<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Double Dragon coming to XLA tomorrow</title> <atom:link href="http://www.siliconera.com/2007/05/08/double-dragon-coming-to-xla-tomorrow/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2007/05/08/double-dragon-coming-to-xla-tomorrow/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Veilknight</title><link>http://www.siliconera.com/2007/05/08/double-dragon-coming-to-xla-tomorrow/comment-page-1/#comment-79600</link> <dc:creator>Veilknight</dc:creator> <pubDate>Fri, 11 May 2007 01:29:13 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/05/08/double-dragon-coming-to-xla-tomorrow/#comment-79600</guid> <description>Double Dragon hasn&#039;t really aged graphically as gracefully as I would have liked, but this is still the same arcade beat-em-up I remember playing from 1987.That said, I&#039;m more in favor with the original coin-op title compared to the NES installment. The addition of co-op helped sway me to this position, in the NES game you had to alternate between Billy Lee in 2 Player Mode, but having more enemies on screen than just 2 and the fact that weapons dropped from the original opponent disappeared once said enemy is disposed of and in essence couldn&#039;t be used in another brawl brought me to this conclusion.These reasons alone is why I really found Double Dragon in the arcades to have really left a lasting value on me as a gamer. It had a longer lasting appeal, and with a friend, became instantly replayable and never boring each and every time I played it. These are the kind of memorable gaming moments I&#039;ll never forget.</description> <content:encoded><![CDATA[<p>Double Dragon hasn&#8217;t really aged graphically as gracefully as I would have liked, but this is still the same arcade beat-em-up I remember playing from 1987.</p><p>That said, I&#8217;m more in favor with the original coin-op title compared to the NES installment. The addition of co-op helped sway me to this position, in the NES game you had to alternate between Billy Lee in 2 Player Mode, but having more enemies on screen than just 2 and the fact that weapons dropped from the original opponent disappeared once said enemy is disposed of and in essence couldn&#8217;t be used in another brawl brought me to this conclusion.</p><p>These reasons alone is why I really found Double Dragon in the arcades to have really left a lasting value on me as a gamer. It had a longer lasting appeal, and with a friend, became instantly replayable and never boring each and every time I played it. These are the kind of memorable gaming moments I&#8217;ll never forget.</p> ]]></content:encoded> </item> <item><title>By: Veilknight</title><link>http://www.siliconera.com/2007/05/08/double-dragon-coming-to-xla-tomorrow/comment-page-1/#comment-670292</link> <dc:creator>Veilknight</dc:creator> <pubDate>Fri, 11 May 2007 01:29:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/05/08/double-dragon-coming-to-xla-tomorrow/#comment-670292</guid> <description>Double Dragon hasn&#039;t really aged graphically as gracefully as I would have liked, but this is still the same arcade beat-em-up I remember playing from 1987.That said, I&#039;m more in favor with the original coin-op title compared to the NES installment. The addition of co-op helped sway me to this position, in the NES game you had to alternate between Billy Lee in 2 Player Mode, but having more enemies on screen than just 2 and the fact that weapons dropped from the original opponent disappeared once said enemy is disposed of and in essence couldn&#039;t be used in another brawl brought me to this conclusion.These reasons alone is why I really found Double Dragon in the arcades to have really left a lasting value on me as a gamer. It had a longer lasting appeal, and with a friend, became instantly replayable and never boring each and every time I played it. These are the kind of memorable gaming moments I&#039;ll never forget.</description> <content:encoded><![CDATA[<p>Double Dragon hasn&#8217;t really aged graphically as gracefully as I would have liked, but this is still the same arcade beat-em-up I remember playing from 1987.</p><p>That said, I&#8217;m more in favor with the original coin-op title compared to the NES installment. The addition of co-op helped sway me to this position, in the NES game you had to alternate between Billy Lee in 2 Player Mode, but having more enemies on screen than just 2 and the fact that weapons dropped from the original opponent disappeared once said enemy is disposed of and in essence couldn&#8217;t be used in another brawl brought me to this conclusion.</p><p>These reasons alone is why I really found Double Dragon in the arcades to have really left a lasting value on me as a gamer. It had a longer lasting appeal, and with a friend, became instantly replayable and never boring each and every time I played it. These are the kind of memorable gaming moments I&#8217;ll never forget.</p> ]]></content:encoded> </item> <item><title>By: Veilknight</title><link>http://www.siliconera.com/2007/05/08/double-dragon-coming-to-xla-tomorrow/comment-page-1/#comment-670293</link> <dc:creator>Veilknight</dc:creator> <pubDate>Fri, 11 May 2007 01:29:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/05/08/double-dragon-coming-to-xla-tomorrow/#comment-670293</guid> <description>Double Dragon hasn&#039;t really aged graphically as gracefully as I would have liked, but this is still the same arcade beat-em-up I remember playing from 1987.That said, I&#039;m more in favor with the original coin-op title compared to the NES installment. The addition of co-op helped sway me to this position, in the NES game you had to alternate between Billy Lee in 2 Player Mode, but having more enemies on screen than just 2 and the fact that weapons dropped from the original opponent disappeared once said enemy is disposed of and in essence couldn&#039;t be used in another brawl brought me to this conclusion.These reasons alone is why I really found Double Dragon in the arcades to have really left a lasting value on me as a gamer. It had a longer lasting appeal, and with a friend, became instantly replayable and never boring each and every time I played it. These are the kind of memorable gaming moments I&#039;ll never forget.</description> <content:encoded><![CDATA[<p>Double Dragon hasn&#8217;t really aged graphically as gracefully as I would have liked, but this is still the same arcade beat-em-up I remember playing from 1987.</p><p>That said, I&#8217;m more in favor with the original coin-op title compared to the NES installment. The addition of co-op helped sway me to this position, in the NES game you had to alternate between Billy Lee in 2 Player Mode, but having more enemies on screen than just 2 and the fact that weapons dropped from the original opponent disappeared once said enemy is disposed of and in essence couldn&#8217;t be used in another brawl brought me to this conclusion.</p><p>These reasons alone is why I really found Double Dragon in the arcades to have really left a lasting value on me as a gamer. It had a longer lasting appeal, and with a friend, became instantly replayable and never boring each and every time I played it. These are the kind of memorable gaming moments I&#8217;ll never forget.</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2007/05/08/double-dragon-coming-to-xla-tomorrow/comment-page-1/#comment-79195</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Thu, 10 May 2007 04:27:04 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/05/08/double-dragon-coming-to-xla-tomorrow/#comment-79195</guid> <description>The game looks kinda awful though like a PC game, was the arcade version always like that?  I only played Double Dragon on the NES and I remembered it more fondly than this.</description> <content:encoded><![CDATA[<p>The game looks kinda awful though like a PC game, was the arcade version always like that?  I only played Double Dragon on the NES and I remembered it more fondly than this.</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2007/05/08/double-dragon-coming-to-xla-tomorrow/comment-page-1/#comment-670290</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Thu, 10 May 2007 04:27:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/05/08/double-dragon-coming-to-xla-tomorrow/#comment-670290</guid> <description>The game looks kinda awful though like a PC game, was the arcade version always like that?  I only played Double Dragon on the NES and I remembered it more fondly than this.</description> <content:encoded><![CDATA[<p>The game looks kinda awful though like a PC game, was the arcade version always like that?  I only played Double Dragon on the NES and I remembered it more fondly than this.</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2007/05/08/double-dragon-coming-to-xla-tomorrow/comment-page-1/#comment-670291</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Thu, 10 May 2007 04:27:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/05/08/double-dragon-coming-to-xla-tomorrow/#comment-670291</guid> <description>The game looks kinda awful though like a PC game, was the arcade version always like that?  I only played Double Dragon on the NES and I remembered it more fondly than this.</description> <content:encoded><![CDATA[<p>The game looks kinda awful though like a PC game, was the arcade version always like that?  I only played Double Dragon on the NES and I remembered it more fondly than this.</p> ]]></content:encoded> </item> <item><title>By: Veilknight</title><link>http://www.siliconera.com/2007/05/08/double-dragon-coming-to-xla-tomorrow/comment-page-1/#comment-79111</link> <dc:creator>Veilknight</dc:creator> <pubDate>Wed, 09 May 2007 23:49:33 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/05/08/double-dragon-coming-to-xla-tomorrow/#comment-79111</guid> <description>I&#039;m with you on this one all the way. Bring on the beat-em-ups on XBLA, and to a lesser extend, it wouldn&#039;t hurt to see a few 2D shooters making their way to Microsoft&#039;s service either.As a matter of fact, it would be great to see an arsenal of coin-op titles finding a home on XBLA. Not only would that go right at home with the whole Arcade motif they&#039;ve been going for, but it would be a great way to relive many of these timeless classics.Also, I&#039;m glad to hear Double Dragon is finally on XBLA as well. That was announced quite awhile ago, and the impending release took longer than I expected, but I&#039;m sure it was worth the wait.</description> <content:encoded><![CDATA[<p>I&#8217;m with you on this one all the way. Bring on the beat-em-ups on XBLA, and to a lesser extend, it wouldn&#8217;t hurt to see a few 2D shooters making their way to Microsoft&#8217;s service either.</p><p>As a matter of fact, it would be great to see an arsenal of coin-op titles finding a home on XBLA. Not only would that go right at home with the whole Arcade motif they&#8217;ve been going for, but it would be a great way to relive many of these timeless classics.</p><p>Also, I&#8217;m glad to hear Double Dragon is finally on XBLA as well. That was announced quite awhile ago, and the impending release took longer than I expected, but I&#8217;m sure it was worth the wait.</p> ]]></content:encoded> </item> <item><title>By: Veilknight</title><link>http://www.siliconera.com/2007/05/08/double-dragon-coming-to-xla-tomorrow/comment-page-1/#comment-670288</link> <dc:creator>Veilknight</dc:creator> <pubDate>Wed, 09 May 2007 23:49:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/05/08/double-dragon-coming-to-xla-tomorrow/#comment-670288</guid> <description>I&#039;m with you on this one all the way. Bring on the beat-em-ups on XBLA, and to a lesser extend, it wouldn&#039;t hurt to see a few 2D shooters making their way to Microsoft&#039;s service either.As a matter of fact, it would be great to see an arsenal of coin-op titles finding a home on XBLA. Not only would that go right at home with the whole Arcade motif they&#039;ve been going for, but it would be a great way to relive many of these timeless classics.Also, I&#039;m glad to hear Double Dragon is finally on XBLA as well. That was announced quite awhile ago, and the impending release took longer than I expected, but I&#039;m sure it was worth the wait.</description> <content:encoded><![CDATA[<p>I&#8217;m with you on this one all the way. Bring on the beat-em-ups on XBLA, and to a lesser extend, it wouldn&#8217;t hurt to see a few 2D shooters making their way to Microsoft&#8217;s service either.</p><p>As a matter of fact, it would be great to see an arsenal of coin-op titles finding a home on XBLA. Not only would that go right at home with the whole Arcade motif they&#8217;ve been going for, but it would be a great way to relive many of these timeless classics.</p><p>Also, I&#8217;m glad to hear Double Dragon is finally on XBLA as well. That was announced quite awhile ago, and the impending release took longer than I expected, but I&#8217;m sure it was worth the wait.</p> ]]></content:encoded> </item> <item><title>By: Veilknight</title><link>http://www.siliconera.com/2007/05/08/double-dragon-coming-to-xla-tomorrow/comment-page-1/#comment-670289</link> <dc:creator>Veilknight</dc:creator> <pubDate>Wed, 09 May 2007 23:49:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/05/08/double-dragon-coming-to-xla-tomorrow/#comment-670289</guid> <description>I&#039;m with you on this one all the way. Bring on the beat-em-ups on XBLA, and to a lesser extend, it wouldn&#039;t hurt to see a few 2D shooters making their way to Microsoft&#039;s service either.As a matter of fact, it would be great to see an arsenal of coin-op titles finding a home on XBLA. Not only would that go right at home with the whole Arcade motif they&#039;ve been going for, but it would be a great way to relive many of these timeless classics.Also, I&#039;m glad to hear Double Dragon is finally on XBLA as well. That was announced quite awhile ago, and the impending release took longer than I expected, but I&#039;m sure it was worth the wait.</description> <content:encoded><![CDATA[<p>I&#8217;m with you on this one all the way. Bring on the beat-em-ups on XBLA, and to a lesser extend, it wouldn&#8217;t hurt to see a few 2D shooters making their way to Microsoft&#8217;s service either.</p><p>As a matter of fact, it would be great to see an arsenal of coin-op titles finding a home on XBLA. Not only would that go right at home with the whole Arcade motif they&#8217;ve been going for, but it would be a great way to relive many of these timeless classics.</p><p>Also, I&#8217;m glad to hear Double Dragon is finally on XBLA as well. That was announced quite awhile ago, and the impending release took longer than I expected, but I&#8217;m sure it was worth the wait.</p> ]]></content:encoded> </item> </channel> </rss>
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