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	<title>Comments on: Semi-new characters in Final Fantasy XII International</title>
	<atom:link href="http://www.siliconera.com/2007/06/26/semi-new-characters-in-final-fantasy-xii-international/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.siliconera.com/2007/06/26/semi-new-characters-in-final-fantasy-xii-international/</link>
	<description>Video game news for curious minds.</description>
	<pubDate>Fri, 21 Nov 2008 23:30:44 +0000</pubDate>
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		<title>By: Ryu Kazama</title>
		<link>http://www.siliconera.com/2007/06/26/semi-new-characters-in-final-fantasy-xii-international/#comment-105048</link>
		<dc:creator>Ryu Kazama</dc:creator>
		<pubDate>Tue, 26 Jun 2007 21:01:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2007/06/26/semi-new-characters-in-final-fantasy-xii-international/#comment-105048</guid>
		<description>Kind of disappointing it wont have English text. I'm tempted to go back to FFXII but then there's this...I always liked Larsa too.

The Summon thing actually doesn't bother me...I didn't summon in the entire game except for the required part so my experience with them is near enough non-existant as far as FFXII is concernced. Same goes for Gambits.

The new Job's sound like a good idea. But my God, it took ages getting your characters developed in the original FFXII, it's gonna take even longer now because of the differences in jobs and whether you like it or not. Only so much Level grinding I can take. I need a gap before I continue...ie. when FFXIII arrives.

Ultimately, some of these changes SHOULD have been there from the get go (commanding 4th characters and maybe even Jobs). Still nice they're putting them in.</description>
		<content:encoded><![CDATA[<p>Kind of disappointing it wont have English text. I&#8217;m tempted to go back to FFXII but then there&#8217;s this&#8230;I always liked Larsa too.</p>
<p>The Summon thing actually doesn&#8217;t bother me&#8230;I didn&#8217;t summon in the entire game except for the required part so my experience with them is near enough non-existant as far as FFXII is concernced. Same goes for Gambits.</p>
<p>The new Job&#8217;s sound like a good idea. But my God, it took ages getting your characters developed in the original FFXII, it&#8217;s gonna take even longer now because of the differences in jobs and whether you like it or not. Only so much Level grinding I can take. I need a gap before I continue&#8230;ie. when FFXIII arrives.</p>
<p>Ultimately, some of these changes SHOULD have been there from the get go (commanding 4th characters and maybe even Jobs). Still nice they&#8217;re putting them in.</p>
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		<title>By: Spencer</title>
		<link>http://www.siliconera.com/2007/06/26/semi-new-characters-in-final-fantasy-xii-international/#comment-105022</link>
		<dc:creator>Spencer</dc:creator>
		<pubDate>Tue, 26 Jun 2007 19:37:17 +0000</pubDate>
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		<description>No official word on it yet. I'm guessing it's not going to be in there from the screenshots and since most International editions do not include English text.</description>
		<content:encoded><![CDATA[<p>No official word on it yet. I&#8217;m guessing it&#8217;s not going to be in there from the screenshots and since most International editions do not include English text.</p>
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	<item>
		<title>By: Savory</title>
		<link>http://www.siliconera.com/2007/06/26/semi-new-characters-in-final-fantasy-xii-international/#comment-105021</link>
		<dc:creator>Savory</dc:creator>
		<pubDate>Tue, 26 Jun 2007 19:34:38 +0000</pubDate>
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		<description>Any word on the rumor this will have English text support?</description>
		<content:encoded><![CDATA[<p>Any word on the rumor this will have English text support?</p>
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