08/the-version-of-final-fantasy-you-never-saw/#comment-38174</guid> <description>Actually, I HAVE seen it before. Years ago. Old news, really.</description> <content:encoded><![CDATA[<p>Actually, I HAVE seen it before. Years ago. Old news, really.</p> ]]></content:encoded> </item> <item><title>By: Cherry</title><link>http://www.siliconera.com/2007/01/08/the-version-of-final-fantasy-you-never-saw/comment-page-1/#comment-664851</link> <dc:creator>Cherry</dc:creator> <pubDate>Mon, 08 Jan 2007 22:56:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/01/08/the-version-of-final-fantasy-you-never-saw/#comment-664851</guid> <description>Actually, I HAVE seen it before. Years ago. Old news, really.</description> <content:encoded><![CDATA[<p>Actually, I HAVE seen it before. Years ago. Old news, really.</p> ]]></content:encoded> </item> <item><title>By: the_importer</title><link>http://www.siliconera.com/2007/01/08/the-version-of-final-fantasy-you-never-saw/comment-page-1/#comment-38155</link> <dc:creator>the_importer</dc:creator> <pubDate>Mon, 08 Jan 2007 21:40:25 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/01/08/the-version-of-final-fantasy-you-never-saw/#comment-38155</guid> <description>&lt;i&gt;The music is better, but the jagged walking animation would drive me to put a spike through my eyes. Shameful, even back in the time it was released.&lt;/i&gt;I&#039;ve never tried MSX emulation so I don&#039;t know how it works, but the jagged walking animation might simply be due to the real time recording.</description> <content:encoded><![CDATA[<p><i>The music is better, but the jagged walking animation would drive me to put a spike through my eyes. Shameful, even back in the time it was released.</i></p><p>I&#8217;ve never tried MSX emulation so I don&#8217;t know how it works, but the jagged walking animation might simply be due to the real time recording.</p> ]]></content:encoded> </item> <item><title>By: the_importer</title><link>http://www.siliconera.com/2007/01/08/the-version-of-final-fantasy-you-never-saw/comment-page-1/#comment-664850</link> <dc:creator>the_importer</dc:creator> <pubDate>Mon, 08 Jan 2007 21:40:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/01/08/the-version-of-final-fantasy-you-never-saw/#comment-664850</guid> <description>&lt;i&gt;The music is better, but the jagged walking animation would drive me to put a spike through my eyes. Shameful, even back in the time it was released.&lt;/i&gt;I&#039;ve never tried MSX emulation so I don&#039;t know how it works, but the jagged walking animation might simply be due to the real time recording.</description> <content:encoded><![CDATA[<p><i>The music is better, but the jagged walking animation would drive me to put a spike through my eyes. Shameful, even back in the time it was released.</i></p><p>I&#8217;ve never tried MSX emulation so I don&#8217;t know how it works, but the jagged walking animation might simply be due to the real time recording.</p> ]]></content:encoded> </item> <item><title>By: ShadowMarth</title><link>http://www.siliconera.com/2007/01/08/the-version-of-final-fantasy-you-never-saw/comment-page-1/#comment-38149</link> <dc:creator>ShadowMarth</dc:creator> <pubDate>Mon, 08 Jan 2007 21:30:27 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/01/08/the-version-of-final-fantasy-you-never-saw/#comment-38149</guid> <description>The music is better, but the jagged walking animation would drive me to put a spike through my eyes. Shameful, even back in the time it was released.</description> <content:encoded><![CDATA[<p>The music is better, but the jagged walking animation would drive me to put a spike through my eyes. Shameful, even back in the time it was released.</p> ]]></content:encoded> </item> <item><title>By: ShadowMarth</title><link>http://www.siliconera.com/2007/01/08/the-version-of-final-fantasy-you-never-saw/comment-page-1/#comment-664849</link> <dc:creator>ShadowMarth</dc:creator> <pubDate>Mon, 08 Jan 2007 21:30:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/01/08/the-version-of-final-fantasy-you-never-saw/#comment-664849</guid> <description>The music is better, but the jagged walking animation would drive me to put a spike through my eyes. Shameful, even back in the time it was released.</description> <content:encoded><![CDATA[<p>The music is better, but the jagged walking animation would drive me to put a spike through my eyes. Shameful, even back in the time it was released.</p> ]]></content:encoded> </item> </channel> </rss>
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