<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Star Fox 64 and TMNT on the Virtual Console</title> <atom:link href="http://www.siliconera.com/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Veilknight</title><link>http://www.siliconera.com/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/comment-page-1/#comment-64162</link> <dc:creator>Veilknight</dc:creator> <pubDate>Tue, 03 Apr 2007 20:37:02 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/#comment-64162</guid> <description>Hey, I never thought about it like that. Makes sense too, though I&#039;m still under the impression that the new TMNT movie may have helped in that decision too. :P</description> <content:encoded><![CDATA[<p>Hey, I never thought about it like that. Makes sense too, though I&#8217;m still under the impression that the new TMNT movie may have helped in that decision too. :P</p> ]]></content:encoded> </item> <item><title>By: Veilknight</title><link>http://www.siliconera.com/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/comment-page-1/#comment-668465</link> <dc:creator>Veilknight</dc:creator> <pubDate>Tue, 03 Apr 2007 20:37:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/#comment-668465</guid> <description>Hey, I never thought about it like that. Makes sense too, though I&#039;m still under the impression that the new TMNT movie may have helped in that decision too. :P</description> <content:encoded><![CDATA[<p>Hey, I never thought about it like that. Makes sense too, though I&#8217;m still under the impression that the new TMNT movie may have helped in that decision too. :P</p> ]]></content:encoded> </item> <item><title>By: Veilknight</title><link>http://www.siliconera.com/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/comment-page-1/#comment-668466</link> <dc:creator>Veilknight</dc:creator> <pubDate>Tue, 03 Apr 2007 20:37:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/#comment-668466</guid> <description>Hey, I never thought about it like that. Makes sense too, though I&#039;m still under the impression that the new TMNT movie may have helped in that decision too. :P</description> <content:encoded><![CDATA[<p>Hey, I never thought about it like that. Makes sense too, though I&#8217;m still under the impression that the new TMNT movie may have helped in that decision too. :P</p> ]]></content:encoded> </item> <item><title>By: Veilknight</title><link>http://www.siliconera.com/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/comment-page-1/#comment-668467</link> <dc:creator>Veilknight</dc:creator> <pubDate>Tue, 03 Apr 2007 20:37:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/#comment-668467</guid> <description>Hey, I never thought about it like that. Makes sense too, though I&#039;m still under the impression that the new TMNT movie may have helped in that decision too. :P</description> <content:encoded><![CDATA[<p>Hey, I never thought about it like that. Makes sense too, though I&#8217;m still under the impression that the new TMNT movie may have helped in that decision too. :P</p> ]]></content:encoded> </item> <item><title>By: the_importer</title><link>http://www.siliconera.com/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/comment-page-1/#comment-64003</link> <dc:creator>the_importer</dc:creator> <pubDate>Tue, 03 Apr 2007 10:12:19 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/#comment-64003</guid> <description>&lt;i&gt;It’s obvious why this is being released for 600 points. They’re trying to capitalize on the TMNT movie. Konami know they can get away with the much higher price than usual, specifically from unsuspecting viewers who have no idea about the NES title’s lackluster gameplay.I wouldn’t spend 500 points on this game, let alone 600. We really should have received Turtles in Time on the SNES, especially after TMNT: The Arcade Game was ported to the XBLA. &lt;/i&gt;Actually, it&#039;s because two 3rd party companies want their buck out of this. Konami, who originally made the game and UbiSoft, who now own the license to make TMNT games.</description> <content:encoded><![CDATA[<p><i>It’s obvious why this is being released for 600 points. They’re trying to capitalize on the TMNT movie. Konami know they can get away with the much higher price than usual, specifically from unsuspecting viewers who have no idea about the NES title’s lackluster gameplay.</p><p>I wouldn’t spend 500 points on this game, let alone 600. We really should have received Turtles in Time on the SNES, especially after TMNT: The Arcade Game was ported to the XBLA. </i></p><p>Actually, it&#8217;s because two 3rd party companies want their buck out of this. Konami, who originally made the game and UbiSoft, who now own the license to make TMNT games.</p> ]]></content:encoded> </item> <item><title>By: the_importer</title><link>http://www.siliconera.com/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/comment-page-1/#comment-668462</link> <dc:creator>the_importer</dc:creator> <pubDate>Tue, 03 Apr 2007 10:12:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/#comment-668462</guid> <description>&lt;i&gt;It’s obvious why this is being released for 600 points. They’re trying to capitalize on the TMNT movie. Konami know they can get away with the much higher price than usual, specifically from unsuspecting viewers who have no idea about the NES title’s lackluster gameplay.I wouldn’t spend 500 points on this game, let alone 600. We really should have received Turtles in Time on the SNES, especially after TMNT: The Arcade Game was ported to the XBLA. &lt;/i&gt;Actually, it&#039;s because two 3rd party companies want their buck out of this. Konami, who originally made the game and UbiSoft, who now own the license to make TMNT games.</description> <content:encoded><![CDATA[<p><i>It’s obvious why this is being released for 600 points. They’re trying to capitalize on the TMNT movie. Konami know they can get away with the much higher price than usual, specifically from unsuspecting viewers who have no idea about the NES title’s lackluster gameplay.</p><p>I wouldn’t spend 500 points on this game, let alone 600. We really should have received Turtles in Time on the SNES, especially after TMNT: The Arcade Game was ported to the XBLA. </i></p><p>Actually, it&#8217;s because two 3rd party companies want their buck out of this. Konami, who originally made the game and UbiSoft, who now own the license to make TMNT games.</p> ]]></content:encoded> </item> <item><title>By: the_importer</title><link>http://www.siliconera.com/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/comment-page-1/#comment-668463</link> <dc:creator>the_importer</dc:creator> <pubDate>Tue, 03 Apr 2007 10:12:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/#comment-668463</guid> <description>&lt;i&gt;It’s obvious why this is being released for 600 points. They’re trying to capitalize on the TMNT movie. Konami know they can get away with the much higher price than usual, specifically from unsuspecting viewers who have no idea about the NES title’s lackluster gameplay.I wouldn’t spend 500 points on this game, let alone 600. We really should have received Turtles in Time on the SNES, especially after TMNT: The Arcade Game was ported to the XBLA. &lt;/i&gt;Actually, it&#039;s because two 3rd party companies want their buck out of this. Konami, who originally made the game and UbiSoft, who now own the license to make TMNT games.</description> <content:encoded><![CDATA[<p><i>It’s obvious why this is being released for 600 points. They’re trying to capitalize on the TMNT movie. Konami know they can get away with the much higher price than usual, specifically from unsuspecting viewers who have no idea about the NES title’s lackluster gameplay.</p><p>I wouldn’t spend 500 points on this game, let alone 600. We really should have received Turtles in Time on the SNES, especially after TMNT: The Arcade Game was ported to the XBLA. </i></p><p>Actually, it&#8217;s because two 3rd party companies want their buck out of this. Konami, who originally made the game and UbiSoft, who now own the license to make TMNT games.</p> ]]></content:encoded> </item> <item><title>By: the_importer</title><link>http://www.siliconera.com/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/comment-page-1/#comment-668464</link> <dc:creator>the_importer</dc:creator> <pubDate>Tue, 03 Apr 2007 10:12:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/#comment-668464</guid> <description>&lt;i&gt;It’s obvious why this is being released for 600 points. They’re trying to capitalize on the TMNT movie. Konami know they can get away with the much higher price than usual, specifically from unsuspecting viewers who have no idea about the NES title’s lackluster gameplay.I wouldn’t spend 500 points on this game, let alone 600. We really should have received Turtles in Time on the SNES, especially after TMNT: The Arcade Game was ported to the XBLA. &lt;/i&gt;Actually, it&#039;s because two 3rd party companies want their buck out of this. Konami, who originally made the game and UbiSoft, who now own the license to make TMNT games.</description> <content:encoded><![CDATA[<p><i>It’s obvious why this is being released for 600 points. They’re trying to capitalize on the TMNT movie. Konami know they can get away with the much higher price than usual, specifically from unsuspecting viewers who have no idea about the NES title’s lackluster gameplay.</p><p>I wouldn’t spend 500 points on this game, let alone 600. We really should have received Turtles in Time on the SNES, especially after TMNT: The Arcade Game was ported to the XBLA. </i></p><p>Actually, it&#8217;s because two 3rd party companies want their buck out of this. Konami, who originally made the game and UbiSoft, who now own the license to make TMNT games.</p> ]]></content:encoded> </item> <item><title>By: Veilknight</title><link>http://www.siliconera.com/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/comment-page-1/#comment-63844</link> <dc:creator>Veilknight</dc:creator> <pubDate>Tue, 03 Apr 2007 02:14:38 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/#comment-63844</guid> <description>It&#039;s obvious why this is being released for 600 points. They&#039;re trying to capitalize on the TMNT movie. Konami know they can get away with the much higher price than usual, specifically from unsuspecting viewers who have no idea about the NES title&#039;s lackluster gameplay.I wouldn&#039;t spend 500 points on this game, let alone 600. We really should have received Turtles in Time on the SNES, especially after TMNT: The Arcade Game was ported to the XBLA.</description> <content:encoded><![CDATA[<p>It&#8217;s obvious why this is being released for 600 points. They&#8217;re trying to capitalize on the TMNT movie. Konami know they can get away with the much higher price than usual, specifically from unsuspecting viewers who have no idea about the NES title&#8217;s lackluster gameplay.</p><p>I wouldn&#8217;t spend 500 points on this game, let alone 600. We really should have received Turtles in Time on the SNES, especially after TMNT: The Arcade Game was ported to the XBLA.</p> ]]></content:encoded> </item> <item><title>By: Veilknight</title><link>http://www.siliconera.com/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/comment-page-1/#comment-668459</link> <dc:creator>Veilknight</dc:creator> <pubDate>Tue, 03 Apr 2007 02:14:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/#comment-668459</guid> <description>It&#039;s obvious why this is being released for 600 points. They&#039;re trying to capitalize on the TMNT movie. Konami know they can get away with the much higher price than usual, specifically from unsuspecting viewers who have no idea about the NES title&#039;s lackluster gameplay.I wouldn&#039;t spend 500 points on this game, let alone 600. We really should have received Turtles in Time on the SNES, especially after TMNT: The Arcade Game was ported to the XBLA.</description> <content:encoded><![CDATA[<p>It&#8217;s obvious why this is being released for 600 points. They&#8217;re trying to capitalize on the TMNT movie. Konami know they can get away with the much higher price than usual, specifically from unsuspecting viewers who have no idea about the NES title&#8217;s lackluster gameplay.</p><p>I wouldn&#8217;t spend 500 points on this game, let alone 600. We really should have received Turtles in Time on the SNES, especially after TMNT: The Arcade Game was ported to the XBLA.</p> ]]></content:encoded> </item> <item><title>By: Veilknight</title><link>http://www.siliconera.com/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/comment-page-1/#comment-668460</link> <dc:creator>Veilknight</dc:creator> <pubDate>Tue, 03 Apr 2007 02:14:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/#comment-668460</guid> <description>It&#039;s obvious why this is being released for 600 points. They&#039;re trying to capitalize on the TMNT movie. Konami know they can get away with the much higher price than usual, specifically from unsuspecting viewers who have no idea about the NES title&#039;s lackluster gameplay.I wouldn&#039;t spend 500 points on this game, let alone 600. We really should have received Turtles in Time on the SNES, especially after TMNT: The Arcade Game was ported to the XBLA.</description> <content:encoded><![CDATA[<p>It&#8217;s obvious why this is being released for 600 points. They&#8217;re trying to capitalize on the TMNT movie. Konami know they can get away with the much higher price than usual, specifically from unsuspecting viewers who have no idea about the NES title&#8217;s lackluster gameplay.</p><p>I wouldn&#8217;t spend 500 points on this game, let alone 600. We really should have received Turtles in Time on the SNES, especially after TMNT: The Arcade Game was ported to the XBLA.</p> ]]></content:encoded> </item> <item><title>By: Veilknight</title><link>http://www.siliconera.com/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/comment-page-1/#comment-668461</link> <dc:creator>Veilknight</dc:creator> <pubDate>Tue, 03 Apr 2007 02:14:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/#comment-668461</guid> <description>It&#039;s obvious why this is being released for 600 points. They&#039;re trying to capitalize on the TMNT movie. Konami know they can get away with the much higher price than usual, specifically from unsuspecting viewers who have no idea about the NES title&#039;s lackluster gameplay.I wouldn&#039;t spend 500 points on this game, let alone 600. We really should have received Turtles in Time on the SNES, especially after TMNT: The Arcade Game was ported to the XBLA.</description> <content:encoded><![CDATA[<p>It&#8217;s obvious why this is being released for 600 points. They&#8217;re trying to capitalize on the TMNT movie. Konami know they can get away with the much higher price than usual, specifically from unsuspecting viewers who have no idea about the NES title&#8217;s lackluster gameplay.</p><p>I wouldn&#8217;t spend 500 points on this game, let alone 600. We really should have received Turtles in Time on the SNES, especially after TMNT: The Arcade Game was ported to the XBLA.</p> ]]></content:encoded> </item> <item><title>By: the_importer</title><link>http://www.siliconera.com/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/comment-page-1/#comment-63823</link> <dc:creator>the_importer</dc:creator> <pubDate>Tue, 03 Apr 2007 01:17:07 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/#comment-63823</guid> <description>Dear Lord, TMNT for 600 points, that 599 points more than it&#039;s worth. I wouldn&#039;t download this $%#$ to play on a NES emulator for PC.</description> <content:encoded><![CDATA[<p>Dear Lord, TMNT for 600 points, that 599 points more than it&#8217;s worth. I wouldn&#8217;t download this $%#$ to play on a NES emulator for PC.</p> ]]></content:encoded> </item> <item><title>By: the_importer</title><link>http://www.siliconera.com/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/comment-page-1/#comment-668456</link> <dc:creator>the_importer</dc:creator> <pubDate>Tue, 03 Apr 2007 01:17:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/#comment-668456</guid> <description>Dear Lord, TMNT for 600 points, that 599 points more than it&#039;s worth. I wouldn&#039;t download this $%#$ to play on a NES emulator for PC.</description> <content:encoded><![CDATA[<p>Dear Lord, TMNT for 600 points, that 599 points more than it&#8217;s worth. I wouldn&#8217;t download this $%#$ to play on a NES emulator for PC.</p> ]]></content:encoded> </item> <item><title>By: the_importer</title><link>http://www.siliconera.com/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/comment-page-1/#comment-668457</link> <dc:creator>the_importer</dc:creator> <pubDate>Tue, 03 Apr 2007 01:17:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/02/star-fox-64-and-tmnt-on-the-virtual-console/#comment-668457</guid> <description>Dear Lord, TMNT for 600 points, that 599 points more than it&#039;s worth. I wouldn&#039;t download this $%#$ to play on a NES emulator for PC.</description> <content:encoded><![CDATA[<p>Dear Lord, TMNT for 600 points, that 599 points more than it&#8217;s worth. I wouldn&#8217;t download this $%#$ to play on a NES emulator for PC.</p> ]]></content:encoded> </item> </channel> </rss>
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