Watch: Mega Man 3, 4, 5 and 6 beaten simultaneously

By Spencer . June 7, 2007 . 6:05am

Hands down this is the most impressive tool assisted speed run I have ever seen. Four NES Mega Man games completed at nearly the same time with a single joystick in under forty minutes. The challenge is long to watch, but it wasn’t to show off the skill needed to complete all four games in tandem (although it does that too!).  Baxter & AngerFist were trying to prove Capcom has been making the same Mega Man games since Mega Man 3 and by using the same controller movements this movie has some convincing evidence. Watch a little bit of it and share if you think their hypothesis was right or not.

[youtube]VlU6jfvAFzc[/youtube] 


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  • the_importer

    I call fake. To be able to avoid spikes in each stages while looking at another screen is impossible. Obviously, they had 4 gamepads plugged-in with 4 people playing. They only pretended to play with one gamepad by making odd movements, but it’s easy enough to see that it’s fake and impossible.

  • Uh… no.

    the_importer , how about you check tasvideos.org and test the game on the emulator itself? It’s completely real as the community there double-checks to make sure the run is legitimate using glitches in the game before publishing a TOOL ASSISTED run.

  • Maxwell

    This is a real video. Using an emulator and a recording of the inputs, you could reproduce this on your own computer within the emulator.

    This is not a real time play video. For information on how it was done, http://tasvideos.org/871M.html or anywhere on the tasvideos.org site.

    Maxwell.

  • http://deleted Maxwell

    As an additional note, I thought tasvideos.org material was not to be published on other web sites. This shouldn’t be on YouTube.

  • the_importer

    the_importer , how about you check tasvideos.org and test the game on the emulator itself? It’s completely real as the community there double-checks to make sure the run is legitimate using glitches in the game before publishing a TOOL ASSISTED run.

    If this was a single person using a controller, explain to me how the jumps in all 4 games are timed correctly and how jump with one game still allows you to climb a latter with another. Last time I checked, hitting the jump button when climbing a latter in these games will make you let go of the latter and make you drop. The only way this could be remotly possible would be to assign the A and B button to different gamepad buttons on each opened emulator window and that would be cheating.

  • Jeff

    There’s also the matter of changing direction in the level. Early on in the video, while three of the levels continue in the left-to-right fashion, the fourth requires megaman to fall down a hole and then turn around to progress. I can certainly see the point being made that Megaman games are very similar from title to title, but this obviously isn’t proof.

  • the_importer

    are timed correctly

    aren’t timed correctly Fixed

  • mikael

    importer draws a vital point,i cant believe how its possible to play with one controller at the same time in all those games,not possible (the levels also have different designs in them)

  • AngerFist

    Hello, Im AngerFist, the co-author of that Quadruple tas. I see there are a lot of questions so feel free to read our submission text of how certain action was performed. Link: http://tasvideos.org/forum/viewtopic.php?t=5540

    In brief, virtually Mega Man 3, 4, 5 and 6 have different physic. For instance, Mega Man 3 slides for 20 frames whilst 4, 5 and 6 slide for 25 frames. If you press the jump button, all Mega Mans will obviously jump, however, during the first few frames (6 frames I believe) when Mega Man 3 is sliding, it wont for some reason to the jump button, thus it keeps sliding. This is why you sometimes see other Mega Mans jumping while Mega Man 3 is still sliding.

    In Mega Man 6, if you hold left+right it (=Mega Man) will face left without affecting the other Mega Mans. This obviously enabled us to move to the left in Mega Man 6 without much trouble while moving to the right in the other games. This is just one of the many things we used to our advantage to make the run look fast, entertaining and fluently as possible. Again, I advice you to read the submission text for further explanations to avoid any accusations of cheating and whatnot.

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