Students keep the Gamecube alive with Blowind

By Spencer . September 25, 2007 . 11:43pm


Down in the depths of Tokyo Game Show, away from all the blaring speakers and Level 5’s line were a series of student made games. While most of them were for PC or the Xbox 360 (go XNA!) there was a single Gamecube title in the bunch, Blowind. On the surface it is a platformer, but it has a hook. The two characters carry around giant fans that they use to create wind gusts and as a jumping tool. I doubt this will ever be commercially released, but you can take a look at a video of Blowind past the break.




How to play the game.



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  • Pedro Silva

    looks surprisingly good, for a student project

  • matty

    Are these games licensed?

    This is what I love seeing, programs that let people develop what they want for a system.
    I can see great things happening on a console system if they did more projects that let people experience this firsthand.

  • Veilknight

    It would be great to see Blowind somehow find a publisher and at least become the Gamecube’s swan song in Japan as a official release. Judging from this video, it’s definitely a unique take on platformers, and I would love to get a chance to play the game myself through importing if given the oft chance of getting published.

  • It would be great if N could put the game @ Wii downloads…

  • very good for a beginner.

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