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	<title>Comments on: Spoiler Friday: Hotel Dusk</title>
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	<link>http://www.siliconera.com/2007/03/16/spoiler-friday-hotel-dusk/</link>
	<description>Video game news for curious minds.</description>
	<pubDate>Fri, 21 Nov 2008 11:24:28 +0000</pubDate>
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		<title>By: Brendo</title>
		<link>http://www.siliconera.com/2007/03/16/spoiler-friday-hotel-dusk/#comment-58071</link>
		<dc:creator>Brendo</dc:creator>
		<pubDate>Mon, 19 Mar 2007 21:16:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/index.php/2007/03/16/spoiler-friday-hotel-dusk/#comment-58071</guid>
		<description>I tried to get into this game and had an easy time at first but after a while the novelty of the game really wore off. The puzzles started to seem too easy and the quizzes at the end of each section were a little cheesy. There were spots in the game where I got stuck because I didn't walk past the right part of a hallway or something too and it had nothing to do with not knowing what to do next... a little disappointing. I didn't hate it but I found myself playing other games instead.</description>
		<content:encoded><![CDATA[<p>I tried to get into this game and had an easy time at first but after a while the novelty of the game really wore off. The puzzles started to seem too easy and the quizzes at the end of each section were a little cheesy. There were spots in the game where I got stuck because I didn&#8217;t walk past the right part of a hallway or something too and it had nothing to do with not knowing what to do next&#8230; a little disappointing. I didn&#8217;t hate it but I found myself playing other games instead.</p>
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		<title>By: Andy</title>
		<link>http://www.siliconera.com/2007/03/16/spoiler-friday-hotel-dusk/#comment-57117</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Sat, 17 Mar 2007 00:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/index.php/2007/03/16/spoiler-friday-hotel-dusk/#comment-57117</guid>
		<description>I loved the story and it was pretty fun overall, but I wish, while it may have made it less "realistic," the puzzles were harder, or that they would have added more game to the gameplay. Connecting the dots, filling whiskey bottles and answering questions about what I'd just done did not satisfy my gameplaying needs much. I suppose it was just a case of reality not conforming to my expectations for the game, but I still liked it. The art was fantastic too.</description>
		<content:encoded><![CDATA[<p>I loved the story and it was pretty fun overall, but I wish, while it may have made it less &#8220;realistic,&#8221; the puzzles were harder, or that they would have added more game to the gameplay. Connecting the dots, filling whiskey bottles and answering questions about what I&#8217;d just done did not satisfy my gameplaying needs much. I suppose it was just a case of reality not conforming to my expectations for the game, but I still liked it. The art was fantastic too.</p>
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		<title>By: Aoshi00</title>
		<link>http://www.siliconera.com/2007/03/16/spoiler-friday-hotel-dusk/#comment-57078</link>
		<dc:creator>Aoshi00</dc:creator>
		<pubDate>Fri, 16 Mar 2007 23:09:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/index.php/2007/03/16/spoiler-friday-hotel-dusk/#comment-57078</guid>
		<description>The story and gameplay were both pretty good, except a couple of points where I got stuck when the next step seemed very vague.  But I had to spread out the play in 2 weeks since my hands cramp easily from holding the DS vertically.</description>
		<content:encoded><![CDATA[<p>The story and gameplay were both pretty good, except a couple of points where I got stuck when the next step seemed very vague.  But I had to spread out the play in 2 weeks since my hands cramp easily from holding the DS vertically.</p>
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