<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Testing out the Wii Balance board</title> <atom:link href="http://www.siliconera.com/2007/07/16/testing-out-the-wii-balance-board/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2007/07/16/testing-out-the-wii-balance-board/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Wengus</title><link>http://www.siliconera.com/2007/07/16/testing-out-the-wii-balance-board/comment-page-1/#comment-130317</link> <dc:creator>Wengus</dc:creator> <pubDate>Mon, 16 Jul 2007 19:37:11 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/07/16/testing-out-the-wii-balance-board/#comment-130317</guid> <description>There&#039;s an arcade game in Japan being made and it&#039;s a versus light gun game with ducking and dodging. I think that&#039;ll work well for this.</description> <content:encoded><![CDATA[<p>There&#8217;s an arcade game in Japan being made and it&#8217;s a versus light gun game with ducking and dodging. I think that&#8217;ll work well for this.</p> ]]></content:encoded> </item> <item><title>By: Wengus</title><link>http://www.siliconera.com/2007/07/16/testing-out-the-wii-balance-board/comment-page-1/#comment-675868</link> <dc:creator>Wengus</dc:creator> <pubDate>Mon, 16 Jul 2007 19:37:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/07/16/testing-out-the-wii-balance-board/#comment-675868</guid> <description>There&#039;s an arcade game in Japan being made and it&#039;s a versus light gun game with ducking and dodging. I think that&#039;ll work well for this.</description> <content:encoded><![CDATA[<p>There&#8217;s an arcade game in Japan being made and it&#8217;s a versus light gun game with ducking and dodging. I think that&#8217;ll work well for this.</p> ]]></content:encoded> </item> <item><title>By: Wengus</title><link>http://www.siliconera.com/2007/07/16/testing-out-the-wii-balance-board/comment-page-1/#comment-675869</link> <dc:creator>Wengus</dc:creator> <pubDate>Mon, 16 Jul 2007 19:37:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/07/16/testing-out-the-wii-balance-board/#comment-675869</guid> <description>There&#039;s an arcade game in Japan being made and it&#039;s a versus light gun game with ducking and dodging. I think that&#039;ll work well for this.</description> <content:encoded><![CDATA[<p>There&#8217;s an arcade game in Japan being made and it&#8217;s a versus light gun game with ducking and dodging. I think that&#8217;ll work well for this.</p> ]]></content:encoded> </item> <item><title>By: ProU</title><link>http://www.siliconera.com/2007/07/16/testing-out-the-wii-balance-board/comment-page-1/#comment-130301</link> <dc:creator>ProU</dc:creator> <pubDate>Mon, 16 Jul 2007 18:41:37 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/07/16/testing-out-the-wii-balance-board/#comment-130301</guid> <description>I would like it to do a roundhouse-kick in resident evil or strafe in fps/third-person games ooor.. something completely special in Zelda</description> <content:encoded><![CDATA[<p>I would like it to do a roundhouse-kick in resident evil or strafe in fps/third-person games ooor.. something completely special in Zelda</p> ]]></content:encoded> </item> <item><title>By: ProU</title><link>http://www.siliconera.com/2007/07/16/testing-out-the-wii-balance-board/comment-page-1/#comment-675866</link> <dc:creator>ProU</dc:creator> <pubDate>Mon, 16 Jul 2007 18:41:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/07/16/testing-out-the-wii-balance-board/#comment-675866</guid> <description>I would like it to do a roundhouse-kick in resident evil or strafe in fps/third-person games ooor.. something completely special in Zelda</description> <content:encoded><![CDATA[<p>I would like it to do a roundhouse-kick in resident evil or strafe in fps/third-person games ooor.. something completely special in Zelda</p> ]]></content:encoded> </item> <item><title>By: ProU</title><link>http://www.siliconera.com/2007/07/16/testing-out-the-wii-balance-board/comment-page-1/#comment-675867</link> <dc:creator>ProU</dc:creator> <pubDate>Mon, 16 Jul 2007 18:41:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/07/16/testing-out-the-wii-balance-board/#comment-675867</guid> <description>I would like it to do a roundhouse-kick in resident evil or strafe in fps/third-person games ooor.. something completely special in Zelda</description> <content:encoded><![CDATA[<p>I would like it to do a roundhouse-kick in resident evil or strafe in fps/third-person games ooor.. something completely special in Zelda</p> ]]></content:encoded> </item> <item><title>By: Cruds</title><link>http://www.siliconera.com/2007/07/16/testing-out-the-wii-balance-board/comment-page-1/#comment-130152</link> <dc:creator>Cruds</dc:creator> <pubDate>Mon, 16 Jul 2007 10:36:25 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/07/16/testing-out-the-wii-balance-board/#comment-130152</guid> <description>If it can&#039;t sense pressure while sitting down, I like to see it used as left/right air-brakes for a new F-zero title.</description> <content:encoded><![CDATA[<p>If it can&#8217;t sense pressure while sitting down, I like to see it used as left/right air-brakes for a new F-zero title.</p> ]]></content:encoded> </item> <item><title>By: Cruds</title><link>http://www.siliconera.com/2007/07/16/testing-out-the-wii-balance-board/comment-page-1/#comment-675864</link> <dc:creator>Cruds</dc:creator> <pubDate>Mon, 16 Jul 2007 10:36:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/07/16/testing-out-the-wii-balance-board/#comment-675864</guid> <description>If it can&#039;t sense pressure while sitting down, I like to see it used as left/right air-brakes for a new F-zero title.</description> <content:encoded><![CDATA[<p>If it can&#8217;t sense pressure while sitting down, I like to see it used as left/right air-brakes for a new F-zero title.</p> ]]></content:encoded> </item> <item><title>By: Cruds</title><link>http://www.siliconera.com/2007/07/16/testing-out-the-wii-balance-board/comment-page-1/#comment-675865</link> <dc:creator>Cruds</dc:creator> <pubDate>Mon, 16 Jul 2007 10:36:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/07/16/testing-out-the-wii-balance-board/#comment-675865</guid> <description>If it can&#039;t sense pressure while sitting down, I like to see it used as left/right air-brakes for a new F-zero title.</description> <content:encoded><![CDATA[<p>If it can&#8217;t sense pressure while sitting down, I like to see it used as left/right air-brakes for a new F-zero title.</p> ]]></content:encoded> </item> </channel> </rss>
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