<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: This week on Xbox Live Arcade: Prince of Persia Classic</title> <atom:link href="http://www.siliconera.com/2007/06/11/this-week-on-xbox-live-arcade-prince-of-persia-classic/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2007/06/11/this-week-on-xbox-live-arcade-prince-of-persia-classic/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2007/06/11/this-week-on-xbox-live-arcade-prince-of-persia-classic/comment-page-1/#comment-94018</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Tue, 12 Jun 2007 18:11:32 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/11/this-week-on-xbox-live-arcade-prince-of-persia-classic/#comment-94018</guid> <description>So does it support full screen display w/ 1080p, unlike SotN?Remakes w/ new graphics and old gameplay are definitely cool, I was a sucker to have bought the PSP for Megaman Maverick Hunter, which was a decent game.  Now we just need to wait for Dracula chronicles for the PSP.</description> <content:encoded><![CDATA[<p>So does it support full screen display w/ 1080p, unlike SotN?</p><p>Remakes w/ new graphics and old gameplay are definitely cool, I was a sucker to have bought the PSP for Megaman Maverick Hunter, which was a decent game.  Now we just need to wait for Dracula chronicles for the PSP.</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2007/06/11/this-week-on-xbox-live-arcade-prince-of-persia-classic/comment-page-1/#comment-672937</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Tue, 12 Jun 2007 18:11:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/11/this-week-on-xbox-live-arcade-prince-of-persia-classic/#comment-672937</guid> <description>So does it support full screen display w/ 1080p, unlike SotN?Remakes w/ new graphics and old gameplay are definitely cool, I was a sucker to have bought the PSP for Megaman Maverick Hunter, which was a decent game.  Now we just need to wait for Dracula chronicles for the PSP.</description> <content:encoded><![CDATA[<p>So does it support full screen display w/ 1080p, unlike SotN?</p><p>Remakes w/ new graphics and old gameplay are definitely cool, I was a sucker to have bought the PSP for Megaman Maverick Hunter, which was a decent game.  Now we just need to wait for Dracula chronicles for the PSP.</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2007/06/11/this-week-on-xbox-live-arcade-prince-of-persia-classic/comment-page-1/#comment-672938</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Tue, 12 Jun 2007 18:11:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/11/this-week-on-xbox-live-arcade-prince-of-persia-classic/#comment-672938</guid> <description>So does it support full screen display w/ 1080p, unlike SotN?Remakes w/ new graphics and old gameplay are definitely cool, I was a sucker to have bought the PSP for Megaman Maverick Hunter, which was a decent game.  Now we just need to wait for Dracula chronicles for the PSP.</description> <content:encoded><![CDATA[<p>So does it support full screen display w/ 1080p, unlike SotN?</p><p>Remakes w/ new graphics and old gameplay are definitely cool, I was a sucker to have bought the PSP for Megaman Maverick Hunter, which was a decent game.  Now we just need to wait for Dracula chronicles for the PSP.</p> ]]></content:encoded> </item> <item><title>By: Veilknight</title><link>http://www.siliconera.com/2007/06/11/this-week-on-xbox-live-arcade-prince-of-persia-classic/comment-page-1/#comment-93988</link> <dc:creator>Veilknight</dc:creator> <pubDate>Tue, 12 Jun 2007 15:03:39 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/11/this-week-on-xbox-live-arcade-prince-of-persia-classic/#comment-93988</guid> <description>Following in the footsteps of Resident Evil on the Gamecube and the recently released Tomb Raider: Anniversary, Prince of Persia Classic takes the cake as one of the most impressive remakes I&#039;ve ever laid my eyes on. Now this is how you do a remake, update the graphics with the visual flair of the all-time classic Sands of Time while keeping the platforming affair of the original POP intact.And from what I hear, the game&#039;s difficulty will remain firmly unforgiving, to the applause of hardcore gamers everywhere. Better yet, the &quot;no death&quot; achievement seems like a daunting task to conquer. That should be enough to keep anyone busy, as you&#039;ll struggle long and hard memorizing the stage&#039;s layout in your head.</description> <content:encoded><![CDATA[<p>Following in the footsteps of Resident Evil on the Gamecube and the recently released Tomb Raider: Anniversary, Prince of Persia Classic takes the cake as one of the most impressive remakes I&#8217;ve ever laid my eyes on. Now this is how you do a remake, update the graphics with the visual flair of the all-time classic Sands of Time while keeping the platforming affair of the original POP intact.</p><p>And from what I hear, the game&#8217;s difficulty will remain firmly unforgiving, to the applause of hardcore gamers everywhere. Better yet, the &#8220;no death&#8221; achievement seems like a daunting task to conquer. That should be enough to keep anyone busy, as you&#8217;ll struggle long and hard memorizing the stage&#8217;s layout in your head.</p> ]]></content:encoded> </item> <item><title>By: Veilknight</title><link>http://www.siliconera.com/2007/06/11/this-week-on-xbox-live-arcade-prince-of-persia-classic/comment-page-1/#comment-672935</link> <dc:creator>Veilknight</dc:creator> <pubDate>Tue, 12 Jun 2007 15:03:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/11/this-week-on-xbox-live-arcade-prince-of-persia-classic/#comment-672935</guid> <description>Following in the footsteps of Resident Evil on the Gamecube and the recently released Tomb Raider: Anniversary, Prince of Persia Classic takes the cake as one of the most impressive remakes I&#039;ve ever laid my eyes on. Now this is how you do a remake, update the graphics with the visual flair of the all-time classic Sands of Time while keeping the platforming affair of the original POP intact.And from what I hear, the game&#039;s difficulty will remain firmly unforgiving, to the applause of hardcore gamers everywhere. Better yet, the &quot;no death&quot; achievement seems like a daunting task to conquer. That should be enough to keep anyone busy, as you&#039;ll struggle long and hard memorizing the stage&#039;s layout in your head.</description> <content:encoded><![CDATA[<p>Following in the footsteps of Resident Evil on the Gamecube and the recently released Tomb Raider: Anniversary, Prince of Persia Classic takes the cake as one of the most impressive remakes I&#8217;ve ever laid my eyes on. Now this is how you do a remake, update the graphics with the visual flair of the all-time classic Sands of Time while keeping the platforming affair of the original POP intact.</p><p>And from what I hear, the game&#8217;s difficulty will remain firmly unforgiving, to the applause of hardcore gamers everywhere. Better yet, the &#8220;no death&#8221; achievement seems like a daunting task to conquer. That should be enough to keep anyone busy, as you&#8217;ll struggle long and hard memorizing the stage&#8217;s layout in your head.</p> ]]></content:encoded> </item> <item><title>By: Veilknight</title><link>http://www.siliconera.com/2007/06/11/this-week-on-xbox-live-arcade-prince-of-persia-classic/comment-page-1/#comment-672936</link> <dc:creator>Veilknight</dc:creator> <pubDate>Tue, 12 Jun 2007 15:03:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/11/this-week-on-xbox-live-arcade-prince-of-persia-classic/#comment-672936</guid> <description>Following in the footsteps of Resident Evil on the Gamecube and the recently released Tomb Raider: Anniversary, Prince of Persia Classic takes the cake as one of the most impressive remakes I&#039;ve ever laid my eyes on. Now this is how you do a remake, update the graphics with the visual flair of the all-time classic Sands of Time while keeping the platforming affair of the original POP intact.And from what I hear, the game&#039;s difficulty will remain firmly unforgiving, to the applause of hardcore gamers everywhere. Better yet, the &quot;no death&quot; achievement seems like a daunting task to conquer. That should be enough to keep anyone busy, as you&#039;ll struggle long and hard memorizing the stage&#039;s layout in your head.</description> <content:encoded><![CDATA[<p>Following in the footsteps of Resident Evil on the Gamecube and the recently released Tomb Raider: Anniversary, Prince of Persia Classic takes the cake as one of the most impressive remakes I&#8217;ve ever laid my eyes on. Now this is how you do a remake, update the graphics with the visual flair of the all-time classic Sands of Time while keeping the platforming affair of the original POP intact.</p><p>And from what I hear, the game&#8217;s difficulty will remain firmly unforgiving, to the applause of hardcore gamers everywhere. Better yet, the &#8220;no death&#8221; achievement seems like a daunting task to conquer. That should be enough to keep anyone busy, as you&#8217;ll struggle long and hard memorizing the stage&#8217;s layout in your head.</p> ]]></content:encoded> </item> <item><title>By: the_importer</title><link>http://www.siliconera.com/2007/06/11/this-week-on-xbox-live-arcade-prince-of-persia-classic/comment-page-1/#comment-93271</link> <dc:creator>the_importer</dc:creator> <pubDate>Tue, 12 Jun 2007 00:21:23 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/11/this-week-on-xbox-live-arcade-prince-of-persia-classic/#comment-93271</guid> <description>A full remake of a classic for $10. See that Nintendo, this is how you fan serve, not by dumping your games in ROM format and charging 5, 8 and 10 bucks for them.</description> <content:encoded><![CDATA[<p>A full remake of a classic for $10. See that Nintendo, this is how you fan serve, not by dumping your games in ROM format and charging 5, 8 and 10 bucks for them.</p> ]]></content:encoded> </item> <item><title>By: the_importer</title><link>http://www.siliconera.com/2007/06/11/this-week-on-xbox-live-arcade-prince-of-persia-classic/comment-page-1/#comment-672933</link> <dc:creator>the_importer</dc:creator> <pubDate>Tue, 12 Jun 2007 00:21:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/11/this-week-on-xbox-live-arcade-prince-of-persia-classic/#comment-672933</guid> <description>A full remake of a classic for $10. See that Nintendo, this is how you fan serve, not by dumping your games in ROM format and charging 5, 8 and 10 bucks for them.</description> <content:encoded><![CDATA[<p>A full remake of a classic for $10. See that Nintendo, this is how you fan serve, not by dumping your games in ROM format and charging 5, 8 and 10 bucks for them.</p> ]]></content:encoded> </item> <item><title>By: the_importer</title><link>http://www.siliconera.com/2007/06/11/this-week-on-xbox-live-arcade-prince-of-persia-classic/comment-page-1/#comment-672934</link> <dc:creator>the_importer</dc:creator> <pubDate>Tue, 12 Jun 2007 00:21:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/11/this-week-on-xbox-live-arcade-prince-of-persia-classic/#comment-672934</guid> <description>A full remake of a classic for $10. See that Nintendo, this is how you fan serve, not by dumping your games in ROM format and charging 5, 8 and 10 bucks for them.</description> <content:encoded><![CDATA[<p>A full remake of a classic for $10. See that Nintendo, this is how you fan serve, not by dumping your games in ROM format and charging 5, 8 and 10 bucks for them.</p> ]]></content:encoded> </item> </channel> </rss>
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