<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: New Final Fantasy Tactics Advance 2 Scans</title> <atom:link href="http://www.siliconera.com/2007/04/21/new-final-fantasy-tactics-advance-2-scans/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2007/04/21/new-final-fantasy-tactics-advance-2-scans/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: ShadowMarth</title><link>http://www.siliconera.com/2007/04/21/new-final-fantasy-tactics-advance-2-scans/comment-page-1/#comment-71891</link> <dc:creator>ShadowMarth</dc:creator> <pubDate>Mon, 23 Apr 2007 05:28:28 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/21/new-final-fantasy-tactics-advance-2-scans/#comment-71891</guid> <description>Looks awesome. No judges? Eh, good and bad. Anyway, is it just me, or is it all extremely familliar? I think that might even be the same engine. Almost definitely some of the same sprites.</description> <content:encoded><![CDATA[<p>Looks awesome. No judges? Eh, good and bad. Anyway, is it just me, or is it all extremely familliar? I think that might even be the same engine. Almost definitely some of the same sprites.</p> ]]></content:encoded> </item> <item><title>By: ShadowMarth</title><link>http://www.siliconera.com/2007/04/21/new-final-fantasy-tactics-advance-2-scans/comment-page-1/#comment-669725</link> <dc:creator>ShadowMarth</dc:creator> <pubDate>Mon, 23 Apr 2007 05:28:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/21/new-final-fantasy-tactics-advance-2-scans/#comment-669725</guid> <description>Looks awesome. No judges? Eh, good and bad. Anyway, is it just me, or is it all extremely familliar? I think that might even be the same engine. Almost definitely some of the same sprites.</description> <content:encoded><![CDATA[<p>Looks awesome. No judges? Eh, good and bad. Anyway, is it just me, or is it all extremely familliar? I think that might even be the same engine. Almost definitely some of the same sprites.</p> ]]></content:encoded> </item> <item><title>By: ShadowMarth</title><link>http://www.siliconera.com/2007/04/21/new-final-fantasy-tactics-advance-2-scans/comment-page-1/#comment-669726</link> <dc:creator>ShadowMarth</dc:creator> <pubDate>Mon, 23 Apr 2007 05:28:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/21/new-final-fantasy-tactics-advance-2-scans/#comment-669726</guid> <description>Looks awesome. No judges? Eh, good and bad. Anyway, is it just me, or is it all extremely familliar? I think that might even be the same engine. Almost definitely some of the same sprites.</description> <content:encoded><![CDATA[<p>Looks awesome. No judges? Eh, good and bad. Anyway, is it just me, or is it all extremely familliar? I think that might even be the same engine. Almost definitely some of the same sprites.</p> ]]></content:encoded> </item> <item><title>By: ShadowMarth</title><link>http://www.siliconera.com/2007/04/21/new-final-fantasy-tactics-advance-2-scans/comment-page-1/#comment-669727</link> <dc:creator>ShadowMarth</dc:creator> <pubDate>Mon, 23 Apr 2007 05:28:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/21/new-final-fantasy-tactics-advance-2-scans/#comment-669727</guid> <description>Looks awesome. No judges? Eh, good and bad. Anyway, is it just me, or is it all extremely familliar? I think that might even be the same engine. Almost definitely some of the same sprites.</description> <content:encoded><![CDATA[<p>Looks awesome. No judges? Eh, good and bad. Anyway, is it just me, or is it all extremely familliar? I think that might even be the same engine. Almost definitely some of the same sprites.</p> ]]></content:encoded> </item> <item><title>By: Donnington</title><link>http://www.siliconera.com/2007/04/21/new-final-fantasy-tactics-advance-2-scans/comment-page-1/#comment-71656</link> <dc:creator>Donnington</dc:creator> <pubDate>Sun, 22 Apr 2007 13:32:22 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/21/new-final-fantasy-tactics-advance-2-scans/#comment-71656</guid> <description>If you payed attention to what the laws were you could always work around them and possibly work them to your advantage. Although I&#039;d rather not see them in Tactics Advance 2, they were interesting and forced me to play the game differently.What will make or break the game for me is the Characters. If I end up hating the main character as much as I did Marshe (or the destroyer of worlds as I dubbed him)... well I don&#039;t know what I&#039;ll do, but I&#039;ll do something and boy will it be done.</description> <content:encoded><![CDATA[<p>If you payed attention to what the laws were you could always work around them and possibly work them to your advantage. Although I&#8217;d rather not see them in Tactics Advance 2, they were interesting and forced me to play the game differently.</p><p>What will make or break the game for me is the Characters. If I end up hating the main character as much as I did Marshe (or the destroyer of worlds as I dubbed him)&#8230; well I don&#8217;t know what I&#8217;ll do, but I&#8217;ll do something and boy will it be done.</p> ]]></content:encoded> </item> <item><title>By: Donnington</title><link>http://www.siliconera.com/2007/04/21/new-final-fantasy-tactics-advance-2-scans/comment-page-1/#comment-669722</link> <dc:creator>Donnington</dc:creator> <pubDate>Sun, 22 Apr 2007 13:32:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/21/new-final-fantasy-tactics-advance-2-scans/#comment-669722</guid> <description>If you payed attention to what the laws were you could always work around them and possibly work them to your advantage. Although I&#039;d rather not see them in Tactics Advance 2, they were interesting and forced me to play the game differently.What will make or break the game for me is the Characters. If I end up hating the main character as much as I did Marshe (or the destroyer of worlds as I dubbed him)... well I don&#039;t know what I&#039;ll do, but I&#039;ll do something and boy will it be done.</description> <content:encoded><![CDATA[<p>If you payed attention to what the laws were you could always work around them and possibly work them to your advantage. Although I&#8217;d rather not see them in Tactics Advance 2, they were interesting and forced me to play the game differently.</p><p>What will make or break the game for me is the Characters. If I end up hating the main character as much as I did Marshe (or the destroyer of worlds as I dubbed him)&#8230; well I don&#8217;t know what I&#8217;ll do, but I&#8217;ll do something and boy will it be done.</p> ]]></content:encoded> </item> <item><title>By: Donnington</title><link>http://www.siliconera.com/2007/04/21/new-final-fantasy-tactics-advance-2-scans/comment-page-1/#comment-669723</link> <dc:creator>Donnington</dc:creator> <pubDate>Sun, 22 Apr 2007 13:32:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/21/new-final-fantasy-tactics-advance-2-scans/#comment-669723</guid> <description>If you payed attention to what the laws were you could always work around them and possibly work them to your advantage. Although I&#039;d rather not see them in Tactics Advance 2, they were interesting and forced me to play the game differently.What will make or break the game for me is the Characters. If I end up hating the main character as much as I did Marshe (or the destroyer of worlds as I dubbed him)... well I don&#039;t know what I&#039;ll do, but I&#039;ll do something and boy will it be done.</description> <content:encoded><![CDATA[<p>If you payed attention to what the laws were you could always work around them and possibly work them to your advantage. Although I&#8217;d rather not see them in Tactics Advance 2, they were interesting and forced me to play the game differently.</p><p>What will make or break the game for me is the Characters. If I end up hating the main character as much as I did Marshe (or the destroyer of worlds as I dubbed him)&#8230; well I don&#8217;t know what I&#8217;ll do, but I&#8217;ll do something and boy will it be done.</p> ]]></content:encoded> </item> <item><title>By: Donnington</title><link>http://www.siliconera.com/2007/04/21/new-final-fantasy-tactics-advance-2-scans/comment-page-1/#comment-669724</link> <dc:creator>Donnington</dc:creator> <pubDate>Sun, 22 Apr 2007 13:32:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/21/new-final-fantasy-tactics-advance-2-scans/#comment-669724</guid> <description>If you payed attention to what the laws were you could always work around them and possibly work them to your advantage. Although I&#039;d rather not see them in Tactics Advance 2, they were interesting and forced me to play the game differently.What will make or break the game for me is the Characters. If I end up hating the main character as much as I did Marshe (or the destroyer of worlds as I dubbed him)... well I don&#039;t know what I&#039;ll do, but I&#039;ll do something and boy will it be done.</description> <content:encoded><![CDATA[<p>If you payed attention to what the laws were you could always work around them and possibly work them to your advantage. Although I&#8217;d rather not see them in Tactics Advance 2, they were interesting and forced me to play the game differently.</p><p>What will make or break the game for me is the Characters. If I end up hating the main character as much as I did Marshe (or the destroyer of worlds as I dubbed him)&#8230; well I don&#8217;t know what I&#8217;ll do, but I&#8217;ll do something and boy will it be done.</p> ]]></content:encoded> </item> <item><title>By: Praz</title><link>http://www.siliconera.com/2007/04/21/new-final-fantasy-tactics-advance-2-scans/comment-page-1/#comment-71645</link> <dc:creator>Praz</dc:creator> <pubDate>Sun, 22 Apr 2007 13:01:03 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/21/new-final-fantasy-tactics-advance-2-scans/#comment-71645</guid> <description>The judges stuff wasn&#039;t too bad.  By the time the laws got really annoying, I usually had enough types of characters and equipment to switch up.  My only issue is that if I rushed into a battle then found out it was some insane law, like no damaging monsters, then you&#039;re hosed.</description> <content:encoded><![CDATA[<p>The judges stuff wasn&#8217;t too bad.  By the time the laws got really annoying, I usually had enough types of characters and equipment to switch up.  My only issue is that if I rushed into a battle then found out it was some insane law, like no damaging monsters, then you&#8217;re hosed.</p> ]]></content:encoded> </item> <item><title>By: Praz</title><link>http://www.siliconera.com/2007/04/21/new-final-fantasy-tactics-advance-2-scans/comment-page-1/#comment-669720</link> <dc:creator>Praz</dc:creator> <pubDate>Sun, 22 Apr 2007 13:01:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/21/new-final-fantasy-tactics-advance-2-scans/#comment-669720</guid> <description>The judges stuff wasn&#039;t too bad.  By the time the laws got really annoying, I usually had enough types of characters and equipment to switch up.  My only issue is that if I rushed into a battle then found out it was some insane law, like no damaging monsters, then you&#039;re hosed.</description> <content:encoded><![CDATA[<p>The judges stuff wasn&#8217;t too bad.  By the time the laws got really annoying, I usually had enough types of characters and equipment to switch up.  My only issue is that if I rushed into a battle then found out it was some insane law, like no damaging monsters, then you&#8217;re hosed.</p> ]]></content:encoded> </item> <item><title>By: Praz</title><link>http://www.siliconera.com/2007/04/21/new-final-fantasy-tactics-advance-2-scans/comment-page-1/#comment-669721</link> <dc:creator>Praz</dc:creator> <pubDate>Sun, 22 Apr 2007 13:01:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/21/new-final-fantasy-tactics-advance-2-scans/#comment-669721</guid> <description>The judges stuff wasn&#039;t too bad.  By the time the laws got really annoying, I usually had enough types of characters and equipment to switch up.  My only issue is that if I rushed into a battle then found out it was some insane law, like no damaging monsters, then you&#039;re hosed.</description> <content:encoded><![CDATA[<p>The judges stuff wasn&#8217;t too bad.  By the time the laws got really annoying, I usually had enough types of characters and equipment to switch up.  My only issue is that if I rushed into a battle then found out it was some insane law, like no damaging monsters, then you&#8217;re hosed.</p> ]]></content:encoded> </item> <item><title>By: Simon</title><link>http://www.siliconera.com/2007/04/21/new-final-fantasy-tactics-advance-2-scans/comment-page-1/#comment-71550</link> <dc:creator>Simon</dc:creator> <pubDate>Sun, 22 Apr 2007 06:49:44 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/21/new-final-fantasy-tactics-advance-2-scans/#comment-71550</guid> <description>Waaay to many other good SRPGs coming out to bother with this judge system garbage.Pass.(also, the bunny chicks don&#039;t look hot anymore)</description> <content:encoded><![CDATA[<p>Waaay to many other good SRPGs coming out to bother with this judge system garbage.</p><p>Pass.</p><p>(also, the bunny chicks don&#8217;t look hot anymore)</p> ]]></content:encoded> </item> <item><title>By: Simon</title><link>http://www.siliconera.com/2007/04/21/new-final-fantasy-tactics-advance-2-scans/comment-page-1/#comment-669718</link> <dc:creator>Simon</dc:creator> <pubDate>Sun, 22 Apr 2007 06:49:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/21/new-final-fantasy-tactics-advance-2-scans/#comment-669718</guid> <description>Waaay to many other good SRPGs coming out to bother with this judge system garbage.Pass.(also, the bunny chicks don&#039;t look hot anymore)</description> <content:encoded><![CDATA[<p>Waaay to many other good SRPGs coming out to bother with this judge system garbage.</p><p>Pass.</p><p>(also, the bunny chicks don&#8217;t look hot anymore)</p> ]]></content:encoded> </item> <item><title>By: Simon</title><link>http://www.siliconera.com/2007/04/21/new-final-fantasy-tactics-advance-2-scans/comment-page-1/#comment-669719</link> <dc:creator>Simon</dc:creator> <pubDate>Sun, 22 Apr 2007 06:49:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/21/new-final-fantasy-tactics-advance-2-scans/#comment-669719</guid> <description>Waaay to many other good SRPGs coming out to bother with this judge system garbage.Pass.(also, the bunny chicks don&#039;t look hot anymore)</description> <content:encoded><![CDATA[<p>Waaay to many other good SRPGs coming out to bother with this judge system garbage.</p><p>Pass.</p><p>(also, the bunny chicks don&#8217;t look hot anymore)</p> ]]></content:encoded> </item> <item><title>By: Kunikos</title><link>http://www.siliconera.com/2007/04/21/new-final-fantasy-tactics-advance-2-scans/comment-page-1/#comment-71529</link> <dc:creator>Kunikos</dc:creator> <pubDate>Sun, 22 Apr 2007 04:53:16 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/21/new-final-fantasy-tactics-advance-2-scans/#comment-71529</guid> <description>So is this one *only* for DS, I mean those graphics look pretty GBA to me and there&#039;s no dual screen stuff shown at all...</description> <content:encoded><![CDATA[<p>So is this one *only* for DS, I mean those graphics look pretty GBA to me and there&#8217;s no dual screen stuff shown at all&#8230;</p> ]]></content:encoded> </item> </channel> </rss>
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