Controls for Super Smash Brothers Brawl partially revealed

By Spencer . July 5, 2007 . 1:12pm

Controls for Super Smash Brothers Brawl partially revealed

Super Smash Brothers Brawl made a bold move by supporting four kinds of control schemes, everything from the classic controller to the nunchuck remote setup. The news post over at the Smash Brothers Dojo gives us an idea of how they are going to pull this off. Right now the controls should be familiar if you played Super Smash Brothers Melee. You press A to do a standard attack and tilt the control stick while pressing A to do a strong attack. Minus the  different button labels, the controls are the pretty much the same for the all four control systems, except the Smash Attack. If you are only using the remote you have to mash buttons 1 & 2 instead of slapping the analog stick forward.

 

Still no details about motion control. Maybe E3 will give us a glimpse on how to make Ness do the PK Thunder with waggle.


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  • http://www.gamesushi.com SoulCaster

    I really interesting to see how Wii-mote will work with everything else, I have a feeling it might end up being more complicated than Nintendo would want. For sure, I’ll be playing Wii-mote and Wii-mote with Nun. first before converting back to NGC controls, who knows, Wii controls could end up being better for me, lol.

    [T.O.S.C.]

  • http://www.gamesushi.com SoulCaster

    I really interesting to see how Wii-mote will work with everything else, I have a feeling it might end up being more complicated than Nintendo would want. For sure, I’ll be playing Wii-mote and Wii-mote with Nun. first before converting back to NGC controls, who knows, Wii controls could end up being better for me, lol.

    [T.O.S.C.]

  • http://www.gamesushi.com SoulCaster

    I really interesting to see how Wii-mote will work with everything else, I have a feeling it might end up being more complicated than Nintendo would want. For sure, I’ll be playing Wii-mote and Wii-mote with Nun. first before converting back to NGC controls, who knows, Wii controls could end up being better for me, lol.

    [T.O.S.C.]

  • http://www.egjournal.com/ Jaxel

    I think this whole multi-control scheme thing is a bad idea. For Soul Calibur 2, having the system on the PS2, GC and the XBox brought around a lot of issues. I heard a lot of “if I had my GC controller I would have kicked your ass!”, or the same thing about the XBox controller. The competetive community decided as a single standard to play on the PS2.

    However, with SSBB, having 4 controls schemes would be an issue. You’ll be hearing alot of “if I had this other controller I would have kicked your ass!”.

  • http://www.egjournal.com/ Jaxel

    I think this whole multi-control scheme thing is a bad idea. For Soul Calibur 2, having the system on the PS2, GC and the XBox brought around a lot of issues. I heard a lot of “if I had my GC controller I would have kicked your ass!”, or the same thing about the XBox controller. The competetive community decided as a single standard to play on the PS2.

    However, with SSBB, having 4 controls schemes would be an issue. You’ll be hearing alot of “if I had this other controller I would have kicked your ass!”.

  • http://www.egjournal.com/ Jaxel

    I think this whole multi-control scheme thing is a bad idea. For Soul Calibur 2, having the system on the PS2, GC and the XBox brought around a lot of issues. I heard a lot of “if I had my GC controller I would have kicked your ass!”, or the same thing about the XBox controller. The competetive community decided as a single standard to play on the PS2.

    However, with SSBB, having 4 controls schemes would be an issue. You’ll be hearing alot of “if I had this other controller I would have kicked your ass!”.

  • http://www.egjournal.com/ Jaxel

    I think this whole multi-control scheme thing is a bad idea. For Soul Calibur 2, having the system on the PS2, GC and the XBox brought around a lot of issues. I heard a lot of “if I had my GC controller I would have kicked your ass!”, or the same thing about the XBox controller. The competetive community decided as a single standard to play on the PS2.

    However, with SSBB, having 4 controls schemes would be an issue. You’ll be hearing alot of “if I had this other controller I would have kicked your ass!”.

  • http://www.egjournal.com/ Jaxel

    I think this whole multi-control scheme thing is a bad idea. For Soul Calibur 2, having the system on the PS2, GC and the XBox brought around a lot of issues. I heard a lot of “if I had my GC controller I would have kicked your ass!”, or the same thing about the XBox controller. The competetive community decided as a single standard to play on the PS2.

    However, with SSBB, having 4 controls schemes would be an issue. You’ll be hearing alot of “if I had this other controller I would have kicked your ass!”.

  • http://www.egjournal.com/ Jaxel

    I think this whole multi-control scheme thing is a bad idea. For Soul Calibur 2, having the system on the PS2, GC and the XBox brought around a lot of issues. I heard a lot of “if I had my GC controller I would have kicked your ass!”, or the same thing about the XBox controller. The competetive community decided as a single standard to play on the PS2.

    However, with SSBB, having 4 controls schemes would be an issue. You’ll be hearing alot of “if I had this other controller I would have kicked your ass!”.

  • http://www.egjournal.com/ Jaxel

    I think this whole multi-control scheme thing is a bad idea. For Soul Calibur 2, having the system on the PS2, GC and the XBox brought around a lot of issues. I heard a lot of “if I had my GC controller I would have kicked your ass!”, or the same thing about the XBox controller. The competetive community decided as a single standard to play on the PS2.

    However, with SSBB, having 4 controls schemes would be an issue. You’ll be hearing alot of “if I had this other controller I would have kicked your ass!”.

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