<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Aksys Games talk about Hoshigami Remix</title> <atom:link href="http://www.siliconera.com/2007/03/28/aksys-games-talk-about-hoshigami-remix/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2007/03/28/aksys-games-talk-about-hoshigami-remix/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Tony</title><link>http://www.siliconera.com/2007/03/28/aksys-games-talk-about-hoshigami-remix/comment-page-1/#comment-61510</link> <dc:creator>Tony</dc:creator> <pubDate>Thu, 29 Mar 2007 16:08:07 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/03/28/aksys-games-talk-about-hoshigami-remix/#comment-61510</guid> <description>I recognize Gail from old Atlus press releases. Did Zach Meston wind up there too? lol</description> <content:encoded><![CDATA[<p>I recognize Gail from old Atlus press releases. Did Zach Meston wind up there too? lol</p> ]]></content:encoded> </item> <item><title>By: Tony</title><link>http://www.siliconera.com/2007/03/28/aksys-games-talk-about-hoshigami-remix/comment-page-1/#comment-668288</link> <dc:creator>Tony</dc:creator> <pubDate>Thu, 29 Mar 2007 16:08:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/03/28/aksys-games-talk-about-hoshigami-remix/#comment-668288</guid> <description>I recognize Gail from old Atlus press releases. Did Zach Meston wind up there too? lol</description> <content:encoded><![CDATA[<p>I recognize Gail from old Atlus press releases. Did Zach Meston wind up there too? lol</p> ]]></content:encoded> </item> <item><title>By: Tony</title><link>http://www.siliconera.com/2007/03/28/aksys-games-talk-about-hoshigami-remix/comment-page-1/#comment-668289</link> <dc:creator>Tony</dc:creator> <pubDate>Thu, 29 Mar 2007 16:08:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/03/28/aksys-games-talk-about-hoshigami-remix/#comment-668289</guid> <description>I recognize Gail from old Atlus press releases. Did Zach Meston wind up there too? lol</description> <content:encoded><![CDATA[<p>I recognize Gail from old Atlus press releases. Did Zach Meston wind up there too? lol</p> ]]></content:encoded> </item> <item><title>By: Tony</title><link>http://www.siliconera.com/2007/03/28/aksys-games-talk-about-hoshigami-remix/comment-page-1/#comment-668290</link> <dc:creator>Tony</dc:creator> <pubDate>Thu, 29 Mar 2007 16:08:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/03/28/aksys-games-talk-about-hoshigami-remix/#comment-668290</guid> <description>I recognize Gail from old Atlus press releases. Did Zach Meston wind up there too? lol</description> <content:encoded><![CDATA[<p>I recognize Gail from old Atlus press releases. Did Zach Meston wind up there too? lol</p> ]]></content:encoded> </item> <item><title>By: Praz</title><link>http://www.siliconera.com/2007/03/28/aksys-games-talk-about-hoshigami-remix/comment-page-1/#comment-61276</link> <dc:creator>Praz</dc:creator> <pubDate>Wed, 28 Mar 2007 23:25:03 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/03/28/aksys-games-talk-about-hoshigami-remix/#comment-61276</guid> <description>Awesome to hear more about this game.  As a SRPG fan, this is at the top of my list of most anticipated games.  Thanks to Aksys for the interview and for picking up this game.</description> <content:encoded><![CDATA[<p>Awesome to hear more about this game.  As a SRPG fan, this is at the top of my list of most anticipated games.  Thanks to Aksys for the interview and for picking up this game.</p> ]]></content:encoded> </item> <item><title>By: Praz</title><link>http://www.siliconera.com/2007/03/28/aksys-games-talk-about-hoshigami-remix/comment-page-1/#comment-668286</link> <dc:creator>Praz</dc:creator> <pubDate>Wed, 28 Mar 2007 23:25:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/03/28/aksys-games-talk-about-hoshigami-remix/#comment-668286</guid> <description>Awesome to hear more about this game.  As a SRPG fan, this is at the top of my list of most anticipated games.  Thanks to Aksys for the interview and for picking up this game.</description> <content:encoded><![CDATA[<p>Awesome to hear more about this game.  As a SRPG fan, this is at the top of my list of most anticipated games.  Thanks to Aksys for the interview and for picking up this game.</p> ]]></content:encoded> </item> <item><title>By: Praz</title><link>http://www.siliconera.com/2007/03/28/aksys-games-talk-about-hoshigami-remix/comment-page-1/#comment-668287</link> <dc:creator>Praz</dc:creator> <pubDate>Wed, 28 Mar 2007 23:25:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/03/28/aksys-games-talk-about-hoshigami-remix/#comment-668287</guid> <description>Awesome to hear more about this game.  As a SRPG fan, this is at the top of my list of most anticipated games.  Thanks to Aksys for the interview and for picking up this game.</description> <content:encoded><![CDATA[<p>Awesome to hear more about this game.  As a SRPG fan, this is at the top of my list of most anticipated games.  Thanks to Aksys for the interview and for picking up this game.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2007/03/28/aksys-games-talk-about-hoshigami-remix/comment-page-1/#comment-61233</link> <dc:creator>Spencer</dc:creator> <pubDate>Wed, 28 Mar 2007 20:16:12 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/03/28/aksys-games-talk-about-hoshigami-remix/#comment-61233</guid> <description>Good question about the towers.... I don&#039;t know but maybe I can inch in a follow up question.</description> <content:encoded><![CDATA[<p>Good question about the towers&#8230;. I don&#8217;t know but maybe I can inch in a follow up question.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2007/03/28/aksys-games-talk-about-hoshigami-remix/comment-page-1/#comment-668284</link> <dc:creator>Spencer</dc:creator> <pubDate>Wed, 28 Mar 2007 20:16:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/03/28/aksys-games-talk-about-hoshigami-remix/#comment-668284</guid> <description>Good question about the towers.... I don&#039;t know but maybe I can inch in a follow up question.</description> <content:encoded><![CDATA[<p>Good question about the towers&#8230;. I don&#8217;t know but maybe I can inch in a follow up question.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2007/03/28/aksys-games-talk-about-hoshigami-remix/comment-page-1/#comment-668285</link> <dc:creator>Spencer</dc:creator> <pubDate>Wed, 28 Mar 2007 20:16:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/03/28/aksys-games-talk-about-hoshigami-remix/#comment-668285</guid> <description>Good question about the towers.... I don&#039;t know but maybe I can inch in a follow up question.</description> <content:encoded><![CDATA[<p>Good question about the towers&#8230;. I don&#8217;t know but maybe I can inch in a follow up question.</p> ]]></content:encoded> </item> <item><title>By: Roli O.</title><link>http://www.siliconera.com/2007/03/28/aksys-games-talk-about-hoshigami-remix/comment-page-1/#comment-61231</link> <dc:creator>Roli O.</dc:creator> <pubDate>Wed, 28 Mar 2007 20:06:42 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/03/28/aksys-games-talk-about-hoshigami-remix/#comment-61231</guid> <description>The permadeath in Hard Mode sounds very, VERY, interesting as well as all the monsters being the same level as your highest levelled character. It certainly balances things out as opposed to the PSOne version where monsters in every two-three missions were always 5-8 levels higher than you. Is there going to be a strong emphasis on levelling up in the trial towers like in the PSOne version, or will it be balanced?I&#039;ll be playing this game in Hard Mode :)</description> <content:encoded><![CDATA[<p>The permadeath in Hard Mode sounds very, VERY, interesting as well as all the monsters being the same level as your highest levelled character. It certainly balances things out as opposed to the PSOne version where monsters in every two-three missions were always 5-8 levels higher than you. Is there going to be a strong emphasis on levelling up in the trial towers like in the PSOne version, or will it be balanced?</p><p>I&#8217;ll be playing this game in Hard Mode :)</p> ]]></content:encoded> </item> <item><title>By: Roli O.</title><link>http://www.siliconera.com/2007/03/28/aksys-games-talk-about-hoshigami-remix/comment-page-1/#comment-668283</link> <dc:creator>Roli O.</dc:creator> <pubDate>Wed, 28 Mar 2007 20:06:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/03/28/aksys-games-talk-about-hoshigami-remix/#comment-668283</guid> <description>The permadeath in Hard Mode sounds very, VERY, interesting as well as all the monsters being the same level as your highest levelled character. It certainly balances things out as opposed to the PSOne version where monsters in every two-three missions were always 5-8 levels higher than you. Is there going to be a strong emphasis on levelling up in the trial towers like in the PSOne version, or will it be balanced?I&#039;ll be playing this game in Hard Mode :)</description> <content:encoded><![CDATA[<p>The permadeath in Hard Mode sounds very, VERY, interesting as well as all the monsters being the same level as your highest levelled character. It certainly balances things out as opposed to the PSOne version where monsters in every two-three missions were always 5-8 levels higher than you. Is there going to be a strong emphasis on levelling up in the trial towers like in the PSOne version, or will it be balanced?</p><p>I&#8217;ll be playing this game in Hard Mode :)</p> ]]></content:encoded> </item> </channel> </rss>
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