Wild ARMs as a mobile phone light gun game

By Spencer . July 5, 2007 . 5:19pm

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A while ago Namco Networks released a mobile phone version of Time Crisis where the game divided the tiny cell phone screen to nine squares. Players would press the numeric, 1-9 keys to “shoot” troops in different squares. The mobile phone Wild ARMs game takes the concept and throws in Virginia Maxwell as the main character. You shoot at bats and multiple targets on boss monsters to push them back, sort of like boss fights in the House of the Dead arcade games. This looks like it could be a neat game, but as you might have guessed it is for Japan only.

 

I wonder when someone will take this concept a step forward with the Wild ARMs series or a brand new property and make a full fledged RPG with light gun battles. This seems like something the Wii could pull off or the Playstation 3 with its brand new Guncon 3.



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3 Responses to “Wild ARMs as a mobile phone light gun game”

Pichi Says:

Love Virginia as a lead character, wish it came over here.

Veilknight Says:

That looks pretty impressive graphically for a cell phone game. I know I’d like to give this game a shot given the off-chance it was released in the US. Naturally, Japan gets all the best mobile games, although considering that market is taken a lot more seriously overseas it comes as no surprise.

J. Says:

Isn’t Killer 7 sort of an RPG with light-gun battles? I mean, it has a strange plot, leveling up, lots of character interaction…

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