By Spencer . April 16, 2007 . 5:04am
One of the final titles for the Gamecube that got a last minute transition to the Wii (coming out on June 28 in Japan!) was DK Bongo Blast (aka Donkey Kong Taru Jet Race). DK Bongo Blast would be like any other mascot racing game except for the unique control scheme. Essentially you’re racing on rails and you can increase his speed by tapping the bongos. Clapping into the microphone makes Donkey Kong jump and dodge obstacles on the ground. Since DK Barrel Blast moved to the Wii the control system was modified. It’s still an on rails racing game, but instead of hitting the bongos to speed up you have to shake the remote plus the nunchuck. Shaking the nunchuck by itself makes Donkey Kong move to the left and shaking the remote makes him move right. Instead of clapping you lift both controllers up to make him jump. The new Wii optimized control scheme doesn’t seem like much of an enhancement over using the bongos. While it was a smart move for Nintendo to move DK Bongo Blast to the Wii so it seems like there is a stream of Wii games in the future, DK Bongo Blast might have been better off as a Gamecube game with a Wii compatible sticker. What do you think? Would you rather use hit the bongos to propel Diddy Kong to the finish line or shake the remote?