Atari’s secret weapon? Jenga on the DS and Wii

By Spencer . July 6, 2007 . 12:42pm

 

This November Atari is going to bring Jenga out for the Nintendo DS and Wii. Atomic Planet created Jackie Chan Adventures and is probably best known for handling the work on Mega Man: Anniversary Collection is developing the game. So how are you going to grab virtual wooden blocks?

 

Players of the Wii version can get physical with the Wii Remote™ and Nunchuk™ controllers as they battle to keep the Jenga tower from falling, while on the DS the touch screen provides equally intuitive control of the fast-paced action. Players will experience sophisticated physics, and a multitude of game-play options (single and multiplayer). The game will contain all the fun, intensity and challenge of the original boxed game with a wealth of exciting new enhancements, power-ups and twists that are possible only in the videogame world. Simple to learn and fun to play, Jenga promises great entertainment for all ages.

 

OK… so that didn’t explain much. One way Atomic Planet could handle the control on the DS is by allowing players to tap a piece and then gently slide it out on the touch screen. The Wii is a little trickier, but I imagine it might be like Trauma Center: Second Opinion’s forceps tool where you have to gently pull the Wii remote away from the screen to pick up pieces of GUILT… except in Jenga you will be picking up blocks.

 

 

 



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5 Responses to “Atari’s secret weapon? Jenga on the DS and Wii”

the_importer Says:

You take a block from the bottom and you put it on top
You take a block from the middle and you put it on top
Til someone knocks it all over and that’s when you stop
But you start all over putting blocks on top
It teeters and it totters as you build it on up
It weebles and it wobbles but you don’t give up
You take a block from the bottom and you put it on top…..

Seriously Says:

Wii is NOT just for kids….its for BORING kids too!

Louise Says:

Um…why would you get a virtual representation of the game when the real one is 10x more fun?

the_importer Says:

Um…why would you get a virtual representation of the game when the real one is 10x more fun?

Also, let’s not forget, it’s a pain to play this game for real, I can’t imagine how torturing it must be playing with a Wiimote.

matty Says:

The real thing is cheaper, too!
Still an interesting idea. It would probably work better in a game like Club House

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