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	<title>Comments on: Inuyasha DS: Where’s the classic cast?</title>
	<atom:link href="http://www.siliconera.com/2007/02/15/inuyasha-ds-wheres-the-classic-cast/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.siliconera.com/2007/02/15/inuyasha-ds-wheres-the-classic-cast/</link>
	<description>Video game news for curious minds.</description>
	<pubDate>Thu, 04 Dec 2008 05:00:26 +0000</pubDate>
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		<title>By: Kagome's #1 Fan</title>
		<link>http://www.siliconera.com/2007/02/15/inuyasha-ds-wheres-the-classic-cast/#comment-272847</link>
		<dc:creator>Kagome's #1 Fan</dc:creator>
		<pubDate>Sun, 16 Dec 2007 19:24:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/15/inuyasha-ds-wheres-the-classic-cast/#comment-272847</guid>
		<description>GASP! I am getting every InuYasha movie, games, and books for Christmas! Yay me!! *claps hands like London*. I don't have a site...</description>
		<content:encoded><![CDATA[<p>GASP! I am getting every InuYasha movie, games, and books for Christmas! Yay me!! *claps hands like London*. I don&#8217;t have a site&#8230;</p>
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	<item>
		<title>By: Kagome's #1 Fan</title>
		<link>http://www.siliconera.com/2007/02/15/inuyasha-ds-wheres-the-classic-cast/#comment-272846</link>
		<dc:creator>Kagome's #1 Fan</dc:creator>
		<pubDate>Sun, 16 Dec 2007 19:22:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/15/inuyasha-ds-wheres-the-classic-cast/#comment-272846</guid>
		<description>Wanna know something weird? The anime, InuYasha ended in April, 2006 and yet this game was released in January 2007, I am 10 years old and a big fan of InuYasha, it's my fav show eva! I wish they would make InuYasha games for PSP....</description>
		<content:encoded><![CDATA[<p>Wanna know something weird? The anime, InuYasha ended in April, 2006 and yet this game was released in January 2007, I am 10 years old and a big fan of InuYasha, it&#8217;s my fav show eva! I wish they would make InuYasha games for PSP&#8230;.</p>
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		<title>By: ItachiForLife</title>
		<link>http://www.siliconera.com/2007/02/15/inuyasha-ds-wheres-the-classic-cast/#comment-51287</link>
		<dc:creator>ItachiForLife</dc:creator>
		<pubDate>Fri, 23 Feb 2007 16:43:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/15/inuyasha-ds-wheres-the-classic-cast/#comment-51287</guid>
		<description>idk what i think of it</description>
		<content:encoded><![CDATA[<p>idk what i think of it</p>
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		<title>By: Piriya</title>
		<link>http://www.siliconera.com/2007/02/15/inuyasha-ds-wheres-the-classic-cast/#comment-49245</link>
		<dc:creator>Piriya</dc:creator>
		<pubDate>Sat, 17 Feb 2007 04:32:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/15/inuyasha-ds-wheres-the-classic-cast/#comment-49245</guid>
		<description>I like the fact that you start off as Janis, and play as Janis as the main character.
This way, the story is more open for interpretation, of course I'd like to be Inuyasha,
but introducing Janis into the game is a nice thing to me, the story of the game does not interupt or conflicts with the anime in a sense that, they're not really related. (Like the movie versions of kamen rider's movies) and at the same time, it IS related to the anime/manga storyline in some way.

so, yeah, I like being Janis, it's a new perspective to the story, being Janis, you remain observant of the character's and their relationship, which is.. pretty interesting ^^

the big problem for me was the random encounter, it's just too frequent that sometimes I just decided to ignore exploring the map and just use the shortest route throughout the game.</description>
		<content:encoded><![CDATA[<p>I like the fact that you start off as Janis, and play as Janis as the main character.<br />
This way, the story is more open for interpretation, of course I&#8217;d like to be Inuyasha,<br />
but introducing Janis into the game is a nice thing to me, the story of the game does not interupt or conflicts with the anime in a sense that, they&#8217;re not really related. (Like the movie versions of kamen rider&#8217;s movies) and at the same time, it IS related to the anime/manga storyline in some way.</p>
<p>so, yeah, I like being Janis, it&#8217;s a new perspective to the story, being Janis, you remain observant of the character&#8217;s and their relationship, which is.. pretty interesting ^^</p>
<p>the big problem for me was the random encounter, it&#8217;s just too frequent that sometimes I just decided to ignore exploring the map and just use the shortest route throughout the game.</p>
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		<title>By: Veilknight</title>
		<link>http://www.siliconera.com/2007/02/15/inuyasha-ds-wheres-the-classic-cast/#comment-49190</link>
		<dc:creator>Veilknight</dc:creator>
		<pubDate>Sat, 17 Feb 2007 00:22:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/15/inuyasha-ds-wheres-the-classic-cast/#comment-49190</guid>
		<description>Worst yet, following in direct opposite of RPG lore there's no leveling up for Inuyasha and the cast. As a matter of fact, besides Janis, everybody already has their attacks, armor, and weapons the minute they join your party. You can only update the characters with amulets and orbs that will increase everyone's powers.

With frequent random battles with every few steps you take, this only helps but give the impression of gaining no reward for all the demons slain, especially when they turn out to be the same ones over and over again. Thing is, you get the feeling that there is no progression as you transverse the game world in Secret of the Divine Jewel.

In FF3, you know your effort of going through random encounters actually paid off in the long run in the form of gaining levels; in SotD, it comes off more as a chore.</description>
		<content:encoded><![CDATA[<p>Worst yet, following in direct opposite of RPG lore there&#8217;s no leveling up for Inuyasha and the cast. As a matter of fact, besides Janis, everybody already has their attacks, armor, and weapons the minute they join your party. You can only update the characters with amulets and orbs that will increase everyone&#8217;s powers.</p>
<p>With frequent random battles with every few steps you take, this only helps but give the impression of gaining no reward for all the demons slain, especially when they turn out to be the same ones over and over again. Thing is, you get the feeling that there is no progression as you transverse the game world in Secret of the Divine Jewel.</p>
<p>In FF3, you know your effort of going through random encounters actually paid off in the long run in the form of gaining levels; in SotD, it comes off more as a chore.</p>
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		<title>By: Mythril</title>
		<link>http://www.siliconera.com/2007/02/15/inuyasha-ds-wheres-the-classic-cast/#comment-49000</link>
		<dc:creator>Mythril</dc:creator>
		<pubDate>Fri, 16 Feb 2007 09:56:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/15/inuyasha-ds-wheres-the-classic-cast/#comment-49000</guid>
		<description>I almost didn't bother to finish FF3 because of the frequent random encounters.

OK, well, maybe it's more because I couldn't save properly inside dungeons, making me have to restart if I fail a boss.

But I've found that I really dislike random encounters, so I guess maybe I won't try out this game after all, even though I considered it.</description>
		<content:encoded><![CDATA[<p>I almost didn&#8217;t bother to finish FF3 because of the frequent random encounters.</p>
<p>OK, well, maybe it&#8217;s more because I couldn&#8217;t save properly inside dungeons, making me have to restart if I fail a boss.</p>
<p>But I&#8217;ve found that I really dislike random encounters, so I guess maybe I won&#8217;t try out this game after all, even though I considered it.</p>
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		<title>By: Veilknight</title>
		<link>http://www.siliconera.com/2007/02/15/inuyasha-ds-wheres-the-classic-cast/#comment-48872</link>
		<dc:creator>Veilknight</dc:creator>
		<pubDate>Fri, 16 Feb 2007 01:24:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/15/inuyasha-ds-wheres-the-classic-cast/#comment-48872</guid>
		<description>Although that's still not enough to keep the battles from getting stale and repetitive fast when they're so frequent as they are in this game, I think the only really redeeming quality about the random battles is the Cover system. Basically, this allows you to select another surrounding character during your own attack by tapping their icon with the stylus. 

On the defensive side of things, when your enemies get ready to inflict damage on one of your own party members, you're allowed to substitute one character to take the full blow or two characters who will both receive half the damage. Needless to say, I found it more useful as a defending mechanism compared to when you're using it as a attack.</description>
		<content:encoded><![CDATA[<p>Although that&#8217;s still not enough to keep the battles from getting stale and repetitive fast when they&#8217;re so frequent as they are in this game, I think the only really redeeming quality about the random battles is the Cover system. Basically, this allows you to select another surrounding character during your own attack by tapping their icon with the stylus. </p>
<p>On the defensive side of things, when your enemies get ready to inflict damage on one of your own party members, you&#8217;re allowed to substitute one character to take the full blow or two characters who will both receive half the damage. Needless to say, I found it more useful as a defending mechanism compared to when you&#8217;re using it as a attack.</p>
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		<title>By: Pichi</title>
		<link>http://www.siliconera.com/2007/02/15/inuyasha-ds-wheres-the-classic-cast/#comment-48790</link>
		<dc:creator>Pichi</dc:creator>
		<pubDate>Thu, 15 Feb 2007 19:50:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/15/inuyasha-ds-wheres-the-classic-cast/#comment-48790</guid>
		<description>They did the same "play as an unknown character" with the PS2 RPG of Inuyasha. I have no problem playing as an unknown character, but the random battles seemed to be a big problem with this game.</description>
		<content:encoded><![CDATA[<p>They did the same &#8220;play as an unknown character&#8221; with the PS2 RPG of Inuyasha. I have no problem playing as an unknown character, but the random battles seemed to be a big problem with this game.</p>
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		<title>By: narley</title>
		<link>http://www.siliconera.com/2007/02/15/inuyasha-ds-wheres-the-classic-cast/#comment-48786</link>
		<dc:creator>narley</dc:creator>
		<pubDate>Thu, 15 Feb 2007 19:35:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/15/inuyasha-ds-wheres-the-classic-cast/#comment-48786</guid>
		<description>this tends to hapen when the game producers want to recreate the feeling of the anime with out making the fans feel like their playing the episodes because they know what's going to hapen...     yet, they stray away from the formulla of the anime that made it a hit in the first place, the undeniable example is Naruto. I like the anime as much as the next guy, and the games are nothing but decent brawlers, but i would rather defeat sabuza, gaara and fight all the other guys in a mission based game with fidellity to the anime, like killing a ninja with a face i would actually recognize instead of killing 1000 nameless ninjas who look exacly alike. Not even the narutimate series have done that well, but all the anime based game creator are getting there.</description>
		<content:encoded><![CDATA[<p>this tends to hapen when the game producers want to recreate the feeling of the anime with out making the fans feel like their playing the episodes because they know what&#8217;s going to hapen&#8230;     yet, they stray away from the formulla of the anime that made it a hit in the first place, the undeniable example is Naruto. I like the anime as much as the next guy, and the games are nothing but decent brawlers, but i would rather defeat sabuza, gaara and fight all the other guys in a mission based game with fidellity to the anime, like killing a ninja with a face i would actually recognize instead of killing 1000 nameless ninjas who look exacly alike. Not even the narutimate series have done that well, but all the anime based game creator are getting there.</p>
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