<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Monsters in Dragon Quest Swords</title> <atom:link href="http://www.siliconera.com/2007/06/11/monsters-in-dragon-quest-swords/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2007/06/11/monsters-in-dragon-quest-swords/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Veilknight</title><link>http://www.siliconera.com/2007/06/11/monsters-in-dragon-quest-swords/comment-page-1/#comment-93994</link> <dc:creator>Veilknight</dc:creator> <pubDate>Tue, 12 Jun 2007 15:55:23 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/11/monsters-in-dragon-quest-swords/#comment-93994</guid> <description>Dragon Quest Swords has rarely been in the limelight among Square-Enix&#039;s top-tier franchises, so this is the perfect title for Siliconera to cover. The visual style perfectly captures the look and feel of the DQ world. It&#039;s charming, and while the 3D graphics don&#039;t really stand out, the monster&#039;s vibes alone such as the series mainstays slimes should be enough to grab your attention.</description> <content:encoded><![CDATA[<p>Dragon Quest Swords has rarely been in the limelight among Square-Enix&#8217;s top-tier franchises, so this is the perfect title for Siliconera to cover. The visual style perfectly captures the look and feel of the DQ world. It&#8217;s charming, and while the 3D graphics don&#8217;t really stand out, the monster&#8217;s vibes alone such as the series mainstays slimes should be enough to grab your attention.</p> ]]></content:encoded> </item> <item><title>By: Veilknight</title><link>http://www.siliconera.com/2007/06/11/monsters-in-dragon-quest-swords/comment-page-1/#comment-672920</link> <dc:creator>Veilknight</dc:creator> <pubDate>Tue, 12 Jun 2007 15:55:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/11/monsters-in-dragon-quest-swords/#comment-672920</guid> <description>Dragon Quest Swords has rarely been in the limelight among Square-Enix&#039;s top-tier franchises, so this is the perfect title for Siliconera to cover. The visual style perfectly captures the look and feel of the DQ world. It&#039;s charming, and while the 3D graphics don&#039;t really stand out, the monster&#039;s vibes alone such as the series mainstays slimes should be enough to grab your attention.</description> <content:encoded><![CDATA[<p>Dragon Quest Swords has rarely been in the limelight among Square-Enix&#8217;s top-tier franchises, so this is the perfect title for Siliconera to cover. The visual style perfectly captures the look and feel of the DQ world. It&#8217;s charming, and while the 3D graphics don&#8217;t really stand out, the monster&#8217;s vibes alone such as the series mainstays slimes should be enough to grab your attention.</p> ]]></content:encoded> </item> <item><title>By: John H.</title><link>http://www.siliconera.com/2007/06/11/monsters-in-dragon-quest-swords/comment-page-1/#comment-93123</link> <dc:creator>John H.</dc:creator> <pubDate>Mon, 11 Jun 2007 21:11:03 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/11/monsters-in-dragon-quest-swords/#comment-93123</guid> <description>That soulless, smiling slime....If monster strength were determined by creep-out factor, slimes would have 250 hit dice, could level-drain with a glance and be worth 30 trillion experience to kill.  And just imagine what a &lt;i&gt;metal slime&lt;/i&gt; would be worth....</description> <content:encoded><![CDATA[<p>That soulless, smiling slime&#8230;.</p><p>If monster strength were determined by creep-out factor, slimes would have 250 hit dice, could level-drain with a glance and be worth 30 trillion experience to kill.  And just imagine what a <i>metal slime</i> would be worth&#8230;.</p> ]]></content:encoded> </item> <item><title>By: John H.</title><link>http://www.siliconera.com/2007/06/11/monsters-in-dragon-quest-swords/comment-page-1/#comment-672919</link> <dc:creator>John H.</dc:creator> <pubDate>Mon, 11 Jun 2007 21:11:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/11/monsters-in-dragon-quest-swords/#comment-672919</guid> <description>That soulless, smiling slime....If monster strength were determined by creep-out factor, slimes would have 250 hit dice, could level-drain with a glance and be worth 30 trillion experience to kill.  And just imagine what a &lt;i&gt;metal slime&lt;/i&gt; would be worth....</description> <content:encoded><![CDATA[<p>That soulless, smiling slime&#8230;.</p><p>If monster strength were determined by creep-out factor, slimes would have 250 hit dice, could level-drain with a glance and be worth 30 trillion experience to kill.  And just imagine what a <i>metal slime</i> would be worth&#8230;.</p> ]]></content:encoded> </item> <item><title>By: Luffy</title><link>http://www.siliconera.com/2007/06/11/monsters-in-dragon-quest-swords/comment-page-1/#comment-92865</link> <dc:creator>Luffy</dc:creator> <pubDate>Mon, 11 Jun 2007 12:19:06 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/11/monsters-in-dragon-quest-swords/#comment-92865</guid> <description>That will be great, this game looks alright and if it doesn&#039;t come out at America until 2008, I&#039;ll hate to think when it comes out in Europe :s. As I live there :(</description> <content:encoded><![CDATA[<p>That will be great, this game looks alright and if it doesn&#8217;t come out at America until 2008, I&#8217;ll hate to think when it comes out in Europe :s. As I live there :(</p> ]]></content:encoded> </item> <item><title>By: Luffy</title><link>http://www.siliconera.com/2007/06/11/monsters-in-dragon-quest-swords/comment-page-1/#comment-672918</link> <dc:creator>Luffy</dc:creator> <pubDate>Mon, 11 Jun 2007 12:19:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/11/monsters-in-dragon-quest-swords/#comment-672918</guid> <description>That will be great, this game looks alright and if it doesn&#039;t come out at America until 2008, I&#039;ll hate to think when it comes out in Europe :s. As I live there :(</description> <content:encoded><![CDATA[<p>That will be great, this game looks alright and if it doesn&#8217;t come out at America until 2008, I&#8217;ll hate to think when it comes out in Europe :s. As I live there :(</p> ]]></content:encoded> </item> <item><title>By: Mirko</title><link>http://www.siliconera.com/2007/06/11/monsters-in-dragon-quest-swords/comment-page-1/#comment-92852</link> <dc:creator>Mirko</dc:creator> <pubDate>Mon, 11 Jun 2007 11:08:58 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/11/monsters-in-dragon-quest-swords/#comment-92852</guid> <description>Yes, please! :)</description> <content:encoded><![CDATA[<p>Yes, please! :)</p> ]]></content:encoded> </item> <item><title>By: MadMirko</title><link>http://www.siliconera.com/2007/06/11/monsters-in-dragon-quest-swords/comment-page-1/#comment-672917</link> <dc:creator>MadMirko</dc:creator> <pubDate>Mon, 11 Jun 2007 11:08:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/11/monsters-in-dragon-quest-swords/#comment-672917</guid> <description>Yes, please! :)</description> <content:encoded><![CDATA[<p>Yes, please! :)</p> ]]></content:encoded> </item> </channel> </rss>
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